sinaioutlander
7386eca0c2
Update UIManager.cs
3.1.1
2020-12-15 19:33:04 +11:00
sinaioutlander
97325a5f3a
Fix an issue causing duplicated clicks in some IL2CPP games, fix setting Component.enabled in IL2CPP
2020-12-15 19:32:50 +11:00
sinaioutlander
82e52de557
Cleanup and fix Singleton search slightly
2020-12-14 19:26:59 +11:00
sinaioutlander
28181e2266
Restoring Texture viewer/saver, and Static/Singleton class searching
3.1.0
2020-12-14 18:35:43 +11:00
sinaioutlander
6dfa4806ce
3.0.8
...
Reverting to the previous World-Raycast method as it gave more accurate/expected results
3.0.8
2020-12-12 23:24:44 +11:00
Sinai
27f6a6ca52
Update README.md
2020-12-10 03:21:22 +11:00
sinaioutlander
cd7b260ea7
Fix in issue where the Behaviour Enabled toggle doesn't work in IL2CPP
3.0.7
2020-12-08 19:42:44 +11:00
sinaioutlander
ba986274be
Bump version
3.0.6
2020-12-07 22:22:25 +11:00
sinaioutlander
d181c0bee9
Improved Enumerable and Dictionary enumeration in IL2CPP
2020-12-07 22:22:03 +11:00
sinaioutlander
a9faec8cf9
Some cleanups
2020-12-03 22:12:30 +11:00
sinaioutlander
a6bf91b7af
accidentally replaced the original asset bundle
2020-11-25 16:47:13 +11:00
sinaioutlander
e7c5170232
3.0.5
3.0.5
2020-11-25 16:41:42 +11:00
sinaioutlander
be635e46a0
Swapping to INI instead of XML config, including an AssetBundle for old (5.6.1) Unity versions.
2020-11-25 16:40:36 +11:00
Sinai
687f56eac9
Update README.md
2020-11-23 21:16:29 +11:00
sinaioutlander
1dfcdb2dca
Update build instructions, remove unnecessary references from CS project file
2020-11-23 20:28:22 +11:00
sinaioutlander
0025c83930
Fix a preprocessor directive
2020-11-23 20:17:54 +11:00
sinaioutlander
cfa4b12039
3.0.4
...
see release notes
3.0.4
2020-11-23 18:23:25 +11:00
sinaioutlander
c7ccdf387c
update version
3.0.3
2020-11-22 18:23:07 +11:00
sinaioutlander
bb46d77a02
3.0.3
...
* Fixed not being able to set values on Enums
* [MONO] Fixed an issue where GameObjects in no scene (a Resource/Asset) would display nothing for their scene name, instead of "None (Resource/Asset)".
* Some UI layout cleanups and fixes, the Child/Component lists on the GameObject inspector should now expand to fill available height.
2020-11-22 18:22:57 +11:00
sinaioutlander
c38155ab04
Fix for InputSystem in 3.0.0 (temp fix for il2cpp)
3.0.2.1
2020-11-20 17:12:40 +11:00
sinaioutlander
97dbecaa2a
Made instance inspector helper (owner gameobject/name), force loading unhollowed Assembly-CSharp on game start
3.0.2
2020-11-19 16:47:18 +11:00
sinaioutlander
e77e4cce07
fix release links
2020-11-19 01:41:11 +11:00
sinaioutlander
dcf0bdce48
disabling EventSystem.current patch for bepinex il2cpp as its causing a crash in some games
2020-11-19 00:55:17 +11:00
sinaioutlander
2a3df5de9d
cleanup CacheMembers a bit
2020-11-17 23:26:22 +11:00
sinaioutlander
44ac4312e8
3.0.1: Update BepInEx build for 5.4.1, remove Test Class inspection on start, update libs, remove commented references
3.0.1
2020-11-17 19:46:54 +11:00
Sinai
3494b043bc
Changing from MIT to GPL
2020-11-17 18:09:21 +11:00
sinaioutlander
c552c4ac5b
Update licensing info
2020-11-17 17:56:48 +11:00
sinaioutlander
4f88d216d9
move images
2020-11-17 17:08:11 +11:00
sinaioutlander
095ecd2aeb
Create preview.png
2020-11-17 16:40:51 +11:00
sinaioutlander
5a766682a3
Update README.md
3.0.0
2020-11-17 04:29:23 +11:00
sinaioutlander
3963674cb2
Merge branch 'master' of https://github.com/sinai-dev/Explorer
2020-11-17 04:27:34 +11:00
Sinai
7b03554cd2
Update README.md
2020-11-17 04:27:00 +11:00
Sinai
43442587c5
Update README.md
2020-11-17 03:18:03 +11:00
sinaioutlander
2f32e29c04
Update overview.png
2020-11-17 03:11:29 +11:00
Sinai
f946f33d96
Update README.md
2020-11-17 03:08:29 +11:00
sinaioutlander
7ac905e1f4
Update overview.png
2020-11-17 03:07:10 +11:00
sinaioutlander
627a317308
Update README.md
2020-11-17 02:56:20 +11:00
Sinai
48e98a1d33
Merge pull request #22 from sinai-dev/3.0.0-rewrite
...
3.0.0 rewrite, see release for details
2020-11-17 02:53:13 +11:00
sinaioutlander
d379d6b129
InteracitveNumber update validation on potential type change
2020-11-17 02:51:20 +11:00
sinaioutlander
8e2e2abef4
finishing off interactive values
2020-11-17 02:05:45 +11:00
sinaioutlander
7920c54761
added InteractiveUnityStruct, thats the end of the interactive values for now
2020-11-17 00:52:15 +11:00
sinaioutlander
fd50996cb2
Merge remote-tracking branch 'origin/master' into 3.0.0-rewrite
2020-11-16 22:54:59 +11:00
sinaioutlander
5207b1a1c4
fix destroy logic with lists/dicts
2020-11-16 22:44:47 +11:00
sinaioutlander
91d5fc284f
almost done, just interactive unity structs and a few minor things to finish off.
2020-11-16 21:21:04 +11:00
sinaioutlander
4a1125cf1d
Fix SubContentWanted for InteractiveDictionary, remove redundant IValueTypes enum/dict
2020-11-16 01:32:58 +11:00
sinaioutlander
2e96d09f67
fix SubContentWanted logic for InteractiveEnumerable
2020-11-16 00:56:20 +11:00
sinaioutlander
8acc85061d
InteractiveBool, Il2Cpp>Mono type dict cache, some UI fixes
2020-11-16 00:50:06 +11:00
sinaioutlander
41f0b0ed55
Implemented Interactive List/Dictionary support (todo IL2CPP)
2020-11-15 21:11:43 +11:00
sinaioutlander
02eca61f40
a couple minor fixes
2020-11-14 20:42:54 +11:00
sinaioutlander
2819ced303
Finished argument inputs for Method/Props, some UI cleanups and fixes
2020-11-14 19:51:16 +11:00