Sinai
40f698122d
Revert colorblock changes
2021-03-30 19:55:18 +11:00
Sinai
0555a644b7
3.3.0 rewrite
...
* Huge restructure/rewrite. No real changes to any functionality, just a cleaner and more manageable project.
2021-03-30 19:50:04 +11:00
Sinai
46f35129c5
3.2.10
...
* The following preferences are now persistent between sessions: Active Menu Page, Scene Explorer Hide State, Debug Console Hide State
* The "Resize Cursor" is now just a `↔` Text label instead of a sprite.
* Added support for Unity 5.2+ games (previously was only supporting 5.6)
2021-03-26 19:49:53 +11:00
Sinai
604c499822
Add Reset button to C# Console
2021-03-26 07:31:30 +11:00
Sinai
8964c48ba0
Move melon attributes to ExplorerMelonMod.cs
2021-03-26 06:38:59 +11:00
Sinai
e85a3e0f1e
Merge bepinex/melonloader unhollowed libs
2021-03-26 06:04:44 +11:00
Sinai
418ece55e3
Improve UI inspect-under-mouse
2021-03-26 05:43:53 +11:00
Sinai
bf455893e7
Include all references in lib folder
2021-03-26 05:40:12 +11:00
Sinai
2107df70ad
Improvements to CS Console
...
* Errors are now logged properly.
* Can now define classes, methods, etc - no longer has to be an expression body.
* Added `StartCoroutine(IEnumerator routine)` helper method to easily run a Coroutine
* Disabling suggestions now properly stops Explorer trying to update suggestion cache instead of just not showing them. In the rare cases that suggestions cause a crash, disabling them will now prevent those crashes.
* Various other misc improvements behind the scenes
2021-03-25 18:39:35 +11:00
Sinai
a9fbea7c96
(C# Console) Only update autocomplete and indent if they are enabled
2021-03-24 17:14:13 +11:00
Sinai
77878ddd94
Use reflection for adding Unity log callback to avoid unstripping errors
2021-03-24 17:13:43 +11:00
Sinai
594abc47f8
Move RuntimeProvider.Init to after config is loaded
2021-03-24 17:13:26 +11:00
Sinai
5e326916a2
bump version
2021-03-23 16:16:09 +11:00
Sinai
31c2debb78
fix typo mistake in previous version
2021-03-23 16:15:16 +11:00
Sinai
d919497e43
Config: use en-us culture, fix recursive exception
2021-03-23 04:47:55 +11:00
Sinai
0c40b4fad9
Merge branch 'master' of https://github.com/sinai-dev/Explorer
2021-03-21 16:18:56 +11:00
Sinai
bba912667f
fix ToString exception
2021-03-21 16:18:47 +11:00
Sinai
1807e7c5ff
Update TextureUtilProvider.cs
2021-03-21 15:16:36 +11:00
Sinai
9da2ea9b1b
Update README and Lexer namespaces
2021-03-18 18:52:30 +11:00
Sinai
1a5843f8e1
disable main menu page on failed init
2021-03-18 18:38:51 +11:00
Sinai
25e48f2f37
Project refactor, namespace cleanup, splitting UI/functionality.
2021-03-18 17:17:29 +11:00
Sinai
1c0011bef9
bump version
2021-03-16 18:13:14 +11:00
Sinai
9e996816ef
starting work on a cleanup/rewrite
2021-03-16 18:12:39 +11:00
Sinai
9665753dc8
fix BIE5 mono release
2021-03-16 18:12:26 +11:00
Sinai
942e9d7555
some commenting
2021-03-14 16:08:53 +11:00
Sinai
9efb9581f5
Cleanups, method summaries, bump version
2021-03-12 18:41:57 +11:00
Sinai
f10a462b00
More reflection caching, use deobfuscated names for ToString labels
2021-03-12 18:41:38 +11:00
Sinai
9072b16c5a
Save window size between launches
2021-03-12 18:39:57 +11:00
Sinai
21408993c2
create subfolder for standalone
2021-03-11 18:40:04 +11:00
Sinai
7a8b5b50d1
bump version, update readme
2021-03-11 18:32:57 +11:00
Sinai
1a5e843070
handle ExplorerStandalone update internally
2021-03-11 18:16:52 +11:00
Sinai
ade7539fde
cleanups
2021-03-11 17:57:58 +11:00
Sinai
4bcf82ca10
separate Bep5 and Bep6 support. Fix enums not backed by ints.
2021-03-09 17:35:54 +11:00
Sinai
ce38e8ac50
bump to MelonLoader 0.3.0
2021-03-06 17:25:54 +11:00
Sinai
12cd718f12
3.1.12: store Il2CppToMonoType key as string AssemblyQualifiedName instead of Type object
2021-03-04 01:44:34 +11:00
Sinai
995e2a3e93
3.1.11: fix potential crash on scene reload
2021-03-03 22:09:14 +11:00
Sinai
2c95fec646
3.1.10: Add "Hide on startup" config option
2021-02-27 17:04:47 +11:00
Sinai
69912d7ea4
Prevent GC Mark Overflow on C# Console copy+paste
2021-02-26 17:54:00 +11:00
Sinai
d4dac58fc8
Fix for deobfuscated unhollowed types not being properly resolved
2021-02-20 19:39:19 +11:00
Sinai
d1f4f74d32
some ui cleanups (minor)
2021-01-22 21:56:00 +11:00
Sinai
544009dc21
3.1.7
...
* Added standalone release build (thanks @Alloc86)
* Improved formatting for ToString methods which accept an IFormatProvider
* When editing a struct, the reference to the parent member will now be updated if you modify the struct values.
2021-01-20 17:22:36 +11:00
Sinai
fdfaaadd89
3.1.6 - don't bother setting pixelPerfect on canvas
2021-01-14 17:46:32 +11:00
sinaioutlander
58d60a10d4
Update ForceUnlockCursor.cs
2021-01-04 01:23:20 +11:00
sinaioutlander
0432c6d56c
3.1.5
...
* Integrate PR from js6pak
2021-01-03 19:27:02 +11:00
js6pak
4a1c54fac1
Load assetbundle from EmbeddedResource
2021-01-02 19:38:01 +01:00
sinaioutlander
44f54d9190
3.1.4
2020-12-31 18:32:52 +11:00
sinaioutlander
3b4ea31b50
Fix Texture2D saver in Mono and for non-readable textures
2020-12-24 18:10:17 +11:00
sinaioutlander
ad7b05f721
Just disable EventSystem component and not the entire gameobject
2020-12-21 16:33:34 +11:00
sinaioutlander
852ca8e9eb
New attempt at fixing conflicting EventSystem problems in IL2CPP
2020-12-16 14:28:54 +11:00
sinaioutlander
7386eca0c2
Update UIManager.cs
2020-12-15 19:33:04 +11:00