2 New Items (Look Desc)
IGNOREINFECTED to INGNOREINFECTEDVISUALS Added Ignore Witch on Aimbot
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311d55ec1f
@ -1,3 +1,3 @@
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# UwUHax
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# l4d2hack
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Thx B0ruk for the base!
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mega pasta by B0ruK
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@ -286,8 +286,12 @@ struct CBaseEntity
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return false;
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return false;
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}
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}
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//Return false to ingnore aimbot on Bitch xd
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if (m_Group == GROUP_BITCH)
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if (m_Group == GROUP_BITCH)
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{
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{
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if (gCvars.IGNOREBITCH)
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return false;
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if (m_SolidFlags & 4)
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if (m_SolidFlags & 4)
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return false;
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return false;
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@ -357,7 +361,7 @@ struct CBaseEntity
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else if (m_Group == GROUP_INFECTED)
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else if (m_Group == GROUP_INFECTED)
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{
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{
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//Return false to undraw the infected
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//Return false to undraw the infected
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if (gCvars.INGOREINFECTED)
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if (gCvars.INGOREINFECTEDVISUALS)
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return false;
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return false;
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if (m_SolidFlags & 4)
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if (m_SolidFlags & 4)
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@ -1,4 +1,6 @@
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#pragma once
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#pragma once
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#include <Windows.h>
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#include <iostream>
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typedef unsigned long HFont;
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typedef unsigned long HFont;
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@ -1,4 +1,5 @@
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class INetChannel
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class INetChannel
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{
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{
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private:
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private:
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__forceinline float GetLatency(int flow)
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__forceinline float GetLatency(int flow)
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3
menu.cpp
3
menu.cpp
@ -75,6 +75,7 @@ void cMenu::InitMenuElements()
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msAimbot.AddElement(ONOFF, -3, L" AIM ENABLE", &gCvars.ENABLEAIM);
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msAimbot.AddElement(ONOFF, -3, L" AIM ENABLE", &gCvars.ENABLEAIM);
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msAimbot.AddElement(ONOFF, -3, L" AIM ON FIRE", &gCvars.AIMONFIRE);
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msAimbot.AddElement(ONOFF, -3, L" AIM ON FIRE", &gCvars.AIMONFIRE);
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msAimbot.AddElement(ONOFF, -3, L" SILENT AIM", &gCvars.SILENTAIM);
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msAimbot.AddElement(ONOFF, -3, L" SILENT AIM", &gCvars.SILENTAIM);
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msAimbot.AddElement(ONOFF, -3, L" IGNORE WITCH", &gCvars.IGNOREBITCH);
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msAimbot.RestartSection();
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msAimbot.RestartSection();
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@ -103,7 +104,7 @@ void cMenu::InitMenuElements()
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msEsp.AddElement(ONOFF, 0, L"ESP NAME", &gCvars.ESPNAME);
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msEsp.AddElement(ONOFF, 0, L"ESP NAME", &gCvars.ESPNAME);
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msEsp.AddElement(ONOFF, 0, L"ESP BOX", &gCvars.ESPBOX);
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msEsp.AddElement(ONOFF, 0, L"ESP BOX", &gCvars.ESPBOX);
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msEsp.AddElement(ONOFF, 0, L"ESP HEALTH", &gCvars.ESPHEALTH);
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msEsp.AddElement(ONOFF, 0, L"ESP HEALTH", &gCvars.ESPHEALTH);
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msEsp.AddElement(ONOFF, 0, L"IGNORE INFECTED", &gCvars.INGOREINFECTED);
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msEsp.AddElement(ONOFF, 0, L"IGNORE INFECTED", &gCvars.INGOREINFECTEDVISUALS);
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msEsp.RestartSection();
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msEsp.RestartSection();
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msEsp.AddElement(ONOFF, iRowTwo, L" CHAMS", &gCvars.CHAMS);
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msEsp.AddElement(ONOFF, iRowTwo, L" CHAMS", &gCvars.CHAMS);
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msEsp.AddElement(ONOFF, iRowTwo, L" CHAM XQZ", &gCvars.CHAMSXQZ);
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msEsp.AddElement(ONOFF, iRowTwo, L" CHAM XQZ", &gCvars.CHAMSXQZ);
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1
sigs.h
1
sigs.h
@ -1,5 +1,6 @@
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#pragma once
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#pragma once
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#include <iostream>
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#include <Windows.h>
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#include <Windows.h>
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#include <vector>
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#include <vector>
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#include <Psapi.h>
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#include <Psapi.h>
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@ -13,10 +13,11 @@ void CConfig::Setup()
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SetupValue(gCvars.NOSPREAD, false, ("Config"), ("NOSPREAD"));
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SetupValue(gCvars.NOSPREAD, false, ("Config"), ("NOSPREAD"));
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SetupValue(gCvars.AUTOFIRE, false, ("Config"), ("AUTOFIRE"));
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SetupValue(gCvars.AUTOFIRE, false, ("Config"), ("AUTOFIRE"));
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SetupValue(gCvars.SILENTAIM, false, ("Config"), ("SILENTAIM"));
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SetupValue(gCvars.SILENTAIM, false, ("Config"), ("SILENTAIM"));
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SetupValue(gCvars.IGNOREBITCH, false, ("Config"), ("IGNOREBITCH"));
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SetupValue(gCvars.ESPBOX, false, ("Config"), ("ESPBOX"));
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SetupValue(gCvars.ESPBOX, false, ("Config"), ("ESPBOX"));
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SetupValue(gCvars.ESPNAME, false, ("Config"), ("ESPNAME"));
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SetupValue(gCvars.ESPNAME, false, ("Config"), ("ESPNAME"));
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SetupValue(gCvars.ESPHEALTH, false, ("Config"), ("ESPHEALTH"));
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SetupValue(gCvars.ESPHEALTH, false, ("Config"), ("ESPHEALTH"));
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SetupValue(gCvars.INGOREINFECTED, false, ("Config"), ("INGOREINFECTED"));
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SetupValue(gCvars.INGOREINFECTEDVISUALS, false, ("Config"), ("INGOREINFECTEDVISUALS"));
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SetupValue(gCvars.CHAMS, false, ("Config"), ("CHAMS"));
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SetupValue(gCvars.CHAMS, false, ("Config"), ("CHAMS"));
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SetupValue(gCvars.CHAMSXQZ, false, ("Config"), ("CHAMSXQZ"));
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SetupValue(gCvars.CHAMSXQZ, false, ("Config"), ("CHAMSXQZ"));
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SetupValue(gCvars.CHAMHAND, false, ("Config"), ("CHAMHAND"));
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SetupValue(gCvars.CHAMHAND, false, ("Config"), ("CHAMHAND"));
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@ -48,10 +48,11 @@ public:
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float NOSPREAD;
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float NOSPREAD;
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float AUTOFIRE;
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float AUTOFIRE;
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float SILENTAIM;
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float SILENTAIM;
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float IGNOREBITCH;
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float ESPBOX;
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float ESPBOX;
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float ESPNAME;
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float ESPNAME;
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float ESPHEALTH;
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float ESPHEALTH;
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float INGOREINFECTED;
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float INGOREINFECTEDVISUALS;
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float CHAMS;
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float CHAMS;
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float CHAMSXQZ;
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float CHAMSXQZ;
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float CHAMHAND;
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float CHAMHAND;
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@ -338,7 +338,7 @@ void ESP::DrawPlayer(CBaseEntity * pEntity, CBaseEntity * local)
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{
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{
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if (gCvars.ESPNAME)
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if (gCvars.ESPNAME)
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{
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{
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if (gCvars.INGOREINFECTED)
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if (gCvars.INGOREINFECTEDVISUALS)
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return;
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return;
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Draw::DrawStringA(Fonts::m_MenuFont, true, middle, rect.top - 15, 255, 255, 255, 255, "zombie");
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Draw::DrawStringA(Fonts::m_MenuFont, true, middle, rect.top - 15, 255, 255, 255, 255, "zombie");
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