mirror of
https://github.com/GrahamKracker/UnityExplorer.git
synced 2025-01-10 02:58:45 +08:00
Rewriting everything from scratch, added generic ObjectPool system
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parent
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487
src/Inspectors_OLD/Reflection/ReflectionInspector.cs
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487
src/Inspectors_OLD/Reflection/ReflectionInspector.cs
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//using System;
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//using System.Collections.Generic;
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//using System.Linq;
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//using System.Reflection;
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//using System.Text;
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//using UnityEngine;
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//using UnityEngine.UI;
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//using UnityExplorer.Core;
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//using UnityExplorer.Core.Config;
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//using UnityExplorer.Core.Runtime;
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//using UnityExplorer.UI.CacheObject;
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//using UnityExplorer.UI.Panels;
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//using UnityExplorer.UI.Utility;
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//using UnityExplorer.UI.Widgets;
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//namespace UnityExplorer.Inspectors.Reflection
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//{
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// public class ReflectionInspector : InspectorBase
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// {
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// #region STATIC
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// public static ReflectionInspector ActiveInstance { get; private set; }
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// //static ReflectionInspector()
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// //{
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// // PanelDragger.OnFinishResize += (RectTransform _) => OnContainerResized();
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// // SceneExplorer.OnToggleShow += OnContainerResized;
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// //}
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// //private static void OnContainerResized(bool _ = false)
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// //{
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// // if (ActiveInstance == null)
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// // return;
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// // ActiveInstance.m_widthUpdateWanted = true;
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// //}
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// // Blacklists
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// private static readonly HashSet<string> bl_typeAndMember = new HashSet<string>
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// {
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//#if CPP
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// // these cause a crash in IL2CPP
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// "Type.DeclaringMethod",
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// "Rigidbody2D.Cast",
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// "Collider2D.Cast",
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// "Collider2D.Raycast",
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// "Texture2D.SetPixelDataImpl",
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// "Camera.CalculateProjectionMatrixFromPhysicalProperties",
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//#endif
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// };
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// private static readonly HashSet<string> bl_methodNameStartsWith = new HashSet<string>
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// {
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// // these are redundant, just adds noise, properties are supported directly
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// "get_",
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// "set_",
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// };
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// #endregion
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// #region INSTANCE
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// public override string TabLabel => m_targetTypeShortName;
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// public CacheObjectBase ParentMember { get; internal set; }
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// public ScrollPool ScrollPool { get; private set; }
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// public CacheMemberList CacheMemberList { get; private set; }
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// public GameObject InactiveHolder => m_inactiveHolder;
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// private GameObject m_inactiveHolder;
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// internal readonly Type m_targetType;
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// internal readonly string m_targetTypeShortName;
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// // all cached members of the target
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// internal CacheMember[] allMembers;
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// // filtered members based on current filters
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// internal readonly List<CacheMember> filteredMembers = new List<CacheMember>();
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// // actual shortlist of displayed members
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// internal readonly List<CacheMember> displayedMembers = new List<CacheMember>();
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// // index: Index in filter list, Value: Actual real index in allMembers list.
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// internal readonly List<int> filteredToRealIndices = new List<int>();
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// internal bool autoUpdate;
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// public override void OnPanelResized()
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// {
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// foreach (var member in displayedMembers)
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// {
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// member.memberLabelElement.minWidth = 0.4f * InspectorPanel.CurrentPanelWidth;
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// }
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// }
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// public ReflectionInspector(object target) : base(target)
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// {
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// if (this is StaticInspector)
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// m_targetType = target as Type;
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// else
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// m_targetType = ReflectionUtility.GetActualType(target);
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// m_targetTypeShortName = SignatureHighlighter.ParseFullSyntax(m_targetType, false);
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// ConstructUI();
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// CacheMembers(m_targetType);
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// FilterMembers();
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// }
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// public override void SetActive()
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// {
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// base.SetActive();
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// ActiveInstance = this;
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// }
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// public override void SetInactive()
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// {
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// base.SetInactive();
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// ActiveInstance = null;
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// }
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// public override void Destroy()
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// {
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// base.Destroy();
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// if (this.Content)
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// {
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// GameObject.Destroy(this.InactiveHolder);
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// GameObject.Destroy(this.Content);
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// }
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// }
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// internal bool IsBlacklisted(string sig) => bl_typeAndMember.Any(it => sig.Contains(it));
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// internal bool IsBlacklisted(MethodInfo method) => bl_methodNameStartsWith.Any(it => method.Name.StartsWith(it));
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// internal string GetSig(MemberInfo member) => $"{member.DeclaringType.Name}.{member.Name}";
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// internal string AppendArgsToSig(ParameterInfo[] args)
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// {
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// string ret = " (";
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// foreach (var param in args)
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// ret += $"{param.ParameterType.Name} {param.Name}, ";
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// ret += ")";
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// return ret;
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// }
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// public void CacheMembers(Type type)
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// {
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// var list = new List<CacheMember>();
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// var cachedSigs = new HashSet<string>();
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// var types = ReflectionUtility.GetAllBaseTypes(type);
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// var flags = BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Static;
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// if (this is InstanceInspector)
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// flags |= BindingFlags.Instance;
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// foreach (var declaringType in types)
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// {
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// var target = Target;
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// target = target.TryCast(declaringType);
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// IEnumerable<MemberInfo> infos = declaringType.GetMethods(flags);
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// infos = infos.Concat(declaringType.GetProperties(flags));
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// infos = infos.Concat(declaringType.GetFields(flags));
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// foreach (var member in infos)
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// {
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// try
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// {
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// var sig = GetSig(member);
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// //ExplorerCore.Log($"Trying to cache member {sig}...");
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// //ExplorerCore.Log(member.DeclaringType.FullName + "." + member.Name);
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// var mi = member as MethodInfo;
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// var pi = member as PropertyInfo;
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// var fi = member as FieldInfo;
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// if (IsBlacklisted(sig) || (mi != null && IsBlacklisted(mi)))
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// continue;
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// var args = mi?.GetParameters() ?? pi?.GetIndexParameters();
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// if (args != null)
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// {
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// if (!CacheMember.CanProcessArgs(args))
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// continue;
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// sig += AppendArgsToSig(args);
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// }
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// if (cachedSigs.Contains(sig))
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// continue;
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// cachedSigs.Add(sig);
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// if (mi != null)
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// list.Add(new CacheMethod(mi, target, InactiveHolder));
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// else if (pi != null)
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// list.Add(new CacheProperty(pi, target, InactiveHolder));
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// else
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// list.Add(new CacheField(fi, target, InactiveHolder));
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// var cached = list[list.Count - 1];
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// cached.ParentInspector = this;
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// }
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// catch (Exception e)
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// {
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// ExplorerCore.LogWarning($"Exception caching member {member.DeclaringType.FullName}.{member.Name}!");
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// ExplorerCore.Log(e.ToString());
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// }
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// }
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// }
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// var typeList = types.ToList();
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// var sorted = new List<CacheMember>();
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// sorted.AddRange(list.Where(it => it is CacheProperty)
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// .OrderBy(it => typeList.IndexOf(it.DeclaringType))
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// .ThenBy(it => it.NameForFiltering));
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// sorted.AddRange(list.Where(it => it is CacheField)
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// .OrderBy(it => typeList.IndexOf(it.DeclaringType))
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// .ThenBy(it => it.NameForFiltering));
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// sorted.AddRange(list.Where(it => it is CacheMethod)
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// .OrderBy(it => typeList.IndexOf(it.DeclaringType))
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// .ThenBy(it => it.NameForFiltering));
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// allMembers = sorted.ToArray();
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// }
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// public override void Update()
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// {
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// base.Update();
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// if (autoUpdate)
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// {
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// foreach (var member in displayedMembers)
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// {
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// if (member == null) break;
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// member.UpdateValue();
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// }
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// }
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// //if (m_widthUpdateWanted)
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// //{
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// // if (!m_widthUpdateWaiting)
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// // m_widthUpdateWaiting = true;
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// // else
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// // {
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// // UpdateWidths();
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// // m_widthUpdateWaiting = false;
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// // m_widthUpdateWanted = false;
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// // }
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// //}
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// }
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// internal void OnMemberFilterClicked(MemberTypes type, Button button)
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// {
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// if (m_lastActiveMemButton)
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// RuntimeProvider.Instance.SetColorBlock(m_lastActiveMemButton, new Color(0.2f, 0.2f, 0.2f));
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// m_memberFilter = type;
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// m_lastActiveMemButton = button;
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// RuntimeProvider.Instance.SetColorBlock(m_lastActiveMemButton, new Color(0.2f, 0.6f, 0.2f));
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// FilterMembers(null, true);
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// ScrollPool.RecreateHeightCache();
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// ScrollPool.Rebuild();
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// }
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// public void FilterMembers(string nameFilter = null, bool force = false)
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// {
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// int lastCount = filteredMembers.Count;
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// filteredMembers.Clear();
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// nameFilter = nameFilter?.ToLower() ?? m_nameFilterText.text.ToLower();
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// filteredToRealIndices.Clear();
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// for (int i = 0; i < allMembers.Length; i++)
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// {
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// var mem = allMembers[i];
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// // membertype filter
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// if (m_memberFilter != MemberTypes.All && mem.MemInfo.MemberType != m_memberFilter)
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// continue;
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// if (this is InstanceInspector ii && ii.m_scopeFilter != MemberScopes.All)
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// {
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// if (mem.IsStatic && ii.m_scopeFilter != MemberScopes.Static)
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// continue;
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// else if (!mem.IsStatic && ii.m_scopeFilter != MemberScopes.Instance)
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// continue;
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// }
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// // name filter
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// if (!string.IsNullOrEmpty(nameFilter) && !mem.NameForFiltering.Contains(nameFilter))
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// continue;
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// filteredMembers.Add(mem);
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// filteredToRealIndices.Add(i);
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// }
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// //if (force || lastCount != filteredMembers.Count)
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// //{
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// // ScrollPool.EnableTempCache();
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// // ScrollPool.Rebuild();
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// //}
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// }
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// #endregion
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// #region UI
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// private GameObject m_content;
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// public override GameObject Content
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// {
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// get => m_content;
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// set => m_content = value;
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// }
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// internal Text m_nameFilterText;
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// internal MemberTypes m_memberFilter;
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// internal Button m_lastActiveMemButton;
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// internal GameObject m_filterAreaObj;
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// internal GameObject m_updateRowObj;
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// internal void ConstructUI()
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// {
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// var parent = InspectorPanel.Instance.ContentHolder;
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// this.Content = UIFactory.CreateVerticalGroup(parent, "ReflectionInspector", true, false, true, true, 5, new Vector4(4, 4, 4, 4),
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// new Color(0.15f, 0.15f, 0.15f));
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// this.m_inactiveHolder = new GameObject("InactiveContentHolder");
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// m_inactiveHolder.transform.SetParent(Content.transform, false);
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// m_inactiveHolder.SetActive(false);
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// ConstructTopArea();
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// ConstructMemberList();
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// }
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// internal void ConstructTopArea()
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// {
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// var nameRowObj = UIFactory.CreateHorizontalGroup(Content, "NameRowObj", true, true, true, true, 2, default, new Color(1, 1, 1, 0));
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// UIFactory.SetLayoutElement(nameRowObj, minHeight: 25, flexibleHeight: 0, minWidth: 200, flexibleWidth: 5000);
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// var typeLabelText = UIFactory.CreateLabel(nameRowObj, "TypeLabel", "Type:", TextAnchor.MiddleLeft);
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// typeLabelText.horizontalOverflow = HorizontalWrapMode.Overflow;
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// UIFactory.SetLayoutElement(typeLabelText.gameObject, minWidth: 40, flexibleWidth: 0, minHeight: 25);
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// var typeDisplay = UIFactory.CreateLabel(nameRowObj, "TypeDisplayText", SignatureHighlighter.ParseFullSyntax(m_targetType, true),
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// TextAnchor.MiddleLeft);
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// UIFactory.SetLayoutElement(typeDisplay.gameObject, minHeight: 25, flexibleWidth: 5000);
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// // instance helper tools
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// if (this is InstanceInspector instanceInspector)
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// {
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// instanceInspector.ConstructUnityInstanceHelpers();
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// }
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// ConstructFilterArea();
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// ConstructUpdateRow();
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// }
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// internal void ConstructFilterArea()
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// {
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// // Filters
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// m_filterAreaObj = UIFactory.CreateVerticalGroup(Content, "FilterGroup", true, true, true, true, 4, new Vector4(4, 4, 4, 4),
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// new Color(0.1f, 0.1f, 0.1f));
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// UIFactory.SetLayoutElement(m_filterAreaObj, minHeight: 60);
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// // name filter
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// var nameFilterRowObj = UIFactory.CreateHorizontalGroup(m_filterAreaObj, "NameFilterRow", false, false, true, true, 5, default,
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// new Color(1, 1, 1, 0));
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// UIFactory.SetLayoutElement(nameFilterRowObj, minHeight: 25, flexibleHeight: 0, flexibleWidth: 5000);
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// var nameLabel = UIFactory.CreateLabel(nameFilterRowObj, "NameLabel", "Filter names:", TextAnchor.MiddleLeft, Color.grey);
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// UIFactory.SetLayoutElement(nameLabel.gameObject, minWidth: 100, minHeight: 25, flexibleWidth: 0);
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// var nameInputObj = UIFactory.CreateInputField(nameFilterRowObj, "NameInput", "...", out InputField nameInput, 14, (int)TextAnchor.MiddleLeft,
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// (int)HorizontalWrapMode.Overflow);
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// UIFactory.SetLayoutElement(nameInputObj, flexibleWidth: 5000, minWidth: 100, minHeight: 25);
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// nameInput.onValueChanged.AddListener((string val) =>
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// {
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// FilterMembers(val, true);
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// ScrollPool.RecreateHeightCache();
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// ScrollPool.Rebuild();
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// });
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// m_nameFilterText = nameInput.textComponent;
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// // membertype filter
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// var memberFilterRowObj = UIFactory.CreateHorizontalGroup(m_filterAreaObj, "MemberFilter", false, false, true, true, 5, default,
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// new Color(1, 1, 1, 0));
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// UIFactory.SetLayoutElement(memberFilterRowObj, minHeight: 25, flexibleHeight: 0, flexibleWidth: 5000);
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// var memLabel = UIFactory.CreateLabel(memberFilterRowObj, "MemberFilterLabel", "Filter members:", TextAnchor.MiddleLeft, Color.grey);
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// UIFactory.SetLayoutElement(memLabel.gameObject, minWidth: 100, minHeight: 25, flexibleWidth: 0);
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// AddFilterButton(memberFilterRowObj, MemberTypes.All, true);
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// AddFilterButton(memberFilterRowObj, MemberTypes.Method);
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// AddFilterButton(memberFilterRowObj, MemberTypes.Property);
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// AddFilterButton(memberFilterRowObj, MemberTypes.Field);
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// // Instance filters
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// if (this is InstanceInspector instanceInspector)
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// {
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// instanceInspector.ConstructInstanceScopeFilters(m_filterAreaObj);
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// }
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// }
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// private void AddFilterButton(GameObject parent, MemberTypes type, bool setEnabled = false)
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// {
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// var btn = UIFactory.CreateButton(parent,
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// "FilterButton_" + type,
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// type.ToString(),
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// null,
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// new Color(0.2f, 0.2f, 0.2f));
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// UIFactory.SetLayoutElement(btn.gameObject, minHeight: 25, minWidth: 70);
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// btn.onClick.AddListener(() => { OnMemberFilterClicked(type, btn); });
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// RuntimeProvider.Instance.SetColorBlock(btn, highlighted: new Color(0.3f, 0.7f, 0.3f));
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// if (setEnabled)
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// {
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// RuntimeProvider.Instance.SetColorBlock(btn, new Color(0.2f, 0.6f, 0.2f));
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// m_memberFilter = type;
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// m_lastActiveMemButton = btn;
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// }
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// }
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// internal void ConstructUpdateRow()
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// {
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// m_updateRowObj = UIFactory.CreateHorizontalGroup(Content, "UpdateRow", false, true, true, true, 10, default, new Color(1, 1, 1, 0));
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// UIFactory.SetLayoutElement(m_updateRowObj, minHeight: 25);
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// // update button
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// var updateBtn = UIFactory.CreateButton(m_updateRowObj, "UpdateButton", "Update Values", null, new Color(0.2f, 0.2f, 0.2f));
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// UIFactory.SetLayoutElement(updateBtn.gameObject, minWidth: 110, flexibleWidth: 0);
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||||
// updateBtn.onClick.AddListener(() =>
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// {
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// bool orig = autoUpdate;
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// autoUpdate = true;
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// Update();
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||||
// if (!orig)
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// autoUpdate = orig;
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||||
// });
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// // auto update
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||||
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// var autoUpdateObj = UIFactory.CreateToggle(m_updateRowObj, "UpdateToggle", out Toggle autoUpdateToggle, out Text autoUpdateText);
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// var autoUpdateLayout = autoUpdateObj.AddComponent<LayoutElement>();
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// autoUpdateLayout.minWidth = 150;
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// autoUpdateLayout.minHeight = 25;
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// autoUpdateText.text = "Auto-update?";
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// autoUpdateToggle.isOn = false;
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// autoUpdateToggle.onValueChanged.AddListener((bool val) => { autoUpdate = val; });
|
||||
// }
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||||
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// internal void ConstructMemberList()
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// {
|
||||
// ScrollPool = UIFactory.CreateScrollPool(Content, "MemberList", out GameObject scrollRoot, out GameObject scrollContent,
|
||||
// new Color(0.05f, 0.05f, 0.05f));
|
||||
// UIFactory.SetLayoutElement(scrollRoot, flexibleHeight: 9999);
|
||||
// UIFactory.SetLayoutElement(scrollContent, flexibleHeight: 9999);
|
||||
|
||||
// CacheMemberList = new CacheMemberList(ScrollPool, this);
|
||||
|
||||
// ScrollPool.Initialize(CacheMemberList, CellViewHolder.CreatePrototypeCell(scrollRoot));
|
||||
|
||||
// // ScrollPool.Viewport.GetComponent<Mask>().enabled = false;
|
||||
// }
|
||||
// }
|
||||
|
||||
// #endregion
|
||||
//}
|
14
src/Inspectors_OLD/Reflection/StaticInspector.cs
Normal file
14
src/Inspectors_OLD/Reflection/StaticInspector.cs
Normal file
@ -0,0 +1,14 @@
|
||||
//using System;
|
||||
//using System.Collections.Generic;
|
||||
//using System.Linq;
|
||||
//using System.Text;
|
||||
|
||||
//namespace UnityExplorer.Inspectors.Reflection
|
||||
//{
|
||||
// public class StaticInspector : ReflectionInspector
|
||||
// {
|
||||
// public override string TabLabel => $" <color=cyan>[S]</color> {base.TabLabel}";
|
||||
|
||||
// public StaticInspector(Type type) : base(type) { }
|
||||
// }
|
||||
//}
|
Loading…
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Reference in New Issue
Block a user