mirror of
https://github.com/sinai-dev/UnityExplorer.git
synced 2025-01-03 16:13:25 +08:00
Update .gitignore
This commit is contained in:
parent
0769b7ef23
commit
94f749342d
1
.gitignore
vendored
1
.gitignore
vendored
@ -9,6 +9,7 @@
|
||||
*.user
|
||||
*.userosscache
|
||||
*.sln.docstates
|
||||
*/mcs-unity*
|
||||
|
||||
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||
*.userprefs
|
||||
|
13
README.md
13
README.md
@ -97,12 +97,11 @@ CppExplorer can force the mouse to be visible and unlocked when the menu is open
|
||||
If you'd like to build this yourself, everything you need (other than MelonLoader) is included with this repository, there is no need for recursive cloning etc.
|
||||
|
||||
1. Install MelonLoader for your game.
|
||||
2. Download this repository and open the `CppExplorer.sln` file in the `src` folder.
|
||||
3. In Visual Studio, right-click the CppExplorer C# Project in the solution browser and click "Unload Project".
|
||||
4. Right-click the "CppExplorer (unloaded)" and select "Edit Project File".
|
||||
5. Scroll down until you see the `<ItemGroup>` containing the References.
|
||||
6. Fix all of the paths in the `..\Steam\` directory for your game (use the full path if you need to).
|
||||
7. Reload the project and everything should be working, you can now build and run it.
|
||||
2. Open the `src\CppExplorer.csproj` file in a text editor.
|
||||
3. Scroll down until you see the `<ItemGroup>` containing the References.
|
||||
4. Fix all of the paths in the `..\Steam\` directory for your game (use the full path if you need to).
|
||||
5. Open the `src\CppExplorer.sln` project and build it.
|
||||
6. The dll is built to the `Release\` folder in the root of the repository.
|
||||
|
||||
## Credits
|
||||
|
||||
@ -110,4 +109,4 @@ Written by Sinai.
|
||||
|
||||
Thanks to:
|
||||
* [ManlyMarco](https://github.com/ManlyMarco) for their [Runtime Unity Editor](https://github.com/ManlyMarco/RuntimeUnityEditor), which I used for the REPL Console and the "Find instances" snippet, and the UI style.
|
||||
* [denikson](https://github.com/denikson) for [mcs-unity](https://github.com/denikson/mcs-unity). I commented out the `SkipVisibilityExt` constructor in `mcs.dll` since it was causing an exception with the Hook it attempted.
|
||||
* [denikson](https://github.com/denikson) for [mcs-unity](https://github.com/denikson/mcs-unity). I commented out the `SkipVisibilityExt` constructor since it was causing an exception with the Hook it attempted.
|
||||
|
Loading…
x
Reference in New Issue
Block a user