279 Commits

Author SHA1 Message Date
sinaioutlander
7ac905e1f4 Update overview.png 2020-11-17 03:07:10 +11:00
sinaioutlander
627a317308 Update README.md 2020-11-17 02:56:20 +11:00
Sinai
48e98a1d33
Merge pull request #22 from sinai-dev/3.0.0-rewrite
3.0.0 rewrite, see release for details
2020-11-17 02:53:13 +11:00
sinaioutlander
d379d6b129 InteracitveNumber update validation on potential type change 2020-11-17 02:51:20 +11:00
sinaioutlander
8e2e2abef4 finishing off interactive values 2020-11-17 02:05:45 +11:00
sinaioutlander
7920c54761 added InteractiveUnityStruct, thats the end of the interactive values for now 2020-11-17 00:52:15 +11:00
sinaioutlander
fd50996cb2 Merge remote-tracking branch 'origin/master' into 3.0.0-rewrite 2020-11-16 22:54:59 +11:00
sinaioutlander
5207b1a1c4 fix destroy logic with lists/dicts 2020-11-16 22:44:47 +11:00
sinaioutlander
91d5fc284f almost done, just interactive unity structs and a few minor things to finish off. 2020-11-16 21:21:04 +11:00
sinaioutlander
4a1125cf1d Fix SubContentWanted for InteractiveDictionary, remove redundant IValueTypes enum/dict 2020-11-16 01:32:58 +11:00
sinaioutlander
2e96d09f67 fix SubContentWanted logic for InteractiveEnumerable 2020-11-16 00:56:20 +11:00
sinaioutlander
8acc85061d InteractiveBool, Il2Cpp>Mono type dict cache, some UI fixes 2020-11-16 00:50:06 +11:00
sinaioutlander
41f0b0ed55 Implemented Interactive List/Dictionary support (todo IL2CPP) 2020-11-15 21:11:43 +11:00
sinaioutlander
02eca61f40 a couple minor fixes 2020-11-14 20:42:54 +11:00
sinaioutlander
2819ced303 Finished argument inputs for Method/Props, some UI cleanups and fixes 2020-11-14 19:51:16 +11:00
Sinai
755eae293e
Update ImageConversionUnstrip.cs 2020-11-14 02:49:14 +11:00
sinaioutlander
60580c8183 some UI cleanups 2020-11-14 00:46:26 +11:00
sinaioutlander
e9acd68ee4 fix Autocomplete buttons moving when you click them, rename Console namespace to CSConsole 2020-11-13 23:50:24 +11:00
sinaioutlander
7a4c7eb498 Fix vertices overflow on debug console, move UISyntaxHighlight 2020-11-13 23:37:04 +11:00
sinaioutlander
eb693eceb5 add AddListener helper for IL2CPP, cleanup some unity extensions 2020-11-13 23:14:57 +11:00
sinaioutlander
eedb7dd76f starting reflection inspector filters, some fixes 2020-11-13 21:39:25 +11:00
sinaioutlander
bc113e9093 A few important fixes
* Reflection on Il2CppSystem-namespace instances has been fixed
* Type/Value Syntax highlighting generalized and improved globally
* Scene changes now refresh the scene-picker dropdown
* probably other minor stuff too
2020-11-13 18:46:36 +11:00
sinaioutlander
dc449d4a1e DebugConsole save log on quit, some work on CacheObjects, fix missing-material issue on games without default UI Shader 2020-11-12 20:31:08 +11:00
Sinai
668c8f7c3f
Updated README for 3.0 (temp overview pic) 2020-11-12 16:30:41 +11:00
sinaioutlander
5afebc7d07 Update icon.png 2020-11-12 16:23:30 +11:00
Sinai
35b0e3808a
Update README.md 2020-11-12 16:20:26 +11:00
sinaioutlander
4b08cb55f5 Update icon.png 2020-11-12 16:16:55 +11:00
sinaioutlander
a7f86227fb various improvements to reflection inspector and C# console 2020-11-12 16:15:41 +11:00
Sinai
2077601464
Update README.md 2020-11-12 15:59:34 +11:00
Sinai
6a7596c40b
Update README.md 2020-11-12 15:58:28 +11:00
sinaioutlander
e4d38af4f5 Lots of fixes, everything basically done except Reflection Inspector 2020-11-11 20:16:43 +11:00
sinaioutlander
70a1570441 cleanup and refactor C# lexer classes 2020-11-11 00:16:01 +11:00
sinaioutlander
9c077b3aa3 Update ReflectionInspector.cs 2020-11-10 20:31:48 +11:00
sinaioutlander
ca90b64378 Revert a temporary attempt at fixing a crash 2020-11-10 20:30:22 +11:00
sinaioutlander
f87b06989d Removed TextMeshPro dependency, using only vanilla UI now. Also fixes for games which dont ship with Default UI Shader. 2020-11-10 20:18:14 +11:00
sinaioutlander
6766a8cf4c some early work on Reflection Inspector 2020-11-09 21:38:25 +11:00
sinaioutlander
5e761e2379 cleanup unstripping 2020-11-09 16:43:19 +11:00
sinaioutlander
3783638c89 Add TMP bundle, make Debug Console "Clear" reset message count 2020-11-08 22:53:18 +11:00
sinaioutlander
d038d13867 lots...
* Created a TMP AssetBundle for games which don't have the default TextMeshPro Resources package. This also allows us to use a custom monospace font for the Console and Debug window.
* Unstripped the AssetBundle class (just the stuff we need)
* Finished Search Page
* Finished Options Page (very simple)
* Various refactoring and restructuring of the project
* cleanups
2020-11-08 21:04:41 +11:00
sinaioutlander
2efc3f6578 Finish GameObject Inspector, start Search page, some other UI changes/fixes 2020-11-06 20:42:16 +11:00
sinaioutlander
e175e9c438 refactor 2020-11-05 17:33:04 +11:00
sinaioutlander
a46bc11e42 more progress, GameObject inspector almost done 2020-11-03 20:59:13 +11:00
sinaioutlander
b9b5d721c8 GameObject inspector taking shape 2020-11-02 20:48:53 +11:00
sinaioutlander
f4ba14cd13 2.1.0
* Fix a bug with Il2Cpp reflection causing TargetInvocationException and other weird issues.
2.1.0
2020-10-30 19:24:42 +11:00
sinaioutlander
b5b3e90b09 A little bit of work on Inspectors, fixed a few issues in Mono/BepInEx builds 2020-10-28 20:52:40 +11:00
sinaioutlander
4263cef26a Update ExplorerCore.cs 2.0.9 2020-10-28 20:49:53 +11:00
sinaioutlander
626e680510 2.0.9
* Fix an issue in mono builds causing a crash
* Fix for games which only contain one scene
* A few small cleanups
2020-10-28 20:49:18 +11:00
sinaioutlander
b61ac481b9 Fix null-coalescing operators in the C# console crashing the game 2020-10-28 07:14:00 +11:00
sinaioutlander
ff684d4d4b Finished scene explorer, lots of cleanups. Inspector and Search left now. 2020-10-28 06:39:26 +11:00
sinaioutlander
7328610252 a bit more scene page development, cleaned up console page a bit 2020-10-27 01:42:29 +11:00