Commit Graph

289 Commits

Author SHA1 Message Date
sinaioutlander
006cf0fc2c Create icon.png 2020-09-12 04:03:30 +10:00
sinaioutlander
e5ca3530ff Merge branch 'master' of https://github.com/sinai-dev/CppExplorer 2020-09-12 04:01:18 +10:00
sinaioutlander
4de378907b Update GameObjectWindow.cs 2020-09-12 02:52:52 +10:00
Sinai
bbdfb46a1e
Update README.md 2020-09-12 02:35:41 +10:00
sinaioutlander
e6e2b3cd67 Update README.md 2020-09-12 02:30:34 +10:00
sinaioutlander
1d07046a74 Update README.md, hide Console when it fails to init 2020-09-12 02:20:27 +10:00
sinaioutlander
de663f34b2 1.7.0
* Fix for GuiLayout.Space unstrip
* Cleanups
2020-09-12 00:59:59 +10:00
sinaioutlander
8d648fec43 1.6.9
* Fix for games where patching Cursor methods fails.
* Added backup attempt for loading Cursor module if not present.
* HashSet collections are now supported by CacheList
* try/catch for loading Mod Config
2020-09-11 18:53:17 +10:00
sinaioutlander
835a81765e Add support for Hashset, add try/catch for loading settings 2020-09-11 00:17:13 +10:00
Sinai
51ed936e30
Revert PR changes 2020-09-10 22:40:23 +10:00
Sinai
ac16587cdc
Merge pull request #11 from PsymoNBond/master
Fixed Rect init
2020-09-10 22:38:16 +10:00
Tanami
1e1eaa6c38 Fixed Rect init 2020-09-10 14:16:25 +03:00
sinaioutlander
af17ae82c6 Update README.md 2020-09-10 20:47:13 +10:00
sinaioutlander
e23341c2b1 Update README.md 2020-09-10 20:36:24 +10:00
sinaioutlander
080bde4a63 Update README.md 2020-09-10 20:35:41 +10:00
sinaioutlander
1d739a1936 1.6.8
* Added a ModConfig, allowing you to define the main menu toggle keybind and the default window size (so far).
* Made the parsing of arguments more intelligent, should now behave as expected for null or empty arguments.
2020-09-10 20:31:09 +10:00
sinaioutlander
a927b5ed21 1.6.7
* Parameters (in Methods or Properties) with default values will now show these default values in the Inspector, and if you don't provide any input then this default value will be used as the argument.
* Removed an unnecessary update of cached members when you open a Reflection Inspector, should be a bit faster now.
* When entering arguments, the name of the argument is now white instead of cyan to avoid confusion with the Type name.
* A few clean ups
2020-09-10 18:02:41 +10:00
sinaioutlander
642c97812c fix img 2020-09-09 19:20:52 +10:00
sinaioutlander
e43d3579de Update img.png 2020-09-09 19:18:39 +10:00
sinaioutlander
6ea435deee 1.6.6
* Added better support for Properties with index parameters, can now support multiple parameters and non-int parameters.
* Parameters are now formatted in a more expected fashion (in the `(Type arg0, Type arg1)` format).
* Got rid of all the ugly yellow text.
* Cleaned up some minor GUI display / layout issues.
* Refactored some of CacheMethod into CacheObjectBase
2020-09-09 19:15:47 +10:00
sinaioutlander
94f749342d Update .gitignore 2020-09-09 00:53:31 +10:00
sinaioutlander
0769b7ef23 1.6.5
* Add expander to Unity struct inspectors, collapsed by default
* `UnityEngine.Color` labels in Reflection Inspector are now the same color as the value for convenience
* Cleaned up InputHelper
2020-09-08 23:47:17 +10:00
sinaioutlander
5086dcc82b Update README.md 2020-09-08 20:21:34 +10:00
sinaioutlander
56abd38e92 Add build instructions to Readme 2020-09-08 20:18:37 +10:00
sinaioutlander
a7e6ae87df Update README.md 2020-09-08 19:47:07 +10:00
sinaioutlander
b5c584bb02 Update README.md 2020-09-08 19:46:54 +10:00
sinaioutlander
c8a3aecdf4 Update README.md 2020-09-08 17:09:23 +10:00
sinaioutlander
33c2378f41 Update README.md 2020-09-08 17:09:12 +10:00
sinaioutlander
38aafa7e5b 1.6.4
* Fix for games which do not load InputModule on startup. CppExplorer will now try to load the module itself.
* Cleanups
2020-09-08 17:07:10 +10:00
sinaioutlander
4bb0811b2c 1.6.3
* Merged the two builds into one, there is now only one release. Using Reflection for UnityEngine.Input
* A few small fixes and cleanups
2020-09-08 06:21:45 +10:00
sinaioutlander
4aefe1c5a3 a few tidy ups 2020-09-08 04:33:27 +10:00
sinaioutlander
c228d29707 Update CppExplorer.cs 2020-09-07 20:28:43 +10:00
sinaioutlander
56d1507aff 1.6.2
* Fix for a crash that can occur when inspecting unsupported Dictionaries
* Added a scroll bar to the REPL console input area, fixes the issue of the code just being cut off when it goes too long.
2020-09-07 20:28:33 +10:00
sinaioutlander
72d31eaa64 1.6.1
* Fix for when inspected object gets destroyed
* Fix for displaying Dictionaries/Lists nested inside a Dictionary
* Cleanups
2020-09-07 17:05:37 +10:00
sinaioutlander
4e8b84b67e Update CppExplorer.cs 2020-09-07 03:26:10 +10:00
sinaioutlander
5b94e31a12 1.6.0
* Fix for failed unstrip with RectOffset(int, int, int, int) ctor
* Cleanups
2020-09-07 03:25:43 +10:00
sinaioutlander
692a37635e 1.5.9
* Added beta support for Dictionaries. Should work fine for simple dictionaries, may be janky or broken for more complex ones (eg. Dicts nested inside a Dict).
* Fixed a bug with Lists of primitive values.
2020-09-06 21:33:09 +10:00
sinaioutlander
9cb1cea025 Update README.md 2020-09-06 17:48:40 +10:00
sinaioutlander
e13f198815 1.5.8
* Fixed a bug where the Page Helper would not update the total page count after changing the limit per page
* Cleaned up the "Find Instances" helper, it will now filter out all types in the `System`, `Mono`, `Il2CppSystem` and `Iced` namespaces.
* Improved the Find Instances helper so that it will avoid exceptions and get more results.
* Enums now display their value type name
* Changed the Scroll View unstrip so that it is less hard-coded for different unity versions and more dynamic.
2020-09-06 16:55:39 +10:00
sinaioutlander
9a059c1056 Update ScenePage.cs 2020-09-06 03:19:39 +10:00
sinaioutlander
ffb6cad8c2 1.5.7
* More fixes for failed unstripping, should fix most issues in Audica and other games
* If `GetRootSceneObjects` fails and we fall back to the manual implementation, the auto-update for root scene objects will be disabled. Instead, there will be a button to press to update the list.
* Transforms are now listed on the Components list in the GameObject inspector
* Various cleanups
2020-09-06 03:19:21 +10:00
sinaioutlander
d0a4863139 Update ScenePage.cs 2020-09-05 23:18:58 +10:00
sinaioutlander
bb8837d58c 1.5.6 hotfix
* Fix for setting CacheColor value
* Cleanup
2020-09-05 23:10:50 +10:00
sinaioutlander
a236b272c1 Update README.md 2020-09-05 20:41:48 +10:00
sinaioutlander
18de1eaf1c 1.5.6
Cleanup
2020-09-05 20:38:46 +10:00
sinaioutlander
b1264c6912 1.5.6
* Added a fallback method for GetRootSceneObjects for games where this fails.
* Fixed an issue where the `new Rect(Rect source)` constructor was failing in some games, using the normal ctor now.
* Added special support for `Vector2`, `Vector3`, `Vector4`, `Quaternion`, `Color` and `Rect` structs in the reflection inspector to allow for easier editing.
* Several improvements to GameObject Inspector, such as position/rotation freezing, local/global context, and an improved way to edit the transform values.
2020-09-05 20:27:00 +10:00
sinaioutlander
9836566e55 tidy up 2020-09-05 01:30:50 +10:00
sinaioutlander
d20461fa0e 1.5.5
* Fix for GetRootSceneObjects
* Tidy ups
2020-09-04 23:49:43 +10:00
sinaioutlander
72ec34090d 1.5.4 cleanup 2020-09-04 21:51:38 +10:00
sinaioutlander
883a8705c3 Update README.md 2020-09-04 21:42:09 +10:00