532 Commits

Author SHA1 Message Date
Sinai
9c5596ace4 Update lib versions 2021-02-26 17:52:21 +11:00
Sinai
d4dac58fc8 Fix for deobfuscated unhollowed types not being properly resolved 3.1.8 2021-02-20 19:39:19 +11:00
Sinai
77b97cbe17 Update README.md 2021-02-03 18:31:29 +11:00
Sinai
c6f0f34ac0 Update README.md 2021-01-28 02:09:40 +11:00
Sinai
d1f4f74d32 some ui cleanups (minor) 2021-01-22 21:56:00 +11:00
Sinai
f13068bf01 Update README.md 2021-01-20 23:05:04 +11:00
Sinai
dfc288a101 Update README.md 2021-01-20 19:10:13 +11:00
Sinai
544009dc21 3.1.7
* Added standalone release build (thanks @Alloc86)
* Improved formatting for ToString methods which accept an IFormatProvider
* When editing a struct, the reference to the parent member will now be updated if you modify the struct values.
3.1.7
2021-01-20 17:22:36 +11:00
Sinai
fdfaaadd89 3.1.6 - don't bother setting pixelPerfect on canvas 3.1.6 2021-01-14 17:46:32 +11:00
sinaioutlander
58d60a10d4 Update ForceUnlockCursor.cs 2021-01-04 01:23:20 +11:00
sinaioutlander
0432c6d56c 3.1.5
* Integrate PR from js6pak
3.1.5
2021-01-03 19:27:02 +11:00
Sinai
8c34aa2be5
Merge pull request #29 from js6pak/embedded-assetbundle
Load assetbundle from EmbeddedResource
2021-01-03 19:13:15 +11:00
js6pak
4a1c54fac1
Load assetbundle from EmbeddedResource 2021-01-02 19:38:01 +01:00
sinaioutlander
190467fa5c Update README.md 2020-12-31 18:34:26 +11:00
sinaioutlander
44f54d9190 3.1.4 3.1.4 2020-12-31 18:32:52 +11:00
sinaioutlander
3b4ea31b50 Fix Texture2D saver in Mono and for non-readable textures 3.1.3 2020-12-24 18:10:17 +11:00
sinaioutlander
ad7b05f721 Just disable EventSystem component and not the entire gameobject 2020-12-21 16:33:34 +11:00
sinaioutlander
852ca8e9eb New attempt at fixing conflicting EventSystem problems in IL2CPP 3.1.2 2020-12-16 14:28:54 +11:00
sinaioutlander
7386eca0c2 Update UIManager.cs 3.1.1 2020-12-15 19:33:04 +11:00
sinaioutlander
97325a5f3a Fix an issue causing duplicated clicks in some IL2CPP games, fix setting Component.enabled in IL2CPP 2020-12-15 19:32:50 +11:00
sinaioutlander
82e52de557 Cleanup and fix Singleton search slightly 2020-12-14 19:26:59 +11:00
sinaioutlander
28181e2266 Restoring Texture viewer/saver, and Static/Singleton class searching 3.1.0 2020-12-14 18:35:43 +11:00
sinaioutlander
6dfa4806ce 3.0.8
Reverting to the previous World-Raycast method as it gave more accurate/expected results
3.0.8
2020-12-12 23:24:44 +11:00
Sinai
27f6a6ca52
Update README.md 2020-12-10 03:21:22 +11:00
sinaioutlander
cd7b260ea7 Fix in issue where the Behaviour Enabled toggle doesn't work in IL2CPP 3.0.7 2020-12-08 19:42:44 +11:00
sinaioutlander
ba986274be Bump version 3.0.6 2020-12-07 22:22:25 +11:00
sinaioutlander
d181c0bee9 Improved Enumerable and Dictionary enumeration in IL2CPP 2020-12-07 22:22:03 +11:00
sinaioutlander
a9faec8cf9 Some cleanups 2020-12-03 22:12:30 +11:00
sinaioutlander
a6bf91b7af accidentally replaced the original asset bundle 2020-11-25 16:47:13 +11:00
sinaioutlander
e7c5170232 3.0.5 3.0.5 2020-11-25 16:41:42 +11:00
sinaioutlander
be635e46a0 Swapping to INI instead of XML config, including an AssetBundle for old (5.6.1) Unity versions. 2020-11-25 16:40:36 +11:00
Sinai
687f56eac9
Update README.md 2020-11-23 21:16:29 +11:00
sinaioutlander
1dfcdb2dca Update build instructions, remove unnecessary references from CS project file 2020-11-23 20:28:22 +11:00
sinaioutlander
0025c83930 Fix a preprocessor directive 2020-11-23 20:17:54 +11:00
sinaioutlander
cfa4b12039 3.0.4
see release notes
3.0.4
2020-11-23 18:23:25 +11:00
sinaioutlander
c7ccdf387c update version 3.0.3 2020-11-22 18:23:07 +11:00
sinaioutlander
bb46d77a02 3.0.3
* Fixed not being able to set values on Enums
* [MONO] Fixed an issue where GameObjects in no scene (a Resource/Asset) would display nothing for their scene name, instead of "None (Resource/Asset)".
* Some UI layout cleanups and fixes, the Child/Component lists on the GameObject inspector should now expand to fill available height.
2020-11-22 18:22:57 +11:00
sinaioutlander
c38155ab04 Fix for InputSystem in 3.0.0 (temp fix for il2cpp) 3.0.2.1 2020-11-20 17:12:40 +11:00
sinaioutlander
97dbecaa2a Made instance inspector helper (owner gameobject/name), force loading unhollowed Assembly-CSharp on game start 3.0.2 2020-11-19 16:47:18 +11:00
sinaioutlander
e77e4cce07 fix release links 2020-11-19 01:41:11 +11:00
sinaioutlander
dcf0bdce48 disabling EventSystem.current patch for bepinex il2cpp as its causing a crash in some games 2020-11-19 00:55:17 +11:00
sinaioutlander
2a3df5de9d cleanup CacheMembers a bit 2020-11-17 23:26:22 +11:00
sinaioutlander
44ac4312e8 3.0.1: Update BepInEx build for 5.4.1, remove Test Class inspection on start, update libs, remove commented references 3.0.1 2020-11-17 19:46:54 +11:00
Sinai
3494b043bc
Changing from MIT to GPL 2020-11-17 18:09:21 +11:00
sinaioutlander
c552c4ac5b Update licensing info 2020-11-17 17:56:48 +11:00
sinaioutlander
4f88d216d9 move images 2020-11-17 17:08:11 +11:00
sinaioutlander
095ecd2aeb Create preview.png 2020-11-17 16:40:51 +11:00
sinaioutlander
5a766682a3 Update README.md 3.0.0 2020-11-17 04:29:23 +11:00
sinaioutlander
3963674cb2 Merge branch 'master' of https://github.com/sinai-dev/Explorer 2020-11-17 04:27:34 +11:00
Sinai
7b03554cd2
Update README.md 2020-11-17 04:27:00 +11:00