From 403943a41fe3b4ef3d008ae3aff570d9199a3acd Mon Sep 17 00:00:00 2001 From: sinaioutlander <49360850+sinaioutlander@users.noreply.github.com> Date: Sun, 4 Oct 2020 20:09:45 +1100 Subject: [PATCH] Update README.md --- README.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 6507aae..2658c84 100644 --- a/README.md +++ b/README.md @@ -45,14 +45,14 @@ Requires [MelonLoader](https://github.com/HerpDerpinstine/MelonLoader) to be ins 1. Download the relevant Explorer_MelonLoader_.zip from above. 2. Unzip the file into the `Mods` folder in your game's installation directory, created by MelonLoader. -3. Make sure it's not in a sub-folder, `Explorer.dll` and `mcs.dll` should be directly in the `Mods\` folder. +3. Make sure it's not in a sub-folder, `Explorer.dll` should be directly in the `Mods\` folder. ### BepInEx Requires [BepInEx](https://github.com/BepInEx/BepInEx) to be installed for your game. 1. Download the relevant Explorer_BepInEx_.zip from above. 2. Unzip the file into the `BepInEx\plugins\` folder in your game's installation directory, created by BepInEx. -3. Make sure it's not in a sub-folder, `Explorer.dll` and `mcs.dll` should be directly in the `plugins\` folder. +3. Make sure it's not in a sub-folder, `Explorer.dll` should be directly in the `plugins\` folder. ## How to use @@ -155,6 +155,7 @@ If you'd like to build this yourself, everything you need (other than MelonLoade 4. Open the `src\Explorer.sln` project. 5. Select `Solution 'Explorer' (1 of 1 project)` in the Solution Explorer panel, and set the Active config property to the version you want to build, then build it. 5. The DLLs are built to the `Release\` folder in the root of the repository. +6. [IlRepack](https://github.com/gluck/il-repack) is used to merge `lib\mcs.dll` and the release dll, this step is optional. If you don't merge them, you will need to put `mcs.dll` in the folder with the mod when you install it. ## Credits