From 03fb1659673e3832c00a09ac2d552b0dfec6c9b6 Mon Sep 17 00:00:00 2001 From: Sinai <49360850+sinai-dev@users.noreply.github.com> Date: Thu, 2 Dec 2021 21:11:25 +1100 Subject: [PATCH] Update README (moved to UniverseLib) -noci --- README.md | 1 - 1 file changed, 1 deletion(-) diff --git a/README.md b/README.md index 04461e3..2840050 100644 --- a/README.md +++ b/README.md @@ -139,7 +139,6 @@ If you fork the repository on GitHub you can build using the [dotnet workflow](h * [ManlyMarco](https://github.com/ManlyMarco) for [Runtime Unity Editor](https://github.com/ManlyMarco/RuntimeUnityEditor) \[[license](THIRDPARTY_LICENSES.md#runtimeunityeditor-license)\], the ScriptEvaluator from RUE's REPL console was used as the base for UnityExplorer's C# console. * [denikson](https://github.com/denikson) (aka Horse) for [mcs-unity](https://github.com/denikson/mcs-unity) \[no license\], used as the `Mono.CSharp` reference for the C# Console. -* [HerpDerpenstine](https://github.com/HerpDerpinstine) for [MelonCoroutines](https://github.com/LavaGang/MelonLoader/blob/6cc958ec23b5e2e8453a73bc2e0d5aa353d4f0d1/MelonLoader.Support.Il2Cpp/MelonCoroutines.cs) \[[license](THIRDPARTY_LICENSES.md#melonloader-license)\], they were included for standalone IL2CPP coroutine support. ### Disclaimer