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Create dotnet.yml
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.github/workflows/dotnet.yml
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137
.github/workflows/dotnet.yml
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name: Build UnityExplorer
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# Controls when the action will run.
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on:
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push:
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branches: [master]
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# Allows you to run this workflow manually from the Actions tab
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workflow_dispatch:
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# A workflow run is made up of one or more jobs that can run sequentially or in parallel
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jobs:
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# This workflow contains a single job called "build"
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build:
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# The type of runner that the job will run on
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runs-on: windows-latest
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# Steps represent a sequence of tasks that will be executed as part of the job
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steps:
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# Checks-out your repository under $GITHUB_WORKSPACE, so your job can access it
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- uses: actions/checkout@v2
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- name: setup-msbuild
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uses: microsoft/setup-msbuild@v1
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# Build HarmonyX
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- name: Build HarmonyX
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shell: cmd
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run: msbuild lib\HarmonyX\Harmony\Harmony.csproj -t:Rebuild -p:Configuration:Release -p:Platform="Any CPU"
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# Build Il2CppAssemblyUnhollower
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- name: Build Il2CppAssemblyUnhollower
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shell: cmd
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run: msbuild lib\Il2CppAssemblyUnhollower\UnhollowerBaseLib\UnhollowerBaseLib.csproj -t:Rebuild -p:Configuration:Release -p:Platform="Any CPU"
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# Build mcs
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- name: Build mcs
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shell: cmd
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run: msbuild lib\mcs-unity\mcs\mcs.csproj -t:Rebuild -p:Configuration:Release -p:Platform="Any CPU"
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# Restore NuGet packages
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- name: Restore NuGet
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shell: cmd
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run: msbuild src\UnityExplorer.csproj -t:Restore
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# Build UnityExplorer Releases
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- name: Build UnityExplorer BepInEx Il2Cpp
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shell: cmd
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run: msbuild src\UnityExplorer.csproj -t:Rebuild -p:Platform="Any CPU" -p:Configuration:Release_BIE_Cpp
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- name: Build UnityExplorer BepInEx 5 Mono
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shell: cmd
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run: msbuild src\UnityExplorer.csproj -t:Rebuild -p:Platform="Any CPU" -p:Configuration:Release_BIE5_Mono
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- name: Build UnityExplorer BepInEx 6 Mono
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shell: cmd
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run: msbuild src\UnityExplorer.csproj -t:Rebuild -p:Platform="Any CPU" -p:Configuration:Release_BIE6_Mono
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- name: Build UnityExplorer MelonLoader Il2Cpp
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shell: cmd
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run: msbuild src\UnityExplorer.csproj -t:Rebuild -p:Platform="Any CPU" -p:Configuration:Release_ML_Cpp
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- name: Build UnityExplorer MelonLoader Mono
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shell: cmd
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run: msbuild src\UnityExplorer.csproj -t:Rebuild -p:Platform="Any CPU" -p:Configuration:Release_ML_Mono
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- name: Build UnityExplorer MelonLoader Legacy Il2Cpp
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shell: cmd
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run: msbuild src\UnityExplorer.csproj -t:Rebuild -p:Platform="Any CPU" -p:Configuration:Release_ML_Legacy_Cpp
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- name: Build UnityExplorer MelonLoader Legacy Mono
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shell: cmd
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run: msbuild src\UnityExplorer.csproj -t:Rebuild -p:Platform="Any CPU" -p:Configuration:Release_ML_Legacy_Mono
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- name: Build UnityExplorer Standalone Il2Cpp
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shell: cmd
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run: msbuild src\UnityExplorer.csproj -t:Rebuild -p:Platform="Any CPU" -p:Configuration:Release_STANDALONE_Cpp
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- name: Build UnityExplorer Standalone Mono
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shell: cmd
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run: msbuild src\UnityExplorer.csproj -t:Rebuild -p:Platform="Any CPU" -p:Configuration:Release_STANDALONE_Mono
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# Upload artifacts
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- uses: actions/upload-artifact@v2
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name: Upload BepInEx Il2Cpp zip
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with:
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name: UnityExplorer.BepInEx.Il2Cpp
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path: ./Release/UnityExplorer.BepInEx.Il2Cpp/*
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- uses: actions/upload-artifact@v2
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name: Upload BepInEx 5 Mono zip
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with:
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name: UnityExplorer.BepInEx5.Mono
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path: ./Release/UnityExplorer.BepInEx5.Mono/*
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- uses: actions/upload-artifact@v2
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name: Upload BepInEx 6 Mono zip
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with:
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name: UnityExplorer.BepInEx6.Mono
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path: ./Release/UnityExplorer.BepInEx6.Mono/*
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- uses: actions/upload-artifact@v2
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name: Upload MelonLoader Il2Cpp zip
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with:
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name: UnityExplorer.MelonLoader.Il2Cpp
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path: ./Release/UnityExplorer.MelonLoader.Il2Cpp/*
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- uses: actions/upload-artifact@v2
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name: Upload MelonLoader Mono zip
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with:
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name: UnityExplorer.MelonLoader.Mono
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path: ./Release/UnityExplorer.MelonLoader.Mono/*
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- uses: actions/upload-artifact@v2
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name: Upload MelonLoader Legacy Il2Cpp zip
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with:
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name: UnityExplorer.MelonLoader_Legacy.Il2Cpp
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path: ./Release/UnityExplorer.MelonLoader_Legacy.Il2Cpp/*
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- uses: actions/upload-artifact@v2
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name: Upload MelonLoader Legacy Mono zip
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with:
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name: UnityExplorer.MelonLoader_Legacy.Mono
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path: ./Release/UnityExplorer.MelonLoader_Legacy.Mono/*
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- uses: actions/upload-artifact@v2
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name: Upload Standalone Il2Cpp zip
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with:
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name: UnityExplorer.Standalone.Il2Cpp
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path: ./Release/UnityExplorer.Standalone.Il2Cpp/*
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- uses: actions/upload-artifact@v2
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name: Upload Standalone Mono zip
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with:
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name: UnityExplorer.Standalone.Mono
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path: ./Release/UnityExplorer.Standalone.Mono/*
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