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Favor public GetEnumerator over private. Use GetActualType. Improve logging.
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@ -799,23 +799,24 @@ namespace UnityExplorer
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// Some ugly reflection to use the il2cpp interface for the instance type
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var type = list.GetType();
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var type = list.GetActualType();
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var key = type.AssemblyQualifiedName;
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if (!getEnumeratorMethods.ContainsKey(key))
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{
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var method = type.GetMethod("System_Collections_IEnumerable_GetEnumerator", FLAGS)
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?? type.GetMethod("GetEnumerator");
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var method = type.GetMethod("GetEnumerator")
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?? type.GetMethod("System_Collections_IEnumerable_GetEnumerator", FLAGS);
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getEnumeratorMethods.Add(key, method);
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// ensure the enumerator type is supported
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try
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{
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var test = getEnumeratorMethods[key].Invoke(list, null);
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test.GetType().GetMethod("MoveNext").Invoke(test, null);
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test.GetActualType().GetMethod("MoveNext").Invoke(test, null);
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}
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catch
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catch (Exception ex)
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{
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ExplorerCore.Log($"IEnumerable failed to enumerate: {ex}");
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notSupportedTypes.Add(key);
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}
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}
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@ -824,7 +825,7 @@ namespace UnityExplorer
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throw new NotSupportedException($"The IEnumerable type '{type.FullName}' does not support MoveNext.");
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cppEnumerator = getEnumeratorMethods[key].Invoke(list, null);
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var enumeratorType = cppEnumerator.GetType();
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var enumeratorType = cppEnumerator.GetActualType();
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var enumInfoKey = enumeratorType.AssemblyQualifiedName;
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@ -878,7 +879,7 @@ namespace UnityExplorer
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try
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{
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var type = dictionary.GetType();
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var type = dictionary.GetActualType();
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if (typeof(Il2CppSystem.Collections.Hashtable).IsAssignableFrom(type))
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{
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@ -888,22 +889,23 @@ namespace UnityExplorer
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var keys = type.GetProperty("Keys").GetValue(dictionary, null);
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var keyCollType = keys.GetType();
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var cacheKey = keys.GetType().AssemblyQualifiedName;
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var keyCollType = keys.GetActualType();
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var cacheKey = keyCollType.AssemblyQualifiedName;
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if (!getEnumeratorMethods.ContainsKey(cacheKey))
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{
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var method = keyCollType.GetMethod("System_Collections_IDictionary_GetEnumerator", FLAGS)
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?? keyCollType.GetMethod("GetEnumerator");
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var method = keyCollType.GetMethod("GetEnumerator")
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?? keyCollType.GetMethod("System_Collections_IDictionary_GetEnumerator", FLAGS);
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getEnumeratorMethods.Add(cacheKey, method);
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// test support
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try
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{
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var test = getEnumeratorMethods[cacheKey].Invoke(keys, null);
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test.GetType().GetMethod("MoveNext").Invoke(test, null);
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test.GetActualType().GetMethod("MoveNext").Invoke(test, null);
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}
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catch
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catch (Exception ex)
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{
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ExplorerCore.Log($"IDictionary failed to enumerate: {ex}");
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notSupportedTypes.Add(cacheKey);
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}
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}
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@ -914,16 +916,16 @@ namespace UnityExplorer
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var keyEnumerator = getEnumeratorMethods[cacheKey].Invoke(keys, null);
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var keyInfo = new EnumeratorInfo
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{
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current = keyEnumerator.GetType().GetProperty("Current"),
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moveNext = keyEnumerator.GetType().GetMethod("MoveNext"),
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current = keyEnumerator.GetActualType().GetProperty("Current"),
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moveNext = keyEnumerator.GetActualType().GetMethod("MoveNext"),
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};
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var values = type.GetProperty("Values").GetValue(dictionary, null);
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var valueEnumerator = values.GetType().GetMethod("GetEnumerator").Invoke(values, null);
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var valueEnumerator = values.GetActualType().GetMethod("GetEnumerator").Invoke(values, null);
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var valueInfo = new EnumeratorInfo
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{
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current = valueEnumerator.GetType().GetProperty("Current"),
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moveNext = valueEnumerator.GetType().GetMethod("MoveNext"),
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current = valueEnumerator.GetActualType().GetProperty("Current"),
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moveNext = valueEnumerator.GetActualType().GetMethod("MoveNext"),
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};
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dictEnumerator = EnumerateCppDict(keyInfo, keyEnumerator, valueInfo, valueEnumerator);
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