sinaioutlander
2819ced303
Finished argument inputs for Method/Props, some UI cleanups and fixes
2020-11-14 19:51:16 +11:00
Sinai
755eae293e
Update ImageConversionUnstrip.cs
2020-11-14 02:49:14 +11:00
sinaioutlander
60580c8183
some UI cleanups
2020-11-14 00:46:26 +11:00
sinaioutlander
e9acd68ee4
fix Autocomplete buttons moving when you click them, rename Console namespace to CSConsole
2020-11-13 23:50:24 +11:00
sinaioutlander
7a4c7eb498
Fix vertices overflow on debug console, move UISyntaxHighlight
2020-11-13 23:37:04 +11:00
sinaioutlander
eb693eceb5
add AddListener helper for IL2CPP, cleanup some unity extensions
2020-11-13 23:14:57 +11:00
sinaioutlander
eedb7dd76f
starting reflection inspector filters, some fixes
2020-11-13 21:39:25 +11:00
sinaioutlander
bc113e9093
A few important fixes
...
* Reflection on Il2CppSystem-namespace instances has been fixed
* Type/Value Syntax highlighting generalized and improved globally
* Scene changes now refresh the scene-picker dropdown
* probably other minor stuff too
2020-11-13 18:46:36 +11:00
sinaioutlander
dc449d4a1e
DebugConsole save log on quit, some work on CacheObjects, fix missing-material issue on games without default UI Shader
2020-11-12 20:31:08 +11:00
Sinai
668c8f7c3f
Updated README for 3.0 (temp overview pic)
2020-11-12 16:30:41 +11:00
sinaioutlander
5afebc7d07
Update icon.png
2020-11-12 16:23:30 +11:00
Sinai
35b0e3808a
Update README.md
2020-11-12 16:20:26 +11:00
sinaioutlander
4b08cb55f5
Update icon.png
2020-11-12 16:16:55 +11:00
sinaioutlander
a7f86227fb
various improvements to reflection inspector and C# console
2020-11-12 16:15:41 +11:00
Sinai
2077601464
Update README.md
2020-11-12 15:59:34 +11:00
Sinai
6a7596c40b
Update README.md
2020-11-12 15:58:28 +11:00
sinaioutlander
e4d38af4f5
Lots of fixes, everything basically done except Reflection Inspector
2020-11-11 20:16:43 +11:00
sinaioutlander
70a1570441
cleanup and refactor C# lexer classes
2020-11-11 00:16:01 +11:00
sinaioutlander
9c077b3aa3
Update ReflectionInspector.cs
2020-11-10 20:31:48 +11:00
sinaioutlander
ca90b64378
Revert a temporary attempt at fixing a crash
2020-11-10 20:30:22 +11:00
sinaioutlander
f87b06989d
Removed TextMeshPro dependency, using only vanilla UI now. Also fixes for games which dont ship with Default UI Shader.
2020-11-10 20:18:14 +11:00
sinaioutlander
6766a8cf4c
some early work on Reflection Inspector
2020-11-09 21:38:25 +11:00
sinaioutlander
5e761e2379
cleanup unstripping
2020-11-09 16:43:19 +11:00
sinaioutlander
3783638c89
Add TMP bundle, make Debug Console "Clear" reset message count
2020-11-08 22:53:18 +11:00
sinaioutlander
d038d13867
lots...
...
* Created a TMP AssetBundle for games which don't have the default TextMeshPro Resources package. This also allows us to use a custom monospace font for the Console and Debug window.
* Unstripped the AssetBundle class (just the stuff we need)
* Finished Search Page
* Finished Options Page (very simple)
* Various refactoring and restructuring of the project
* cleanups
2020-11-08 21:04:41 +11:00
sinaioutlander
2efc3f6578
Finish GameObject Inspector, start Search page, some other UI changes/fixes
2020-11-06 20:42:16 +11:00
sinaioutlander
e175e9c438
refactor
2020-11-05 17:33:04 +11:00
sinaioutlander
a46bc11e42
more progress, GameObject inspector almost done
2020-11-03 20:59:13 +11:00
sinaioutlander
b9b5d721c8
GameObject inspector taking shape
2020-11-02 20:48:53 +11:00
sinaioutlander
b5b3e90b09
A little bit of work on Inspectors, fixed a few issues in Mono/BepInEx builds
2020-10-28 20:52:40 +11:00
sinaioutlander
b61ac481b9
Fix null-coalescing operators in the C# console crashing the game
2020-10-28 07:14:00 +11:00
sinaioutlander
ff684d4d4b
Finished scene explorer, lots of cleanups. Inspector and Search left now.
2020-10-28 06:39:26 +11:00
sinaioutlander
7328610252
a bit more scene page development, cleaned up console page a bit
2020-10-27 01:42:29 +11:00
sinaioutlander
fd950e2aef
finished C# Console and Debug Console, starting work on Scene Explorer
2020-10-27 00:54:08 +11:00
sinaioutlander
2256828384
cleanup and refactor code editor
2020-10-26 01:07:59 +11:00
Sinai
32684bc63e
Update ColorUtilityUnstrip.cs
2020-10-25 21:28:58 +11:00
sinaioutlander
648ac941df
developed new C# console
...
Derived heavily from notepad++ and Unity In-Game Code Editor, work will be done to refactor and strip down the code, most of it is unnecessary for our needs anyway. Temporary credit to IGCE for most of it.
2020-10-25 20:57:34 +11:00
sinaioutlander
0d4b4dc826
Debug console basically finished and working (using TMP now)
2020-10-24 20:18:42 +11:00
sinaioutlander
25747503cc
Implemented PageHandler proof of concept, fixed something with scrollviews
2020-10-24 00:41:55 +11:00
sinaioutlander
76c578a9ea
little bit more progress, creating main menu page structure
2020-10-23 20:40:44 +11:00
sinaioutlander
2da293ab21
A bit more progress, got a good framework for the UI going now.
2020-10-23 19:55:02 +11:00
sinaioutlander
88cbd0e970
cleaned up the resizer, fixed a mistake in UIFactory
2020-10-23 02:56:22 +11:00
sinaioutlander
a82abe2ec3
Update UIManager.cs
2020-10-23 01:53:19 +11:00
sinaioutlander
17ee92479c
Update UIFactory.cs
2020-10-23 01:52:55 +11:00
sinaioutlander
508ca27ec2
some early steps remaking the GUI with UnityEngine.UI, working in all tested game so far
2020-10-23 01:50:33 +11:00
sinaioutlander
48ed78ec36
A few small fixes
2020-10-22 21:00:33 +11:00
sinaioutlander
3c964cfef9
2.0.7
...
* More unstripping fixes. Explorer now works 100% on a blank Unity project (so should therefore work on any Unity game, regardless of stripping).
* Some cleanups
2.0.7
2020-10-18 21:41:04 +11:00
sinaioutlander
184b037523
Update ReflectionHelpers.cs
2020-10-18 04:46:50 +11:00
sinaioutlander
a49a918790
faster il2cpp cast, a few cleanups
2020-10-18 04:39:50 +11:00
Sinai
e3a58bf675
Update CacheMember.cs
2020-10-17 22:00:53 +11:00