UwUHax/l4d2hook.vcxproj.filters

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClCompile Include="aimbot.cpp" />
<ClCompile Include="dllmain.cpp" />
<ClCompile Include="drawing.cpp" />
<ClCompile Include="exploit.cpp" />
<ClCompile Include="interfaces.cpp" />
<ClCompile Include="math.cpp" />
<ClCompile Include="md5hash.cpp" />
<ClCompile Include="menu.cpp" />
<ClCompile Include="mouse.cpp" />
<ClCompile Include="netvars.cpp" />
<ClCompile Include="sigs.cpp" />
<ClCompile Include="variables.cpp" />
<ClCompile Include="visuals.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="aimbot.h" />
<ClInclude Include="baseentity.h" />
<ClInclude Include="bhop.h" />
<ClInclude Include="cmove.h" />
<ClInclude Include="debugoverlay.h" />
<ClInclude Include="drawing.h" />
<ClInclude Include="engineclient.h" />
<ClInclude Include="enginetrace.h" />
<ClInclude Include="exploit.h" />
<ClInclude Include="globalvars.h" />
<ClInclude Include="hooking.hpp" />
<ClInclude Include="hooks.h" />
<ClInclude Include="include.h" />
<ClInclude Include="interfaces.h" />
<ClInclude Include="materials.h" />
<ClInclude Include="math.h" />
<ClInclude Include="md5hash.h" />
<ClInclude Include="menu.h" />
<ClInclude Include="model.h" />
<ClInclude Include="modelsinfo.h" />
<ClInclude Include="mouse.h" />
<ClInclude Include="netvars.h" />
<ClInclude Include="panel.h" />
<ClInclude Include="panels.h" />
<ClInclude Include="recvprop.h" />
<ClInclude Include="sigs.h" />
<ClInclude Include="surface.h" />
<ClInclude Include="usercmd.h" />
<ClInclude Include="variables.h" />
<ClInclude Include="vector.h" />
<ClInclude Include="visuals.h" />
<ClInclude Include="vmatrix.h" />
</ItemGroup>
</Project>