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Update TransformTree immediately on user changes
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@ -351,14 +351,14 @@ namespace UnityExplorer.UI.Widgets
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else
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expandedInstanceIDs.Add(instanceID);
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RefreshData(true, false, true, false);
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RefreshData(true, false, true, true);
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}
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public void OnCellEnableToggled(CachedTransform cache)
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{
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cache.Value.gameObject.SetActive(!cache.Value.gameObject.activeSelf);
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RefreshData(true, false, true, false);
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RefreshData(true, false, true, true);
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}
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}
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}
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