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Fix unity log listeners
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@ -66,7 +66,7 @@ namespace UnityExplorer.Core.Runtime.Il2Cpp
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private void Application_logMessageReceived(string condition, string stackTrace, LogType type)
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private void Application_logMessageReceived(string condition, string stackTrace, LogType type)
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{
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{
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ExplorerCore.Log(condition, type, true);
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ExplorerCore.LogUnity(condition, type);
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}
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}
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public override void StartCoroutine(IEnumerator routine)
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public override void StartCoroutine(IEnumerator routine)
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@ -39,7 +39,7 @@ namespace UnityExplorer.Core.Runtime.Mono
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private void Application_logMessageReceived(string condition, string stackTrace, LogType type)
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private void Application_logMessageReceived(string condition, string stackTrace, LogType type)
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{
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{
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ExplorerCore.Log(condition, type, true);
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ExplorerCore.LogUnity(condition, type);
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}
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}
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public override void StartCoroutine(IEnumerator routine)
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public override void StartCoroutine(IEnumerator routine)
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