diff --git a/src/UI/Widgets/TransformTree/TransformCell.cs b/src/UI/Widgets/TransformTree/TransformCell.cs
index 53bf16a..5646bfb 100644
--- a/src/UI/Widgets/TransformTree/TransformCell.cs
+++ b/src/UI/Widgets/TransformTree/TransformCell.cs
@@ -48,8 +48,11 @@ namespace UnityExplorer.UI.Widgets
//This is called from the SetCell method in DataSource
public void ConfigureCell(CachedTransform cached, int cellIndex)
{
- if (cached == null || !cached.Value)
+ if (cached == null)
+ {
+ ExplorerCore.LogWarning("Setting TransformTree cell but the CachedTransform is null!");
return;
+ }
if (!Enabled)
Enable();
@@ -59,25 +62,31 @@ namespace UnityExplorer.UI.Widgets
spacer.minWidth = cached.Depth * 15;
- nameLabel.text = cached.Value.name;
- nameLabel.color = cached.Value.gameObject.activeSelf ? Color.white : Color.grey;
-
- int childCount = cached.Value.childCount;
- if (childCount > 0)
+ if (cached.Value)
{
- nameLabel.text = $"[{childCount}] {nameLabel.text}";
+ nameLabel.text = cached.Value.name;
+ nameLabel.color = cached.Value.gameObject.activeSelf ? Color.white : Color.grey;
- expandButton.interactable = true;
- //expandLabel.enabled = true;
- expandLabel.text = cached.Expanded ? "▼" : "►";
- expandLabel.color = cached.Expanded ? new Color(0.5f, 0.5f, 0.5f) : new Color(0.3f, 0.3f, 0.3f);
+ int childCount = cached.Value.childCount;
+ if (childCount > 0)
+ {
+ nameLabel.text = $"[{childCount}] {nameLabel.text}";
+
+ expandButton.interactable = true;
+ expandLabel.text = cached.Expanded ? "▼" : "►";
+ expandLabel.color = cached.Expanded ? new Color(0.5f, 0.5f, 0.5f) : new Color(0.3f, 0.3f, 0.3f);
+ }
+ else
+ {
+ expandButton.interactable = false;
+ expandLabel.text = "▪";
+ expandLabel.color = new Color(0.3f, 0.3f, 0.3f);
+ }
}
else
{
- expandButton.interactable = false;
- expandLabel.text = "▪";
- expandLabel.color = new Color(0.3f, 0.3f, 0.3f);
- //expandLabel.enabled = false;
+ nameLabel.text = $"[Destroyed]";
+ nameLabel.color = Color.red;
}
}