From ff6c03e1f39f6baaae83423f0324fc65ed502dd1 Mon Sep 17 00:00:00 2001 From: Sinai <49360850+sinai-dev@users.noreply.github.com> Date: Fri, 6 May 2022 15:46:49 +1000 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 37b949c..31dec33 100644 --- a/README.md +++ b/README.md @@ -110,7 +110,7 @@ The inspector is used to see detailed information on objects of any type and man * Automatic updating is not enabled by default, and you must press Apply for any changes you make to take effect. * Press the `▼` button to expand certain values such as strings, enums, lists, dictionaries, some structs, etc * Use the filters at the top to quickly find the members you are looking for - * For `Texture2D`, `Image, `Sprite` and `Material` objects, there is a `View Texture` button at the top of the inspector which lets you view the Texture(s) and save them as a PNG file. + * For `Texture2D`, `Image`, `Sprite` and `Material` objects, there is a `View Texture` button at the top of the inspector which lets you view the Texture(s) and save them as a PNG file. * For `AudioClip` objects there is a `Show Player` button which opens an audio player widget. For clips which are loaded as `DecompressOnLoad`, there is also a button to save them to a `.wav` file. ### C# Console