mirror of
https://github.com/sinai-dev/UnityExplorer.git
synced 2025-01-03 16:13:25 +08:00
Cleanups and refactorings, and some small UI fixes
This commit is contained in:
parent
f1406d016f
commit
dab7ecd441
169
src/CachedObjects/CacheFactory.cs
Normal file
169
src/CachedObjects/CacheFactory.cs
Normal file
@ -0,0 +1,169 @@
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using System;
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using System.Reflection;
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using UnityEngine;
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namespace Explorer
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{
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public static class CacheFactory
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{
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public static CacheObjectBase GetTypeAndCacheObject(object obj)
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=> GetTypeAndCacheObject(obj, null, null);
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public static CacheObjectBase GetTypeAndCacheObject(MemberInfo memberInfo, object declarer)
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=> GetTypeAndCacheObject(null, memberInfo, declarer);
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public static CacheObjectBase GetTypeAndCacheObject(object obj, MemberInfo memberInfo, object declarer)
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{
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Type type = null;
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if (memberInfo != null)
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{
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if (memberInfo is FieldInfo fi)
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{
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type = fi.FieldType;
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}
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else if (memberInfo is PropertyInfo pi)
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{
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type = pi.PropertyType;
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}
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else if (memberInfo is MethodInfo mi)
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{
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type = mi.ReturnType;
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}
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}
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else if (obj != null)
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{
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type = ReflectionHelpers.GetActualType(obj);
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}
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if (type == null)
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{
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return null;
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}
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return GetCacheObject(obj, memberInfo, declarer, type);
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}
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public static CacheObjectBase GetCacheObject(object obj, Type valueType)
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=> GetCacheObject(obj, null, null, valueType);
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private static CacheObjectBase GetCacheObject(object obj, MemberInfo memberInfo, object declaringInstance, Type valueType)
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{
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CacheObjectBase cached;
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var pi = memberInfo as PropertyInfo;
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var mi = memberInfo as MethodInfo;
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// Check if can process args
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if ((pi != null && !CanProcessArgs(pi.GetIndexParameters()))
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|| (mi != null && !CanProcessArgs(mi.GetParameters())))
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{
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return null;
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}
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if (mi != null)
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{
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cached = new CacheMethod();
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}
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else if (valueType == typeof(GameObject) || valueType == typeof(Transform))
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{
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cached = new CacheGameObject();
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}
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else if (valueType.IsPrimitive || valueType == typeof(string))
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{
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cached = new CachePrimitive();
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}
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else if (valueType.IsEnum)
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{
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if (valueType.GetCustomAttributes(typeof(FlagsAttribute), true) is object[] attributes && attributes.Length > 0)
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{
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cached = new CacheEnumFlags();
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}
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else
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{
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cached = new CacheEnum();
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}
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}
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else if (valueType == typeof(Vector2) || valueType == typeof(Vector3) || valueType == typeof(Vector4))
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{
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cached = new CacheVector();
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}
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else if (valueType == typeof(Quaternion))
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{
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cached = new CacheQuaternion();
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}
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else if (valueType == typeof(Color))
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{
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cached = new CacheColor();
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}
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else if (valueType == typeof(Rect))
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{
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cached = new CacheRect();
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}
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// must check this before IsEnumerable
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else if (ReflectionHelpers.IsDictionary(valueType))
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{
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cached = new CacheDictionary();
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}
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else if (ReflectionHelpers.IsEnumerable(valueType))
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{
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cached = new CacheList();
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}
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else
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{
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cached = new CacheOther();
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}
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cached.Value = obj;
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cached.ValueType = valueType;
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if (memberInfo != null)
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{
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cached.MemInfo = memberInfo;
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cached.DeclaringType = memberInfo.DeclaringType;
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cached.DeclaringInstance = declaringInstance;
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}
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if (pi != null)
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{
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cached.m_arguments = pi.GetIndexParameters();
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}
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else if (mi != null)
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{
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cached.m_arguments = mi.GetParameters();
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}
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cached.m_argumentInput = new string[cached.m_arguments.Length];
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cached.UpdateValue();
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cached.Init();
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return cached;
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}
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public static bool CanProcessArgs(ParameterInfo[] parameters)
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{
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foreach (var param in parameters)
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{
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var pType = param.ParameterType;
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if (pType.IsByRef && pType.HasElementType)
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{
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pType = pType.GetElementType();
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}
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if (pType.IsPrimitive || pType == typeof(string))
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{
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continue;
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}
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else
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{
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return false;
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}
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}
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return true;
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}
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}
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}
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@ -27,278 +27,12 @@ namespace Explorer
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public string RichTextName => m_richTextName ?? GetRichTextName();
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private string m_richTextName;
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public bool CanWrite
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{
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get
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{
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if (MemInfo is FieldInfo fi)
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return !(fi.IsLiteral && !fi.IsInitOnly);
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else if (MemInfo is PropertyInfo pi)
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return pi.CanWrite;
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else
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return false;
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}
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}
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public bool CanWrite => m_canWrite ?? (bool)(m_canWrite = GetCanWrite());
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private bool? m_canWrite;
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public virtual void Init() { }
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public abstract void DrawValue(Rect window, float width);
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/// <summary>
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/// Get CacheObject from only an object instance
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/// Calls GetCacheObject(obj, memberInfo, declaringInstance) with (obj, null, null)</summary>
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public static CacheObjectBase GetCacheObject(object obj)
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{
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return GetCacheObject(obj, null, null);
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}
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/// <summary>
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/// Get CacheObject from an object instance and provide the value type
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/// Calls GetCacheObjectImpl directly</summary>
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public static CacheObjectBase GetCacheObject(object obj, Type valueType)
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{
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return GetCacheObjectImpl(obj, null, null, valueType);
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}
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/// <summary>
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/// Get CacheObject from only a MemberInfo and declaring instance
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/// Calls GetCacheObject(obj, memberInfo, declaringInstance) with (null, memberInfo, declaringInstance)</summary>
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public static CacheObjectBase GetCacheObject(MemberInfo memberInfo, object declaringInstance)
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{
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return GetCacheObject(null, memberInfo, declaringInstance);
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}
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/// <summary>
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/// Get CacheObject from either an object or MemberInfo, and don't provide the type.
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/// This gets the type and then calls GetCacheObjectImpl</summary>
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public static CacheObjectBase GetCacheObject(object obj, MemberInfo memberInfo, object declaringInstance)
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{
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Type type = null;
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if (memberInfo != null)
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{
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if (memberInfo is FieldInfo fi)
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{
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type = fi.FieldType;
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}
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else if (memberInfo is PropertyInfo pi)
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{
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type = pi.PropertyType;
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}
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else if (memberInfo is MethodInfo mi)
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{
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type = mi.ReturnType;
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}
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}
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else if (obj != null)
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{
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type = ReflectionHelpers.GetActualType(obj);
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}
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if (type == null)
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{
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return null;
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}
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return GetCacheObjectImpl(obj, memberInfo, declaringInstance, type);
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}
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/// <summary>
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/// Actual GetCacheObject implementation (private)
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/// </summary>
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private static CacheObjectBase GetCacheObjectImpl(object obj, MemberInfo memberInfo, object declaringInstance, Type valueType)
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{
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CacheObjectBase holder;
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var pi = memberInfo as PropertyInfo;
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var mi = memberInfo as MethodInfo;
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// Check if can process args
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if ((pi != null && !CanProcessArgs(pi.GetIndexParameters()))
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|| (mi != null && !CanProcessArgs(mi.GetParameters())))
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{
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return null;
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}
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if (mi != null)
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{
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holder = new CacheMethod();
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}
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else if (valueType == typeof(GameObject) || valueType == typeof(Transform))
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{
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holder = new CacheGameObject();
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}
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else if (valueType.IsPrimitive || valueType == typeof(string))
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{
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holder = new CachePrimitive();
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}
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else if (valueType.IsEnum)
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{
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if (valueType.GetCustomAttributes(typeof(FlagsAttribute), true) is object[] attributes && attributes.Length > 0)
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{
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holder = new CacheEnumFlags();
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}
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else
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{
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holder = new CacheEnum();
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}
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}
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else if (valueType == typeof(Vector2) || valueType == typeof(Vector3) || valueType == typeof(Vector4))
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{
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holder = new CacheVector();
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}
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else if (valueType == typeof(Quaternion))
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{
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holder = new CacheQuaternion();
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}
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else if (valueType == typeof(Color))
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{
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holder = new CacheColor();
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}
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else if (valueType == typeof(Rect))
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{
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holder = new CacheRect();
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}
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// must check this before IsEnumerable
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else if (ReflectionHelpers.IsDictionary(valueType))
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{
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holder = new CacheDictionary();
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}
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else if (ReflectionHelpers.IsEnumerable(valueType))
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{
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holder = new CacheList();
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}
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else
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{
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holder = new CacheOther();
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}
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holder.Value = obj;
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holder.ValueType = valueType;
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if (memberInfo != null)
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{
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holder.MemInfo = memberInfo;
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holder.DeclaringType = memberInfo.DeclaringType;
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holder.DeclaringInstance = declaringInstance;
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}
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if (pi != null)
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{
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holder.m_arguments = pi.GetIndexParameters();
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}
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else if (mi != null)
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{
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holder.m_arguments = mi.GetParameters();
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}
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holder.m_argumentInput = new string[holder.m_arguments.Length];
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holder.UpdateValue();
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holder.Init();
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return holder;
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}
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public static bool CanProcessArgs(ParameterInfo[] parameters)
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{
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foreach (var param in parameters)
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{
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var pType = param.ParameterType;
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if (pType.IsByRef && pType.HasElementType)
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{
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pType = pType.GetElementType();
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}
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if (pType.IsPrimitive || pType == typeof(string))
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{
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continue;
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}
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else
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{
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return false;
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}
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}
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return true;
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}
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public float CalcWhitespace(Rect window)
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{
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if (!(this is IExpandHeight)) return 0f;
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float whitespace = (this as IExpandHeight).WhiteSpace;
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if (whitespace > 0)
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{
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ClampLabelWidth(window, ref whitespace);
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}
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return whitespace;
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}
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public object[] ParseArguments()
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{
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var parsedArgs = new List<object>();
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for (int i = 0; i < m_arguments.Length; i++)
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{
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var input = m_argumentInput[i];
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var type = m_arguments[i].ParameterType;
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if (type.IsByRef)
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{
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type = type.GetElementType();
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}
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if (!string.IsNullOrEmpty(input))
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{
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// strings can obviously just be used directly
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if (type == typeof(string))
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{
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parsedArgs.Add(input);
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continue;
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}
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else
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{
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// try to invoke the parse method and use that.
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try
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{
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parsedArgs.Add(type.GetMethod("Parse", new Type[] { typeof(string) })
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.Invoke(null, new object[] { input }));
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continue;
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}
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catch
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{
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ExplorerCore.Log($"Argument #{i} '{m_arguments[i].Name}' ({type.Name}), could not parse input '{input}'.");
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}
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}
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}
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// Didn't use input, see if there is a default value.
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if (HasDefaultValue(m_arguments[i]))
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{
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parsedArgs.Add(m_arguments[i].DefaultValue);
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continue;
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}
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// Try add a null arg I guess
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parsedArgs.Add(null);
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}
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return parsedArgs.ToArray();
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}
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public static bool HasDefaultValue(ParameterInfo arg)
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{
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return
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#if NET35
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arg.DefaultValue != null; // rip null default args in NET35
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#else
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arg.HasDefaultValue;
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#endif
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}
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public abstract void DrawValue(Rect window, float width);
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public virtual void UpdateValue()
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{
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@ -367,11 +101,83 @@ namespace Explorer
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}
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}
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public object[] ParseArguments()
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{
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var parsedArgs = new List<object>();
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for (int i = 0; i < m_arguments.Length; i++)
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{
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var input = m_argumentInput[i];
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var type = m_arguments[i].ParameterType;
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if (type.IsByRef)
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{
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type = type.GetElementType();
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}
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if (string.IsNullOrEmpty(input))
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{
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// No input, see if there is a default value.
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if (HasDefaultValue(m_arguments[i]))
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{
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parsedArgs.Add(m_arguments[i].DefaultValue);
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continue;
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}
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// Try add a null arg I guess
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parsedArgs.Add(null);
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continue;
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}
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// strings can obviously just be used directly
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if (type == typeof(string))
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{
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parsedArgs.Add(input);
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continue;
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}
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else
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{
|
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try
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{
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var arg = type.GetMethod("Parse", new Type[] { typeof(string) })
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.Invoke(null, new object[] { input });
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parsedArgs.Add(arg);
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continue;
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}
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catch
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{
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ExplorerCore.Log($"Argument #{i} '{m_arguments[i].Name}' ({type.Name}), could not parse input '{input}'.");
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}
|
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}
|
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}
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|
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return parsedArgs.ToArray();
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}
|
||||
|
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public static bool HasDefaultValue(ParameterInfo arg) =>
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#if NET35
|
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arg.DefaultValue != null;
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#else
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arg.HasDefaultValue;
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#endif
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|
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// ========= Gui Draw ==========
|
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|
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public const float MAX_LABEL_WIDTH = 400f;
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public const string EVALUATE_LABEL = "<color=lime>Evaluate</color>";
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|
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public float CalcWhitespace(Rect window)
|
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{
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if (!(this is IExpandHeight)) return 0f;
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|
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float whitespace = (this as IExpandHeight).WhiteSpace;
|
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if (whitespace > 0)
|
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{
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ClampLabelWidth(window, ref whitespace);
|
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}
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|
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return whitespace;
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}
|
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|
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public static void ClampLabelWidth(Rect window, ref float labelWidth)
|
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{
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float min = window.width * 0.37f;
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@ -436,7 +242,10 @@ namespace Explorer
|
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GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
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|
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GUI.skin.label.alignment = TextAnchor.MiddleCenter;
|
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GUILayout.Label($"<color={UIStyles.Syntax.StructGreen}>{cm.GenericArgs[i].Name}</color>", new GUILayoutOption[] { GUILayout.Width(15) });
|
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GUILayout.Label(
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$"<color={UIStyles.Syntax.StructGreen}>{cm.GenericArgs[i].Name}</color>",
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new GUILayoutOption[] { GUILayout.Width(15) }
|
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);
|
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cm.GenericArgInput[i] = GUILayout.TextField(input, new GUILayoutOption[] { GUILayout.Width(150) });
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GUI.skin.label.alignment = TextAnchor.MiddleLeft;
|
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GUILayout.Label(types, new GUILayoutOption[0]);
|
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@ -477,13 +286,9 @@ namespace Explorer
|
||||
if (GUILayout.Button(EVALUATE_LABEL, new GUILayoutOption[] { GUILayout.Width(70) }))
|
||||
{
|
||||
if (cm != null)
|
||||
{
|
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cm.Evaluate();
|
||||
}
|
||||
else
|
||||
{
|
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UpdateValue();
|
||||
}
|
||||
}
|
||||
if (GUILayout.Button("Cancel", new GUILayoutOption[] { GUILayout.Width(70) }))
|
||||
{
|
||||
@ -506,21 +311,17 @@ namespace Explorer
|
||||
|
||||
GUILayout.EndVertical();
|
||||
|
||||
// new line and space
|
||||
GUILayout.EndHorizontal();
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(labelWidth);
|
||||
}
|
||||
else if (cm != null)
|
||||
{
|
||||
//GUILayout.BeginHorizontal(null);
|
||||
|
||||
if (GUILayout.Button(EVALUATE_LABEL, new GUILayoutOption[] { GUILayout.Width(70) }))
|
||||
{
|
||||
cm.Evaluate();
|
||||
}
|
||||
|
||||
// new line and space
|
||||
GUILayout.EndHorizontal();
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUIUnstrip.Space(labelWidth);
|
||||
@ -546,6 +347,16 @@ namespace Explorer
|
||||
}
|
||||
}
|
||||
|
||||
private bool GetCanWrite()
|
||||
{
|
||||
if (MemInfo is FieldInfo fi)
|
||||
return !(fi.IsLiteral && !fi.IsInitOnly);
|
||||
else if (MemInfo is PropertyInfo pi)
|
||||
return pi.CanWrite;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
private string GetRichTextName()
|
||||
{
|
||||
string memberColor = "";
|
||||
@ -582,9 +393,19 @@ namespace Explorer
|
||||
memberColor = UIStyles.Syntax.Prop_Instance;
|
||||
}
|
||||
|
||||
string classColor = MemInfo.DeclaringType.IsAbstract && MemInfo.DeclaringType.IsSealed
|
||||
? UIStyles.Syntax.Class_Static
|
||||
: UIStyles.Syntax.Class_Instance;
|
||||
string classColor;
|
||||
if (MemInfo.DeclaringType.IsValueType)
|
||||
{
|
||||
classColor = UIStyles.Syntax.StructGreen;
|
||||
}
|
||||
else if (MemInfo.DeclaringType.IsAbstract && MemInfo.DeclaringType.IsSealed)
|
||||
{
|
||||
classColor = UIStyles.Syntax.Class_Static;
|
||||
}
|
||||
else
|
||||
{
|
||||
classColor = UIStyles.Syntax.Class_Instance;
|
||||
}
|
||||
|
||||
m_richTextName = $"<color={classColor}>{MemInfo.DeclaringType.Name}</color>.";
|
||||
if (isStatic) m_richTextName += "<i>";
|
||||
@ -607,23 +428,6 @@ namespace Explorer
|
||||
m_richTextName += ">";
|
||||
}
|
||||
|
||||
// Method / Property arguments
|
||||
|
||||
//if (m_arguments.Length > 0 || this is CacheMethod)
|
||||
//{
|
||||
// m_richTextName += "(";
|
||||
// var args = "";
|
||||
// foreach (var param in m_arguments)
|
||||
// {
|
||||
// if (args != "") args += ", ";
|
||||
|
||||
// args += $"<color={classColor}>{param.ParameterType.Name}</color> ";
|
||||
// args += $"<color={UIStyles.Syntax.Local}>{param.Name}</color>";
|
||||
// }
|
||||
// m_richTextName += args;
|
||||
// m_richTextName += ")";
|
||||
//}
|
||||
|
||||
return m_richTextName;
|
||||
}
|
||||
}
|
||||
|
@ -131,7 +131,7 @@ namespace Explorer
|
||||
foreach (var key in IDict.Keys)
|
||||
{
|
||||
Type t = ReflectionHelpers.GetActualType(key) ?? TypeOfKeys;
|
||||
var cache = GetCacheObject(key, t);
|
||||
var cache = CacheFactory.GetCacheObject(key, t);
|
||||
keys.Add(cache);
|
||||
}
|
||||
|
||||
@ -139,7 +139,7 @@ namespace Explorer
|
||||
foreach (var val in IDict.Values)
|
||||
{
|
||||
Type t = ReflectionHelpers.GetActualType(val) ?? TypeOfValues;
|
||||
var cache = GetCacheObject(val, t);
|
||||
var cache = CacheFactory.GetCacheObject(val, t);
|
||||
values.Add(cache);
|
||||
}
|
||||
|
||||
|
@ -246,7 +246,7 @@ namespace Explorer
|
||||
}
|
||||
#endif
|
||||
|
||||
if (GetCacheObject(obj, t) is CacheObjectBase cached)
|
||||
if (CacheFactory.GetCacheObject(obj, t) is CacheObjectBase cached)
|
||||
{
|
||||
list.Add(cached);
|
||||
}
|
||||
@ -354,6 +354,7 @@ namespace Explorer
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleCenter;
|
||||
GUILayout.Label($"[{i}]", new GUILayoutOption[] { GUILayout.Width(30) });
|
||||
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleLeft;
|
||||
entry.DrawValue(window, window.width - (whitespace + 85));
|
||||
}
|
||||
|
||||
|
@ -64,7 +64,7 @@ namespace Explorer
|
||||
|
||||
if (ret != null)
|
||||
{
|
||||
m_cachedReturnValue = GetCacheObject(ret);
|
||||
m_cachedReturnValue = CacheFactory.GetTypeAndCacheObject(ret);
|
||||
m_cachedReturnValue.UpdateValue();
|
||||
}
|
||||
else
|
||||
|
@ -56,7 +56,7 @@ namespace Explorer
|
||||
}
|
||||
}
|
||||
|
||||
GUILayout.Label(Value.ToString() + "<color=#2df7b2><i> (" + ValueType + ")</i></color>", new GUILayoutOption[0]);
|
||||
GUILayout.Label(Value.ToString() + $"<color={UIStyles.Syntax.StructGreen}><i> ({ValueType})</i></color>", new GUILayoutOption[0]);
|
||||
}
|
||||
|
||||
public void SetEnum(int change)
|
||||
|
@ -6,9 +6,8 @@ using UnityEngine;
|
||||
|
||||
namespace Explorer
|
||||
{
|
||||
public class CacheEnumFlags : CacheObjectBase, IExpandHeight
|
||||
public class CacheEnumFlags : CacheEnum, IExpandHeight
|
||||
{
|
||||
public string[] EnumNames = new string[0];
|
||||
public bool[] m_enabledFlags = new bool[0];
|
||||
|
||||
public bool IsExpanded { get; set; }
|
||||
@ -18,38 +17,12 @@ namespace Explorer
|
||||
{
|
||||
base.Init();
|
||||
|
||||
if (ValueType == null && Value != null)
|
||||
{
|
||||
ValueType = Value.GetType();
|
||||
}
|
||||
|
||||
if (ValueType != null)
|
||||
{
|
||||
EnumNames = Enum.GetNames(ValueType);
|
||||
|
||||
m_enabledFlags = new bool[EnumNames.Length];
|
||||
|
||||
UpdateValue();
|
||||
}
|
||||
else
|
||||
{
|
||||
ReflectionException = "Unknown, could not get Enum names.";
|
||||
}
|
||||
}
|
||||
|
||||
public void SetFlagsFromInput()
|
||||
{
|
||||
string val = "";
|
||||
for (int i = 0; i < EnumNames.Length; i++)
|
||||
{
|
||||
if (m_enabledFlags[i])
|
||||
{
|
||||
if (val != "") val += ", ";
|
||||
val += EnumNames[i];
|
||||
}
|
||||
}
|
||||
Value = Enum.Parse(ValueType, val);
|
||||
SetValue();
|
||||
}
|
||||
|
||||
public override void UpdateValue()
|
||||
@ -71,7 +44,6 @@ namespace Explorer
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public override void DrawValue(Rect window, float width)
|
||||
{
|
||||
if (CanWrite)
|
||||
@ -121,5 +93,20 @@ namespace Explorer
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
}
|
||||
}
|
||||
|
||||
public void SetFlagsFromInput()
|
||||
{
|
||||
string val = "";
|
||||
for (int i = 0; i < EnumNames.Length; i++)
|
||||
{
|
||||
if (m_enabledFlags[i])
|
||||
{
|
||||
if (val != "") val += ", ";
|
||||
val += EnumNames[i];
|
||||
}
|
||||
}
|
||||
Value = Enum.Parse(ValueType, val);
|
||||
SetValue();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2,28 +2,26 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using UnityEngine;
|
||||
#if CPP
|
||||
using UnhollowerRuntimeLib;
|
||||
#endif
|
||||
using UnityEngine;
|
||||
|
||||
namespace Explorer
|
||||
{
|
||||
public class CachePrimitive : CacheObjectBase
|
||||
{
|
||||
private string m_valueToString;
|
||||
private bool m_isBool;
|
||||
private bool m_isString;
|
||||
|
||||
private string m_valueToString;
|
||||
|
||||
public MethodInfo ParseMethod => m_parseMethod ?? (m_parseMethod = Value.GetType().GetMethod("Parse", new Type[] { typeof(string) }));
|
||||
private MethodInfo m_parseMethod;
|
||||
|
||||
private bool m_canBitwiseOperate;
|
||||
private bool m_inBitwiseMode;
|
||||
private string m_bitwiseOperatorInput = "0";
|
||||
private string m_bitwiseToString;
|
||||
//private BitArray m_bitMask; // not needed I think
|
||||
private string m_binaryInput;
|
||||
|
||||
public override void Init()
|
||||
{
|
||||
@ -48,6 +46,8 @@ namespace Explorer
|
||||
}
|
||||
|
||||
m_canBitwiseOperate = typeof(int).IsAssignableFrom(ValueType);
|
||||
|
||||
UpdateValue();
|
||||
}
|
||||
|
||||
public override void UpdateValue()
|
||||
@ -57,20 +57,19 @@ namespace Explorer
|
||||
RefreshToString();
|
||||
}
|
||||
|
||||
public void RefreshToString()
|
||||
private void RefreshToString()
|
||||
{
|
||||
m_valueToString = Value?.ToString();
|
||||
|
||||
if (m_inBitwiseMode)
|
||||
if (m_canBitwiseOperate)
|
||||
{
|
||||
var _int = (int)Value;
|
||||
m_bitwiseToString = Convert.ToString(_int, toBase: 2);
|
||||
m_binaryInput = Convert.ToString(_int, toBase: 2);
|
||||
}
|
||||
}
|
||||
|
||||
public override void DrawValue(Rect window, float width)
|
||||
{
|
||||
// bool uses Toggle
|
||||
if (m_isBool)
|
||||
{
|
||||
var b = (bool)Value;
|
||||
@ -81,7 +80,8 @@ namespace Explorer
|
||||
b = GUILayout.Toggle(b, label, new GUILayoutOption[0]);
|
||||
if (b != (bool)Value)
|
||||
{
|
||||
SetValueFromInput(b.ToString());
|
||||
Value = b;
|
||||
SetValue();
|
||||
}
|
||||
}
|
||||
else
|
||||
@ -98,39 +98,20 @@ namespace Explorer
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
|
||||
// using ValueType.Name instead of ValueTypeName, because we only want the short name.
|
||||
GUILayout.Label("<color=#2df7b2><i>" + ValueType.Name + "</i></color>", new GUILayoutOption[] { GUILayout.Width(50) });
|
||||
|
||||
int dynSize = 25 + (m_valueToString.Length * 15);
|
||||
var maxwidth = window.width - 310f;
|
||||
if (CanWrite) maxwidth -= 60;
|
||||
|
||||
if (dynSize > maxwidth)
|
||||
{
|
||||
m_valueToString = GUIUnstrip.TextArea(m_valueToString, new GUILayoutOption[] { GUILayout.Width(maxwidth) });
|
||||
}
|
||||
else
|
||||
{
|
||||
m_valueToString = GUILayout.TextField(m_valueToString, new GUILayoutOption[] { GUILayout.Width(dynSize) });
|
||||
}
|
||||
|
||||
m_valueToString = GUIUnstrip.TextArea(m_valueToString, new GUILayoutOption[] { GUILayout.ExpandWidth(true) });
|
||||
if (CanWrite)
|
||||
{
|
||||
if (GUILayout.Button("<color=#00FF00>Apply</color>", new GUILayoutOption[] { GUILayout.Width(60) }))
|
||||
{
|
||||
SetValueFromInput(m_valueToString);
|
||||
RefreshToString();
|
||||
SetValueFromInput();
|
||||
}
|
||||
}
|
||||
|
||||
if (m_canBitwiseOperate)
|
||||
{
|
||||
bool orig = m_inBitwiseMode;
|
||||
m_inBitwiseMode = GUILayout.Toggle(m_inBitwiseMode, "Bitwise?", new GUILayoutOption[0]);
|
||||
if (orig != m_inBitwiseMode)
|
||||
{
|
||||
RefreshToString();
|
||||
}
|
||||
}
|
||||
|
||||
GUIUnstrip.Space(10);
|
||||
@ -139,79 +120,91 @@ namespace Explorer
|
||||
|
||||
if (m_inBitwiseMode)
|
||||
{
|
||||
if (CanWrite)
|
||||
{
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleRight;
|
||||
GUILayout.Label("RHS:", new GUILayoutOption[] { GUILayout.Width(35) });
|
||||
GUI.skin.label.alignment = TextAnchor.UpperLeft;
|
||||
|
||||
if (GUILayout.Button("~", new GUILayoutOption[] { GUILayout.Width(25) }))
|
||||
{
|
||||
if (int.TryParse(m_bitwiseOperatorInput, out int bit))
|
||||
{
|
||||
Value = ~bit;
|
||||
RefreshToString();
|
||||
}
|
||||
}
|
||||
|
||||
if (GUILayout.Button("<<", new GUILayoutOption[] { GUILayout.Width(25) }))
|
||||
{
|
||||
if (int.TryParse(m_bitwiseOperatorInput, out int bit))
|
||||
{
|
||||
Value = (int)Value << bit;
|
||||
RefreshToString();
|
||||
}
|
||||
}
|
||||
if (GUILayout.Button(">>", new GUILayoutOption[] { GUILayout.Width(25) }))
|
||||
{
|
||||
if (int.TryParse(m_bitwiseOperatorInput, out int bit))
|
||||
{
|
||||
Value = (int)Value >> bit;
|
||||
RefreshToString();
|
||||
}
|
||||
}
|
||||
if (GUILayout.Button("|", new GUILayoutOption[] { GUILayout.Width(25) }))
|
||||
{
|
||||
if (int.TryParse(m_bitwiseOperatorInput, out int bit))
|
||||
{
|
||||
Value = (int)Value | bit;
|
||||
RefreshToString();
|
||||
}
|
||||
}
|
||||
if (GUILayout.Button("&", new GUILayoutOption[] { GUILayout.Width(25) }))
|
||||
{
|
||||
if (int.TryParse(m_bitwiseOperatorInput, out int bit))
|
||||
{
|
||||
Value = (int)Value & bit;
|
||||
RefreshToString();
|
||||
}
|
||||
}
|
||||
if (GUILayout.Button("^", new GUILayoutOption[] { GUILayout.Width(25) }))
|
||||
{
|
||||
if (int.TryParse(m_bitwiseOperatorInput, out int bit))
|
||||
{
|
||||
Value = (int)Value ^ bit;
|
||||
RefreshToString();
|
||||
}
|
||||
}
|
||||
|
||||
m_bitwiseOperatorInput = GUILayout.TextField(m_bitwiseOperatorInput, new GUILayoutOption[] { GUILayout.Width(55) });
|
||||
|
||||
GUILayout.EndHorizontal();
|
||||
}
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUILayout.Label($"<color=cyan>Binary:</color>", new GUILayoutOption[] { GUILayout.Width(60) });
|
||||
GUILayout.TextField(m_bitwiseToString, new GUILayoutOption[0]);
|
||||
GUILayout.EndHorizontal();
|
||||
DrawBitwise();
|
||||
}
|
||||
|
||||
GUILayout.EndVertical();
|
||||
}
|
||||
|
||||
public void SetValueFromInput(string valueString)
|
||||
private void DrawBitwise()
|
||||
{
|
||||
if (CanWrite)
|
||||
{
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleRight;
|
||||
GUILayout.Label("RHS:", new GUILayoutOption[] { GUILayout.Width(35) });
|
||||
GUI.skin.label.alignment = TextAnchor.UpperLeft;
|
||||
|
||||
if (GUILayout.Button("~", new GUILayoutOption[] { GUILayout.Width(25) }))
|
||||
{
|
||||
if (int.TryParse(m_bitwiseOperatorInput, out int bit))
|
||||
{
|
||||
Value = ~bit;
|
||||
RefreshToString();
|
||||
}
|
||||
}
|
||||
|
||||
if (GUILayout.Button("<<", new GUILayoutOption[] { GUILayout.Width(25) }))
|
||||
{
|
||||
if (int.TryParse(m_bitwiseOperatorInput, out int bit))
|
||||
{
|
||||
Value = (int)Value << bit;
|
||||
RefreshToString();
|
||||
}
|
||||
}
|
||||
if (GUILayout.Button(">>", new GUILayoutOption[] { GUILayout.Width(25) }))
|
||||
{
|
||||
if (int.TryParse(m_bitwiseOperatorInput, out int bit))
|
||||
{
|
||||
Value = (int)Value >> bit;
|
||||
RefreshToString();
|
||||
}
|
||||
}
|
||||
if (GUILayout.Button("|", new GUILayoutOption[] { GUILayout.Width(25) }))
|
||||
{
|
||||
if (int.TryParse(m_bitwiseOperatorInput, out int bit))
|
||||
{
|
||||
Value = (int)Value | bit;
|
||||
RefreshToString();
|
||||
}
|
||||
}
|
||||
if (GUILayout.Button("&", new GUILayoutOption[] { GUILayout.Width(25) }))
|
||||
{
|
||||
if (int.TryParse(m_bitwiseOperatorInput, out int bit))
|
||||
{
|
||||
Value = (int)Value & bit;
|
||||
RefreshToString();
|
||||
}
|
||||
}
|
||||
if (GUILayout.Button("^", new GUILayoutOption[] { GUILayout.Width(25) }))
|
||||
{
|
||||
if (int.TryParse(m_bitwiseOperatorInput, out int bit))
|
||||
{
|
||||
Value = (int)Value ^ bit;
|
||||
RefreshToString();
|
||||
}
|
||||
}
|
||||
|
||||
m_bitwiseOperatorInput = GUILayout.TextField(m_bitwiseOperatorInput, new GUILayoutOption[] { GUILayout.Width(55) });
|
||||
|
||||
GUILayout.EndHorizontal();
|
||||
}
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
GUILayout.Label($"<color=cyan>Binary:</color>", new GUILayoutOption[] { GUILayout.Width(60) });
|
||||
m_binaryInput = GUILayout.TextField(m_binaryInput, new GUILayoutOption[0]);
|
||||
if (CanWrite)
|
||||
{
|
||||
if (GUILayout.Button("Apply", new GUILayoutOption[0]))
|
||||
{
|
||||
SetValueFromBinaryInput();
|
||||
}
|
||||
}
|
||||
GUILayout.EndHorizontal();
|
||||
}
|
||||
|
||||
public void SetValueFromInput()
|
||||
{
|
||||
if (MemInfo == null)
|
||||
{
|
||||
@ -221,23 +214,13 @@ namespace Explorer
|
||||
|
||||
if (m_isString)
|
||||
{
|
||||
Value = valueString;
|
||||
Value = m_valueToString;
|
||||
}
|
||||
else
|
||||
{
|
||||
try
|
||||
{
|
||||
Value = ParseMethod.Invoke(null, new object[] { valueString });
|
||||
|
||||
//if (m_inBitwiseMode)
|
||||
//{
|
||||
// var method = typeof(Convert).GetMethod($"To{ValueType.Name}", new Type[] { typeof(string), typeof(int) });
|
||||
// Value = method.Invoke(null, new object[] { valueString, 2 });
|
||||
//}
|
||||
//else
|
||||
//{
|
||||
// Value = ParseMethod.Invoke(null, new object[] { valueString });
|
||||
//}
|
||||
Value = ParseMethod.Invoke(null, new object[] { m_valueToString });
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
@ -246,6 +229,23 @@ namespace Explorer
|
||||
}
|
||||
|
||||
SetValue();
|
||||
RefreshToString();
|
||||
}
|
||||
|
||||
private void SetValueFromBinaryInput()
|
||||
{
|
||||
try
|
||||
{
|
||||
var method = typeof(Convert).GetMethod($"To{ValueType.Name}", new Type[] { typeof(string), typeof(int) });
|
||||
Value = method.Invoke(null, new object[] { m_binaryInput, 2 });
|
||||
|
||||
SetValue();
|
||||
RefreshToString();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
ExplorerCore.Log("Exception setting value: " + e.GetType() + ", " + e.Message);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2,58 +2,48 @@
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Release_ML_Cpp</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{B21DBDE3-5D6F-4726-93AB-CC3CC68BAE7D}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>Explorer</RootNamespace>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<Deterministic>true</Deterministic>
|
||||
<TargetFrameworkProfile />
|
||||
<AssemblyName>Explorer</AssemblyName>
|
||||
<IsCpp>true</IsCpp>
|
||||
<IsMelonLoader>true</IsMelonLoader>
|
||||
<IsNet35>false</IsNet35>
|
||||
<!-- Set this to the MelonLoader Il2Cpp Game folder, without the ending '\' character. -->
|
||||
<MLCppGameFolder>D:\Steam\steamapps\common\Hellpoint</MLCppGameFolder>
|
||||
|
||||
<!-- Set this to the MelonLoader Mono Game folder, without the ending '\' character. -->
|
||||
<MLMonoGameFolder>D:\Steam\steamapps\common\Outward</MLMonoGameFolder>
|
||||
|
||||
<!-- Set this to the BepInEx Il2Cpp Game folder, without the ending '\' character. -->
|
||||
<BIECppGameFolder>D:\Steam\steamapps\common\Outward - Il2Cpp</BIECppGameFolder>
|
||||
|
||||
<!-- Set this to the BepInEx Mono Game folder, without the ending '\' character. -->
|
||||
<BIEMonoGameFolder>D:\Steam\steamapps\common\Outward</BIEMonoGameFolder>
|
||||
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_ML_Cpp|AnyCPU' ">
|
||||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
||||
<DebugSymbols>false</DebugSymbols>
|
||||
<DebugType>none</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>..\Release\Explorer.MelonLoader.Il2Cpp\</OutputPath>
|
||||
<DefineConstants>CPP,ML</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<Prefer32Bit>false</Prefer32Bit>
|
||||
<RootNamespace>Explorer</RootNamespace>
|
||||
<AssemblyName>Explorer</AssemblyName>
|
||||
<!-- Set this to the MelonLoader Il2Cpp Game folder, without the ending '\' character. -->
|
||||
<MLCppGameFolder>D:\Steam\steamapps\common\Hellpoint</MLCppGameFolder>
|
||||
<!-- Set this to the MelonLoader Mono Game folder, without the ending '\' character. -->
|
||||
<MLMonoGameFolder>D:\Steam\steamapps\common\Outward</MLMonoGameFolder>
|
||||
<!-- Set this to the BepInEx Il2Cpp Game folder, without the ending '\' character. -->
|
||||
<BIECppGameFolder>D:\Steam\steamapps\common\Outward - Il2Cpp</BIECppGameFolder>
|
||||
<!-- Set this to the BepInEx Mono Game folder, without the ending '\' character. -->
|
||||
<BIEMonoGameFolder>D:\Steam\steamapps\common\Outward</BIEMonoGameFolder>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_ML_Cpp|AnyCPU' ">
|
||||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
||||
<OutputPath>..\Release\Explorer.MelonLoader.Il2Cpp\</OutputPath>
|
||||
<DefineConstants>CPP,ML</DefineConstants>
|
||||
<IsCpp>true</IsCpp>
|
||||
<IsMelonLoader>true</IsMelonLoader>
|
||||
<IsNet35>false</IsNet35>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_ML_Mono|AnyCPU' ">
|
||||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
||||
<DebugSymbols>false</DebugSymbols>
|
||||
<DebugType>none</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>..\Release\Explorer.MelonLoader.Mono\</OutputPath>
|
||||
<DefineConstants>MONO,ML</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<Prefer32Bit>false</Prefer32Bit>
|
||||
<IsCpp>false</IsCpp>
|
||||
<IsMelonLoader>true</IsMelonLoader>
|
||||
@ -61,60 +51,32 @@
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_ML_Mono_NET35|AnyCPU' ">
|
||||
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
|
||||
<DebugSymbols>false</DebugSymbols>
|
||||
<DebugType>none</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>..\Release\Explorer.MelonLoader.Mono.NET35\</OutputPath>
|
||||
<DefineConstants>MONO,ML,NET35</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<Prefer32Bit>false</Prefer32Bit>
|
||||
<IsCpp>false</IsCpp>
|
||||
<IsMelonLoader>true</IsMelonLoader>
|
||||
<IsNet35>true</IsNet35>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_BIE_Cpp|AnyCPU' ">
|
||||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
||||
<DebugSymbols>false</DebugSymbols>
|
||||
<DebugType>none</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>..\Release\Explorer.BepInEx.Il2Cpp\</OutputPath>
|
||||
<DefineConstants>CPP,BIE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<Prefer32Bit>false</Prefer32Bit>
|
||||
<IsCpp>true</IsCpp>
|
||||
<IsMelonLoader>false</IsMelonLoader>
|
||||
<IsNet35>false</IsNet35>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_BIE_Mono|AnyCPU' ">
|
||||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
||||
<DebugSymbols>false</DebugSymbols>
|
||||
<DebugType>none</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>..\Release\Explorer.BepInEx.Mono\</OutputPath>
|
||||
<DefineConstants>MONO,BIE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<Prefer32Bit>false</Prefer32Bit>
|
||||
<IsCpp>false</IsCpp>
|
||||
<IsMelonLoader>false</IsMelonLoader>
|
||||
<IsNet35>false</IsNet35>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_BIE_Mono_NET35|AnyCPU' ">
|
||||
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
|
||||
<DebugSymbols>false</DebugSymbols>
|
||||
<DebugType>none</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>..\Release\Explorer.BepInEx.Mono.NET35\</OutputPath>
|
||||
<DefineConstants>MONO,BIE,NET35</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<Prefer32Bit>false</Prefer32Bit>
|
||||
<IsCpp>false</IsCpp>
|
||||
<IsMelonLoader>false</IsMelonLoader>
|
||||
<IsNet35>true</IsNet35>
|
||||
@ -126,7 +88,7 @@
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Xml" />
|
||||
<!-- MCS Ref -->
|
||||
<!-- MCS ref -->
|
||||
<Reference Include="mcs" Condition="'$(IsNet35)'=='false'">
|
||||
<HintPath>..\lib\mcs.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
@ -135,119 +97,128 @@
|
||||
<HintPath>..\lib\mcs.NET35.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<!-- MelonLoader Il2Cpp core ref -->
|
||||
<Reference Include="MelonLoader.ModHandler" Condition="'$(IsMelonLoader)|$(IsCpp)'=='true|true'">
|
||||
<HintPath>$(MLCppGameFolder)\MelonLoader\MelonLoader.ModHandler.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<!-- MelonLoader Mono core ref -->
|
||||
<Reference Include="MelonLoader.ModHandler" Condition="'$(IsMelonLoader)|$(IsCpp)'=='true|false'">
|
||||
<HintPath>$(MLMonoGameFolder)\MelonLoader\MelonLoader.ModHandler.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<!-- BepInEx Mono core ref -->
|
||||
<Reference Include="BepInEx" Condition="'$(IsMelonLoader)|$(IsCpp)'=='false|false'">
|
||||
<HintPath>$(BIEMonoGameFolder)\BepInEx\core\BepInEx.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="0Harmony" Condition="'$(IsMelonLoader)|$(IsCpp)'=='false|false'">
|
||||
<HintPath>$(BIEMonoGameFolder)\BepInEx\core\0Harmony.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<!-- BepInEx Il2Cpp core ref -->
|
||||
<Reference Include="BepInEx" Condition="'$(IsMelonLoader)|$(IsCpp)'=='false|true'">
|
||||
<HintPath>$(BIECppGameFolder)\BepInEx\core\BepInEx.Core.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="0Harmony" Condition="'$(IsMelonLoader)|$(IsCpp)'=='false|true'">
|
||||
<HintPath>$(BIECppGameFolder)\BepInEx\core\0Harmony.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="BepInEx.IL2CPP" Condition="'$(IsMelonLoader)|$(IsCpp)'=='false|true'">
|
||||
<HintPath>$(BIECppGameFolder)\BepInEx\core\BepInEx.IL2CPP.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<!-- MONO UnityEngine.dll ref -->
|
||||
<Reference Include="UnityEngine" Condition="'$(IsCpp)'=='false'">
|
||||
</ItemGroup>
|
||||
<!-- Universal Mono UnityEngine.dll ref (v5.3) -->
|
||||
<ItemGroup Condition="'$(IsCpp)'=='false'">
|
||||
<Reference Include="UnityEngine">
|
||||
<HintPath>..\lib\UnityEngine.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<!-- MelonLoader Il2Cpp UnityEngine References -->
|
||||
<Reference Include="UnhollowerBaseLib" Condition="'$(IsCpp)|$(IsMelonLoader)'=='true|true'">
|
||||
</ItemGroup>
|
||||
<!-- MelonLoader Mono ref -->
|
||||
<ItemGroup Condition="'$(IsMelonLoader)|$(IsCpp)'=='true|false'">
|
||||
<Reference Include="MelonLoader.ModHandler">
|
||||
<HintPath>$(MLMonoGameFolder)\MelonLoader\MelonLoader.ModHandler.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<!-- BepInEx Mono refs -->
|
||||
<ItemGroup Condition="'$(IsMelonLoader)|$(IsCpp)'=='false|false'">
|
||||
<Reference Include="BepInEx">
|
||||
<HintPath>$(BIEMonoGameFolder)\BepInEx\core\BepInEx.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="0Harmony">
|
||||
<HintPath>$(BIEMonoGameFolder)\BepInEx\core\0Harmony.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<!-- MelonLoader Il2Cpp refs -->
|
||||
<ItemGroup Condition="'$(IsMelonLoader)|$(IsCpp)'=='true|true'">
|
||||
<Reference Include="MelonLoader.ModHandler">
|
||||
<HintPath>$(MLCppGameFolder)\MelonLoader\MelonLoader.ModHandler.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnhollowerBaseLib">
|
||||
<HintPath>$(MLCppGameFolder)\MelonLoader\Managed\UnhollowerBaseLib.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="Il2Cppmscorlib" Condition="'$(IsCpp)|$(IsMelonLoader)'=='true|true'">
|
||||
<Reference Include="Il2Cppmscorlib">
|
||||
<HintPath>$(MLCppGameFolder)\MelonLoader\Managed\Il2Cppmscorlib.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="Il2CppSystem.Core" Condition="'$(IsCpp)|$(IsMelonLoader)'=='true|true'">
|
||||
<Reference Include="Il2CppSystem.Core">
|
||||
<HintPath>$(MLCppGameFolder)\MelonLoader\Managed\Il2CppSystem.Core.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine" Condition="'$(IsCpp)|$(IsMelonLoader)'=='true|true'">
|
||||
<Reference Include="UnityEngine">
|
||||
<HintPath>$(MLCppGameFolder)\MelonLoader\Managed\UnityEngine.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.CoreModule" Condition="'$(IsCpp)|$(IsMelonLoader)'=='true|true'">
|
||||
<Reference Include="UnityEngine.CoreModule">
|
||||
<HintPath>$(MLCppGameFolder)\MelonLoader\Managed\UnityEngine.CoreModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.IMGUIModule" Condition="'$(IsCpp)|$(IsMelonLoader)'=='true|true'">
|
||||
<Reference Include="UnityEngine.IMGUIModule">
|
||||
<HintPath>$(MLCppGameFolder)\MelonLoader\Managed\UnityEngine.IMGUIModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.PhysicsModule" Condition="'$(IsCpp)|$(IsMelonLoader)'=='true|true'">
|
||||
<Reference Include="UnityEngine.PhysicsModule">
|
||||
<HintPath>$(MLCppGameFolder)\MelonLoader\Managed\UnityEngine.PhysicsModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TextRenderingModule" Condition="'$(IsCpp)|$(IsMelonLoader)'=='true|true'">
|
||||
<Reference Include="UnityEngine.TextRenderingModule">
|
||||
<HintPath>$(MLCppGameFolder)\MelonLoader\Managed\UnityEngine.TextRenderingModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UI" Condition="'$(IsCpp)|$(IsMelonLoader)'=='true|true'">
|
||||
<Reference Include="UnityEngine.UI">
|
||||
<HintPath>$(MLCppGameFolder)\MelonLoader\Managed\UnityEngine.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<!-- BepInEx Il2Cpp UnityEngine References -->
|
||||
<Reference Include="UnhollowerBaseLib" Condition="'$(IsCpp)|$(IsMelonLoader)'=='true|false'">
|
||||
</ItemGroup>
|
||||
<!-- BepInEx Il2Cpp refs -->
|
||||
<ItemGroup Condition="'$(IsMelonLoader)|$(IsCpp)'=='false|true'">
|
||||
<Reference Include="BepInEx">
|
||||
<HintPath>$(BIECppGameFolder)\BepInEx\core\BepInEx.Core.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="0Harmony">
|
||||
<HintPath>$(BIECppGameFolder)\BepInEx\core\0Harmony.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="BepInEx.IL2CPP">
|
||||
<HintPath>$(BIECppGameFolder)\BepInEx\core\BepInEx.IL2CPP.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnhollowerBaseLib">
|
||||
<HintPath>$(BIECppGameFolder)\BepInEx\core\UnhollowerBaseLib.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="Il2Cppmscorlib" Condition="'$(IsCpp)|$(IsMelonLoader)'=='true|false'">
|
||||
<Reference Include="Il2Cppmscorlib">
|
||||
<HintPath>$(BIECppGameFolder)\BepInEx\unhollowed\Il2Cppmscorlib.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="Il2CppSystem.Core" Condition="'$(IsCpp)|$(IsMelonLoader)'=='true|false'">
|
||||
<Reference Include="Il2CppSystem.Core">
|
||||
<HintPath>$(BIECppGameFolder)\BepInEx\unhollowed\Il2CppSystem.Core.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine" Condition="'$(IsCpp)|$(IsMelonLoader)'=='true|false'">
|
||||
<Reference Include="UnityEngine">
|
||||
<HintPath>$(BIECppGameFolder)\BepInEx\unhollowed\UnityEngine.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.CoreModule" Condition="'$(IsCpp)|$(IsMelonLoader)'=='true|false'">
|
||||
<Reference Include="UnityEngine.CoreModule">
|
||||
<HintPath>$(BIECppGameFolder)\BepInEx\unhollowed\UnityEngine.CoreModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.IMGUIModule" Condition="'$(IsCpp)|$(IsMelonLoader)'=='true|false'">
|
||||
<Reference Include="UnityEngine.IMGUIModule">
|
||||
<HintPath>$(BIECppGameFolder)\BepInEx\unhollowed\UnityEngine.IMGUIModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.PhysicsModule" Condition="'$(IsCpp)|$(IsMelonLoader)'=='true|false'">
|
||||
<Reference Include="UnityEngine.PhysicsModule">
|
||||
<HintPath>$(BIECppGameFolder)\BepInEx\unhollowed\UnityEngine.PhysicsModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TextRenderingModule" Condition="'$(IsCpp)|$(IsMelonLoader)'=='true|false'">
|
||||
<Reference Include="UnityEngine.TextRenderingModule">
|
||||
<HintPath>$(BIECppGameFolder)\BepInEx\unhollowed\UnityEngine.TextRenderingModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UI" Condition="'$(IsCpp)|$(IsMelonLoader)'=='true|false'">
|
||||
<Reference Include="UnityEngine.UI">
|
||||
<HintPath>$(BIECppGameFolder)\BepInEx\unhollowed\UnityEngine.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="CachedObjects\CacheFactory.cs" />
|
||||
<Compile Include="CachedObjects\IExpandHeight.cs" />
|
||||
<Compile Include="CachedObjects\Struct\CacheColor.cs" />
|
||||
<Compile Include="CachedObjects\Object\CacheDictionary.cs" />
|
||||
@ -263,8 +234,8 @@
|
||||
<Compile Include="CachedObjects\Struct\CacheRect.cs" />
|
||||
<Compile Include="Config\ModConfig.cs" />
|
||||
<Compile Include="ExplorerCore.cs" />
|
||||
<Compile Include="Explorer_BepInPlugin.cs" />
|
||||
<Compile Include="Explorer_MelonMod.cs" />
|
||||
<Compile Include="ExplorerBepInPlugin.cs" />
|
||||
<Compile Include="ExplorerMelonMod.cs" />
|
||||
<Compile Include="Extensions\ReflectionExtensions.cs" />
|
||||
<Compile Include="Helpers\InputHelper.cs" />
|
||||
<Compile Include="Menu\CursorControl.cs" />
|
||||
|
@ -1,17 +1,12 @@
|
||||
#if BIE
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Reflection;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
using BepInEx;
|
||||
using BepInEx.Logging;
|
||||
using HarmonyLib;
|
||||
using Mono.CSharp;
|
||||
using UnityEngine.SceneManagement;
|
||||
using UnityEngine.Events;
|
||||
using UnityEngine;
|
||||
using UnityEngine.SceneManagement;
|
||||
#if CPP
|
||||
using UnhollowerRuntimeLib;
|
||||
using BepInEx.IL2CPP;
|
||||
@ -21,15 +16,16 @@ namespace Explorer
|
||||
{
|
||||
[BepInPlugin(ExplorerCore.GUID, ExplorerCore.NAME, ExplorerCore.VERSION)]
|
||||
#if CPP
|
||||
public class Explorer_BepInPlugin : BasePlugin
|
||||
public class ExplorerBepInPlugin : BasePlugin
|
||||
#else
|
||||
public class Explorer_BepInPlugin : BaseUnityPlugin
|
||||
public class ExplorerBepInPlugin : BaseUnityPlugin
|
||||
#endif
|
||||
{
|
||||
public static Explorer_BepInPlugin Instance;
|
||||
public static ExplorerBepInPlugin Instance;
|
||||
|
||||
public static ManualLogSource Logging =>
|
||||
#if CPP
|
||||
Instance.Log;
|
||||
Instance?.Log;
|
||||
#else
|
||||
Instance?.Logger;
|
||||
#endif
|
||||
@ -37,8 +33,7 @@ namespace Explorer
|
||||
public static readonly Harmony HarmonyInstance = new Harmony(ExplorerCore.GUID);
|
||||
|
||||
#if CPP
|
||||
// temporary for BIE Il2Cpp
|
||||
private static bool tempSceneChangeCheck;
|
||||
// temporary for Il2Cpp until scene change delegate works
|
||||
private static string lastSceneName;
|
||||
#endif
|
||||
|
||||
@ -53,17 +48,16 @@ namespace Explorer
|
||||
Instance = this;
|
||||
|
||||
#if CPP
|
||||
tempSceneChangeCheck = true;
|
||||
ClassInjector.RegisterTypeInIl2Cpp<DummyMB>();
|
||||
ClassInjector.RegisterTypeInIl2Cpp<ExplorerBehaviour>();
|
||||
|
||||
GameObject.DontDestroyOnLoad(
|
||||
new GameObject(
|
||||
"Explorer_Dummy",
|
||||
new Il2CppSystem.Type[]
|
||||
{
|
||||
Il2CppType.Of<DummyMB>()
|
||||
})
|
||||
var obj = new GameObject(
|
||||
"ExplorerBehaviour",
|
||||
new Il2CppSystem.Type[]
|
||||
{
|
||||
Il2CppType.Of<ExplorerBehaviour>()
|
||||
}
|
||||
);
|
||||
GameObject.DontDestroyOnLoad(obj);
|
||||
#else
|
||||
SceneManager.activeSceneChanged += DoSceneChange;
|
||||
#endif
|
||||
@ -91,47 +85,34 @@ namespace Explorer
|
||||
ExplorerCore.OnSceneChange();
|
||||
}
|
||||
|
||||
internal static void DoUpdate()
|
||||
#if CPP // BepInEx Il2Cpp mod class doesn't have monobehaviour methods yet, so wrap them in a dummy.
|
||||
public class ExplorerBehaviour : MonoBehaviour
|
||||
{
|
||||
ExplorerCore.Update();
|
||||
public ExplorerBehaviour(IntPtr ptr) : base(ptr) { }
|
||||
|
||||
internal void Awake()
|
||||
{
|
||||
Logging.LogMessage("ExplorerBehaviour.Awake");
|
||||
}
|
||||
|
||||
#endif
|
||||
internal void Update()
|
||||
{
|
||||
ExplorerCore.Update();
|
||||
|
||||
#if CPP
|
||||
if (tempSceneChangeCheck)
|
||||
{
|
||||
var scene = SceneManager.GetActiveScene();
|
||||
if (scene.name != lastSceneName)
|
||||
{
|
||||
lastSceneName = scene.name;
|
||||
DoSceneChange(scene, scene);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
internal static void DoOnGUI()
|
||||
{
|
||||
ExplorerCore.OnGUI();
|
||||
}
|
||||
|
||||
#if CPP
|
||||
public class DummyMB : MonoBehaviour
|
||||
{
|
||||
public DummyMB(IntPtr ptr) : base(ptr) { }
|
||||
|
||||
internal void Awake()
|
||||
{
|
||||
Logging.LogMessage("DummyMB Awake");
|
||||
}
|
||||
|
||||
#endif
|
||||
internal void Update()
|
||||
{
|
||||
DoUpdate();
|
||||
}
|
||||
|
||||
internal void OnGUI()
|
||||
{
|
||||
DoOnGUI();
|
||||
ExplorerCore.OnGUI();
|
||||
}
|
||||
#if CPP
|
||||
}
|
@ -95,7 +95,7 @@ namespace Explorer
|
||||
#if ML
|
||||
MelonLoader.MelonLogger.Log(message);
|
||||
#else
|
||||
Explorer_BepInPlugin.Logging?.LogMessage(message);
|
||||
ExplorerBepInPlugin.Logging?.LogMessage(message);
|
||||
#endif
|
||||
}
|
||||
|
||||
@ -104,7 +104,7 @@ namespace Explorer
|
||||
#if ML
|
||||
MelonLoader.MelonLogger.LogWarning(message);
|
||||
#else
|
||||
Explorer_BepInPlugin.Logging?.LogWarning(message);
|
||||
ExplorerBepInPlugin.Logging?.LogWarning(message);
|
||||
#endif
|
||||
}
|
||||
|
||||
@ -113,7 +113,7 @@ namespace Explorer
|
||||
#if ML
|
||||
MelonLoader.MelonLogger.LogError(message);
|
||||
#else
|
||||
Explorer_BepInPlugin.Logging?.LogError(message);
|
||||
ExplorerBepInPlugin.Logging?.LogError(message);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
@ -7,9 +7,9 @@ using MelonLoader;
|
||||
|
||||
namespace Explorer
|
||||
{
|
||||
public class Explorer_MelonMod : MelonMod
|
||||
public class ExplorerMelonMod : MelonMod
|
||||
{
|
||||
public static Explorer_MelonMod Instance;
|
||||
public static ExplorerMelonMod Instance;
|
||||
|
||||
public override void OnApplicationStart()
|
||||
{
|
@ -8,19 +8,12 @@ namespace Explorer
|
||||
public static class ReflectionExtensions
|
||||
{
|
||||
#if CPP
|
||||
/// <summary>
|
||||
/// Extension to allow for easy, non-generic Il2Cpp casting.
|
||||
/// The extension is on System.Object, but only Il2Cpp objects would be a valid target.
|
||||
/// </summary>
|
||||
public static object Il2CppCast(this object obj, Type castTo)
|
||||
{
|
||||
return ReflectionHelpers.Il2CppCast(obj, castTo);
|
||||
}
|
||||
#endif
|
||||
|
||||
/// <summary>
|
||||
/// Extension to safely try to get all Types from an Assembly, with a fallback for ReflectionTypeLoadException.
|
||||
/// </summary>
|
||||
public static IEnumerable<Type> TryGetTypes(this Assembly asm)
|
||||
{
|
||||
try
|
||||
@ -29,7 +22,14 @@ namespace Explorer
|
||||
}
|
||||
catch (ReflectionTypeLoadException e)
|
||||
{
|
||||
return e.Types.Where(t => t != null);
|
||||
try
|
||||
{
|
||||
return asm.GetExportedTypes();
|
||||
}
|
||||
catch
|
||||
{
|
||||
return e.Types.Where(t => t != null);
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
|
@ -82,7 +82,7 @@ namespace Explorer
|
||||
{
|
||||
ExplorerCore.Log("UnityEngine.Input is null, trying to load manually....");
|
||||
|
||||
if ((ReflectionHelpers.LoadModule("UnityEngine.InputLegacyModule.dll") || ReflectionHelpers.LoadModule("UnityEngine.CoreModule.dll"))
|
||||
if ((ReflectionHelpers.LoadModule("UnityEngine.InputLegacyModule") || ReflectionHelpers.LoadModule("UnityEngine.CoreModule"))
|
||||
&& Input != null)
|
||||
{
|
||||
ExplorerCore.Log("Ok!");
|
||||
|
@ -20,10 +20,10 @@ namespace Explorer
|
||||
|
||||
#if CPP
|
||||
public static ILType GameObjectType => Il2CppType.Of<GameObject>();
|
||||
public static ILType TransformType => Il2CppType.Of<Transform>();
|
||||
public static ILType ObjectType => Il2CppType.Of<UnityEngine.Object>();
|
||||
public static ILType ComponentType => Il2CppType.Of<Component>();
|
||||
public static ILType BehaviourType => Il2CppType.Of<Behaviour>();
|
||||
public static ILType TransformType => Il2CppType.Of<Transform>();
|
||||
public static ILType ObjectType => Il2CppType.Of<UnityEngine.Object>();
|
||||
public static ILType ComponentType => Il2CppType.Of<Component>();
|
||||
public static ILType BehaviourType => Il2CppType.Of<Behaviour>();
|
||||
|
||||
private static readonly MethodInfo tryCastMethodInfo = typeof(Il2CppObjectBase).GetMethod("TryCast");
|
||||
private static readonly Dictionary<Type, MethodInfo> cachedTryCastMethods = new Dictionary<Type, MethodInfo>();
|
||||
@ -41,10 +41,10 @@ namespace Explorer
|
||||
}
|
||||
#else
|
||||
public static Type GameObjectType => typeof(GameObject);
|
||||
public static Type TransformType => typeof(Transform);
|
||||
public static Type ObjectType => typeof(UnityEngine.Object);
|
||||
public static Type ComponentType => typeof(Component);
|
||||
public static Type BehaviourType => typeof(Behaviour);
|
||||
public static Type TransformType => typeof(Transform);
|
||||
public static Type ObjectType => typeof(UnityEngine.Object);
|
||||
public static Type ComponentType => typeof(Component);
|
||||
public static Type BehaviourType => typeof(Behaviour);
|
||||
#endif
|
||||
|
||||
public static bool IsEnumerable(Type t)
|
||||
@ -148,7 +148,12 @@ namespace Explorer
|
||||
|
||||
public static bool LoadModule(string module)
|
||||
{
|
||||
var path = $@"MelonLoader\Managed\{module}";
|
||||
#if CPP
|
||||
#if ML
|
||||
var path = $@"MelonLoader\Managed\{module}.dll";
|
||||
#else
|
||||
var path = $@"BepInEx\unhollowed\{module}.dll";
|
||||
#endif
|
||||
if (!File.Exists(path)) return false;
|
||||
|
||||
try
|
||||
@ -159,8 +164,9 @@ namespace Explorer
|
||||
catch (Exception e)
|
||||
{
|
||||
ExplorerCore.Log(e.GetType() + ", " + e.Message);
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
return false;
|
||||
}
|
||||
|
||||
public static string ExceptionToString(Exception e)
|
||||
@ -175,7 +181,6 @@ namespace Explorer
|
||||
return "Garbage collected in Il2Cpp.";
|
||||
}
|
||||
#endif
|
||||
|
||||
return e.GetType() + ", " + e.Message;
|
||||
}
|
||||
|
||||
|
@ -74,9 +74,9 @@ namespace Explorer
|
||||
|
||||
var harmony =
|
||||
#if ML
|
||||
Explorer_MelonMod.Instance.harmonyInstance;
|
||||
ExplorerMelonMod.Instance.harmonyInstance;
|
||||
#else
|
||||
Explorer_BepInPlugin.HarmonyInstance;
|
||||
ExplorerBepInPlugin.HarmonyInstance;
|
||||
#endif
|
||||
;
|
||||
|
||||
|
@ -76,7 +76,7 @@ namespace Explorer
|
||||
}
|
||||
#endif
|
||||
|
||||
var cache = CacheObjectBase.GetCacheObject(toCache);
|
||||
var cache = CacheFactory.GetTypeAndCacheObject(toCache);
|
||||
m_searchResults.Add(cache);
|
||||
}
|
||||
|
||||
|
@ -21,7 +21,7 @@ namespace Explorer
|
||||
|
||||
public const string Local = "#a6e9e9";
|
||||
|
||||
public const string StructGreen = "#b8d7a3";
|
||||
public const string StructGreen = "#92c470";
|
||||
}
|
||||
|
||||
public static Color LightGreen = new Color(Color.green.r - 0.3f, Color.green.g - 0.3f, Color.green.b - 0.3f);
|
||||
|
@ -369,7 +369,7 @@ namespace Explorer
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
|
||||
var width = m_rect.width / 2 - 115f;
|
||||
var width = m_rect.width / 2 - 135f;
|
||||
m_addComponentInput = GUILayout.TextField(m_addComponentInput, new GUILayoutOption[] { GUILayout.Width(width) });
|
||||
if (GUILayout.Button("Add Comp", new GUILayoutOption[0]))
|
||||
{
|
||||
|
@ -204,7 +204,7 @@ namespace Explorer
|
||||
|
||||
try
|
||||
{
|
||||
var cached = CacheObjectBase.GetCacheObject(member, target);
|
||||
var cached = CacheFactory.GetTypeAndCacheObject(member, target);
|
||||
if (cached != null)
|
||||
{
|
||||
cachedSigs.Add(sig);
|
||||
|
@ -6,7 +6,7 @@ using Explorer;
|
||||
#if ML
|
||||
using MelonLoader;
|
||||
|
||||
[assembly: MelonInfo(typeof(Explorer_MelonMod), ExplorerCore.NAME, ExplorerCore.VERSION, ExplorerCore.AUTHOR)]
|
||||
[assembly: MelonInfo(typeof(ExplorerMelonMod), ExplorerCore.NAME, ExplorerCore.VERSION, ExplorerCore.AUTHOR)]
|
||||
[assembly: MelonGame(null, null)]
|
||||
#endif
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user