mirror of
https://github.com/sinai-dev/UnityExplorer.git
synced 2024-12-23 01:59:40 +08:00
1.4.5 (pre-release)
* Windows now display the gameobject name or the object type in the header * Added "Set DontDestroyOnLoad" button to Gameobject controls. * Added dynamic input field size and more intelligent auto-wrap for primitive values * Resize Drag will now disable itself on Exceptions, and log the error (affects VRChat) * Various misc UI improvements * Various small fixes
This commit is contained in:
parent
c47974115b
commit
6e644b4f50
@ -103,13 +103,20 @@ namespace Explorer
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}
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GUI.skin.button.alignment = TextAnchor.MiddleCenter;
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GUILayout.Space(5);
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if (IsExpanded)
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{
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float whitespace = 215;
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ClampLabelWidth(window, ref whitespace);
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if (count > ArrayLimit)
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{
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GUILayout.EndHorizontal();
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GUILayout.BeginHorizontal(null);
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GUILayout.Space(190);
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GUILayout.Space(whitespace);
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int maxOffset = (int)Mathf.Ceil((float)(count / (decimal)ArrayLimit)) - 1;
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GUILayout.Label($"Page {ArrayOffset + 1}/{maxOffset + 1}", new GUILayoutOption[] { GUILayout.Width(80) });
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// prev/next page buttons
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@ -128,11 +135,17 @@ namespace Explorer
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{
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ArrayLimit = i;
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}
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GUILayout.Space(5);
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}
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int offset = ArrayOffset * ArrayLimit;
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if (offset >= count) offset = 0;
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if (offset >= count)
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{
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offset = 0;
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ArrayOffset = 0;
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}
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for (int i = offset; i < offset + ArrayLimit && i < count; i++)
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{
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@ -141,24 +154,27 @@ namespace Explorer
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//collapsing the BeginHorizontal called from ReflectionWindow.WindowFunction or previous array entry
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GUILayout.EndHorizontal();
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GUILayout.BeginHorizontal(null);
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GUILayout.Space(190);
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GUILayout.Space(whitespace);
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if (entry.Value == null)
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{
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GUILayout.Label("<i><color=grey>null</color></i>", null);
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GUILayout.Label(i + "<i><color=grey> (null)</color></i>", null);
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}
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else
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{
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GUILayout.Label(i.ToString(), new GUILayoutOption[] { GUILayout.Width(30) });
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entry.DrawValue(window, window.width - 250);
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GUI.skin.label.alignment = TextAnchor.MiddleCenter;
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GUILayout.Label($"[{i}]", new GUILayoutOption[] { GUILayout.Width(30) });
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entry.DrawValue(window, window.width - (whitespace + 85));
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}
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}
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GUI.skin.label.alignment = TextAnchor.UpperLeft;
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}
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}
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/// <summary>
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/// Called when the user presses the "Update" button, or if AutoUpdate is on.
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/// Called only when the user presses the "Update" button, or if AutoUpdate is on.
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/// </summary>
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public override void UpdateValue()
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{
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@ -88,26 +88,26 @@ namespace Explorer
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/// <param name="obj">The current value (can be null if memberInfo is not null)</param>
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/// <param name="memberInfo">The MemberInfo (can be null if obj is not null)</param>
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/// <param name="declaringInstance">If MemberInfo is not null, the declaring class instance. Can be null if static.</param>
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/// <param name="type">The type of the object or MemberInfo value.</param>
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/// <param name="valueType">The type of the object or MemberInfo value.</param>
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/// <returns></returns>
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public static CacheObject GetCacheObject(object obj, MemberInfo memberInfo, object declaringInstance, Type type)
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public static CacheObject GetCacheObject(object obj, MemberInfo memberInfo, object declaringInstance, Type valueType)
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{
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CacheObject holder;
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if ((obj is Il2CppSystem.Object || typeof(Il2CppSystem.Object).IsAssignableFrom(type))
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&& (type.FullName.Contains("UnityEngine.GameObject") || type.FullName.Contains("UnityEngine.Transform")))
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if ((obj is Il2CppSystem.Object || typeof(Il2CppSystem.Object).IsAssignableFrom(valueType))
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&& (valueType.FullName.Contains("UnityEngine.GameObject") || valueType.FullName.Contains("UnityEngine.Transform")))
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{
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holder = new CacheGameObject();
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}
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else if (type.IsPrimitive || type == typeof(string))
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else if (valueType.IsPrimitive || valueType == typeof(string))
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{
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holder = new CachePrimitive();
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}
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else if (type.IsEnum)
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else if (valueType.IsEnum)
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{
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holder = new CacheEnum();
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}
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else if (typeof(System.Collections.IEnumerable).IsAssignableFrom(type) || ReflectionHelpers.IsList(type))
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else if (typeof(System.Collections.IEnumerable).IsAssignableFrom(valueType) || ReflectionHelpers.IsList(valueType))
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{
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holder = new CacheList();
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}
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@ -117,31 +117,37 @@ namespace Explorer
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}
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holder.Value = obj;
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holder.ValueType = type.FullName;
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holder.ValueType = valueType.FullName;
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if (memberInfo != null)
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{
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holder.MemberInfo = memberInfo;
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holder.DeclaringType = memberInfo.DeclaringType;
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holder.DeclaringInstance = declaringInstance;
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holder.UpdateValue();
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}
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holder.UpdateValue();
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holder.Init();
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return holder;
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}
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private const float MAX_WIDTH = 400f;
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public const float MAX_LABEL_WIDTH = 400f;
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public static void ClampLabelWidth(Rect window, ref float labelWidth)
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{
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float min = window.width * 0.37f;
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if (min > MAX_LABEL_WIDTH) min = MAX_LABEL_WIDTH;
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labelWidth = Mathf.Clamp(labelWidth, min, MAX_LABEL_WIDTH);
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}
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public void Draw(Rect window, float labelWidth = 215f)
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{
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if (labelWidth > 0)
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{
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float min = (window.width * 0.37f);
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if (min > MAX_WIDTH) min = MAX_WIDTH;
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labelWidth = Mathf.Clamp(labelWidth, min, MAX_WIDTH);
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ClampLabelWidth(window, ref labelWidth);
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}
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if (MemberInfo != null)
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@ -111,14 +111,20 @@ namespace Explorer
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{
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GUILayout.Label("<color=yellow><i>" + PrimitiveType + "</i></color>", new GUILayoutOption[] { GUILayout.Width(50) });
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var _width = window.width - 200;
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if (m_valueToString.Length > 37)
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//var content = new GUIContent(m_valueToString);
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//var contentSize = GUI.skin.textField.CalcSize(content);
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int dynSize = 25 + (m_valueToString.Length * 15);
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var maxwidth = window.width - 300f;
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if (CanWrite) maxwidth -= 60;
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if (dynSize > maxwidth)
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{
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m_valueToString = GUILayout.TextArea(m_valueToString, new GUILayoutOption[] { GUILayout.MaxWidth(_width) });
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m_valueToString = GUILayout.TextArea(m_valueToString, new GUILayoutOption[] { GUILayout.MaxWidth(maxwidth) });
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}
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else
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{
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m_valueToString = GUILayout.TextField(m_valueToString, new GUILayoutOption[] { GUILayout.MaxWidth(_width) });
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m_valueToString = GUILayout.TextField(m_valueToString, new GUILayoutOption[] { GUILayout.MaxWidth(dynSize) });
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}
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if (CanWrite)
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@ -128,6 +134,8 @@ namespace Explorer
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SetValue(m_valueToString);
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}
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}
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GUILayout.Space(5);
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}
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}
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@ -133,6 +133,7 @@
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<Compile Include="Helpers\UnityHelpers.cs" />
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<Compile Include="MainMenu\InspectUnderMouse.cs" />
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<Compile Include="CachedObjects\CacheObject.cs" />
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<Compile Include="Windows\ResizeDrag.cs" />
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<Compile Include="Windows\UIWindow.cs" />
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<Compile Include="MainMenu\Pages\ConsolePage.cs" />
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<Compile Include="MainMenu\Pages\Console\REPL.cs" />
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@ -81,7 +81,7 @@ namespace Explorer
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page.DrawWindow();
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GUILayout.EndScrollView();
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MainRect = WindowManager.ResizeWindow(MainRect, MainWindowID);
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MainRect = ResizeDrag.ResizeWindow(MainRect, MainWindowID);
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GUILayout.EndArea();
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}
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@ -6,12 +6,13 @@ using MelonLoader;
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using UnhollowerRuntimeLib;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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using ComponentList = Il2CppSystem.Collections.Generic.List<UnityEngine.Component>;
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namespace Explorer
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{
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public class GameObjectWindow : UIWindow
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{
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public override string Name { get => "GameObject Inspector"; set => Name = value; }
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public override string Name { get => $"GameObject Inspector ({m_object.name})"; }
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public GameObject m_object;
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@ -21,18 +22,18 @@ namespace Explorer
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private Vector2 m_transformScroll = Vector2.zero;
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private Transform[] m_children;
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private ComponentList m_components;
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private Vector2 m_compScroll = Vector2.zero;
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//private Component[] m_components;
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private float m_translateAmount = 0.3f;
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private float m_rotateAmount = 50f;
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private float m_scaleAmount = 0.1f;
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private List<Component> m_cachedDestroyList = new List<Component>();
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private readonly List<Component> m_cachedDestroyList = new List<Component>();
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//private string m_addComponentInput = "";
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private string m_setParentInput = "";
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private string m_setParentInput = "Enter a GameObject name or path";
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public bool GetObjectAsGameObject()
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{
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@ -84,11 +85,26 @@ namespace Explorer
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public override void Update()
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{
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if (!m_object && !GetObjectAsGameObject())
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try
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{
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MelonLogger.Log("Object is null! Destroying window...");
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DestroyWindow();
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if (!m_object && !GetObjectAsGameObject())
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{
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throw new Exception("Object is null!");
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}
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m_components = new Il2CppSystem.Collections.Generic.List<Component>();
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m_object.GetComponentsInternal(ReflectionHelpers.ComponentType, false, false, true, false, m_components);
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}
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catch (Exception e)
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{
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DestroyOnException(e);
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}
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}
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private void DestroyOnException(Exception e)
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{
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MelonLogger.Log($"{e.GetType()}, {e.Message}");
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DestroyWindow();
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}
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private void InspectGameObject(Transform obj)
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@ -125,67 +141,74 @@ namespace Explorer
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public override void WindowFunction(int windowID)
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{
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Header();
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GUILayout.BeginArea(new Rect(5, 25, m_rect.width - 10, m_rect.height - 35), GUI.skin.box);
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scroll = GUILayout.BeginScrollView(scroll, GUI.skin.scrollView);
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GUILayout.BeginHorizontal(null);
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GUILayout.Label("Scene: <color=cyan>" + (m_scene == "" ? "n/a" : m_scene) + "</color>", null);
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if (m_scene == UnityHelpers.ActiveSceneName)
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try
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{
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if (GUILayout.Button("<color=#00FF00>< View in Scene Explorer</color>", new GUILayoutOption[] { GUILayout.Width(230) }))
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{
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ScenePage.Instance.SetTransformTarget(m_object.transform);
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MainMenu.SetCurrentPage(0);
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}
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}
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GUILayout.EndHorizontal();
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Header();
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GUILayout.BeginHorizontal(null);
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GUILayout.Label("Path:", new GUILayoutOption[] { GUILayout.Width(50) });
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string pathlabel = m_object.transform.GetGameObjectPath();
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if (m_object.transform.parent != null)
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GUILayout.BeginArea(new Rect(5, 25, m_rect.width - 10, m_rect.height - 35), GUI.skin.box);
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scroll = GUILayout.BeginScrollView(scroll, GUI.skin.scrollView);
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GUILayout.BeginHorizontal(null);
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GUILayout.Label("Scene: <color=cyan>" + (m_scene == "" ? "n/a" : m_scene) + "</color>", null);
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if (m_scene == UnityHelpers.ActiveSceneName)
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{
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if (GUILayout.Button("<color=#00FF00>< View in Scene Explorer</color>", new GUILayoutOption[] { GUILayout.Width(230) }))
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{
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ScenePage.Instance.SetTransformTarget(m_object.transform);
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MainMenu.SetCurrentPage(0);
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}
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}
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GUILayout.EndHorizontal();
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GUILayout.BeginHorizontal(null);
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GUILayout.Label("Path:", new GUILayoutOption[] { GUILayout.Width(50) });
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string pathlabel = m_object.transform.GetGameObjectPath();
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if (m_object.transform.parent != null)
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{
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if (GUILayout.Button("<-", new GUILayoutOption[] { GUILayout.Width(35) }))
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{
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InspectGameObject(m_object.transform.parent);
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}
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}
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GUILayout.TextArea(pathlabel, null);
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GUILayout.EndHorizontal();
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GUILayout.BeginHorizontal(null);
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GUILayout.Label("Name:", new GUILayoutOption[] { GUILayout.Width(50) });
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GUILayout.TextArea(m_name, null);
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GUILayout.EndHorizontal();
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// --- Horizontal Columns section ---
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GUILayout.BeginHorizontal(null);
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GUILayout.BeginVertical(new GUILayoutOption[] { GUILayout.Width(m_rect.width / 2 - 17) });
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TransformList();
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GUILayout.EndVertical();
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GUILayout.BeginVertical(new GUILayoutOption[] { GUILayout.Width(m_rect.width / 2 - 17) });
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ComponentList();
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GUILayout.EndVertical();
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GUILayout.EndHorizontal(); // end horiz columns
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GameObjectControls();
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GUILayout.EndScrollView();
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m_rect = ResizeDrag.ResizeWindow(m_rect, windowID);
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GUILayout.EndArea();
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}
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catch (Exception e)
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{
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if (GUILayout.Button("<-", new GUILayoutOption[] { GUILayout.Width(35) }))
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{
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InspectGameObject(m_object.transform.parent);
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}
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DestroyOnException(e);
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}
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GUILayout.TextArea(pathlabel, null);
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GUILayout.EndHorizontal();
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GUILayout.BeginHorizontal(null);
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GUILayout.Label("Name:", new GUILayoutOption[] { GUILayout.Width(50) });
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GUILayout.TextArea(m_name, null);
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GUILayout.EndHorizontal();
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// --- Horizontal Columns section ---
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GUILayout.BeginHorizontal(null);
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GUILayout.BeginVertical(new GUILayoutOption[] { GUILayout.Width(m_rect.width / 2 - 17) });
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TransformList();
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GUILayout.EndVertical();
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GUILayout.BeginVertical(new GUILayoutOption[] { GUILayout.Width(m_rect.width / 2 - 17) });
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ComponentList();
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GUILayout.EndVertical();
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GUILayout.EndHorizontal(); // end horiz columns
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GameObjectControls();
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GUILayout.EndScrollView();
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m_rect = WindowManager.ResizeWindow(m_rect, windowID);
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GUILayout.EndArea();
|
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}
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private void TransformList()
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{
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GUILayout.BeginVertical(GUI.skin.box, new GUILayoutOption[] { GUILayout.Height(250) });
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GUILayout.BeginVertical(GUI.skin.box, null); // new GUILayoutOption[] { GUILayout.Height(250) });
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m_transformScroll = GUILayout.BeginScrollView(m_transformScroll, GUI.skin.scrollView);
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GUILayout.Label("<b>Children:</b>", null);
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@ -222,7 +245,7 @@ namespace Explorer
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private void ComponentList()
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{
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GUILayout.BeginVertical(GUI.skin.box, new GUILayoutOption[] { GUILayout.Height(250) });
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GUILayout.BeginVertical(GUI.skin.box, null); // new GUILayoutOption[] { GUILayout.Height(250) });
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m_compScroll = GUILayout.BeginScrollView(m_compScroll, GUI.skin.scrollView);
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GUILayout.Label("<b><size=15>Components</size></b>", null);
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@ -232,11 +255,10 @@ namespace Explorer
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m_cachedDestroyList.Clear();
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||||
}
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||||
|
||||
var m_components = new Il2CppSystem.Collections.Generic.List<Component>();
|
||||
m_object.GetComponentsInternal(Il2CppType.Of<Component>(), false, false, true, false, m_components);
|
||||
|
||||
foreach (var component in m_components)
|
||||
{
|
||||
if (!component) continue;
|
||||
|
||||
var ilType = component.GetIl2CppType();
|
||||
if (ilType == ReflectionHelpers.TransformType)
|
||||
{
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||||
@ -248,6 +270,10 @@ namespace Explorer
|
||||
{
|
||||
BehaviourEnabledBtn(component.TryCast<Behaviour>());
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||||
}
|
||||
else
|
||||
{
|
||||
GUILayout.Space(26);
|
||||
}
|
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if (GUILayout.Button("<color=cyan>" + ilType.Name + "</color>", new GUILayoutOption[] { GUILayout.Width(m_rect.width / 2 - 90) }))
|
||||
{
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ReflectObject(component);
|
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@ -259,7 +285,6 @@ namespace Explorer
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||||
GUILayout.EndHorizontal();
|
||||
}
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||||
|
||||
|
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GUI.skin.button.alignment = TextAnchor.MiddleCenter;
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if (m_cachedDestroyList.Count > 0)
|
||||
{
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||||
@ -300,7 +325,7 @@ namespace Explorer
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||||
|
||||
private void GameObjectControls()
|
||||
{
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GUILayout.BeginVertical(GUI.skin.box, new GUILayoutOption[] { GUILayout.Width(530) });
|
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GUILayout.BeginVertical(GUI.skin.box, new GUILayoutOption[] { GUILayout.Width(520) });
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GUILayout.Label("<b><size=15>GameObject Controls</size></b>", null);
|
||||
|
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GUILayout.BeginHorizontal(null);
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||||
@ -309,17 +334,18 @@ namespace Explorer
|
||||
new GUILayoutOption[] { GUILayout.Width(80) });
|
||||
if (m_object.activeSelf != m_active) { m_object.SetActive(m_active); }
|
||||
|
||||
UIHelpers.InstantiateButton(m_object, 100);
|
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UIHelpers.InstantiateButton(m_object, 100);
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||||
|
||||
if (GUILayout.Button("Set DontDestroyOnLoad", new GUILayoutOption[] { GUILayout.Width(170) }))
|
||||
{
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||||
GameObject.DontDestroyOnLoad(m_object);
|
||||
m_object.hideFlags |= HideFlags.DontUnloadUnusedAsset;
|
||||
}
|
||||
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginHorizontal(null);
|
||||
|
||||
if (GUILayout.Button("Remove from parent", new GUILayoutOption[] { GUILayout.Width(160) }))
|
||||
{
|
||||
m_object.transform.parent = null;
|
||||
}
|
||||
m_setParentInput = GUILayout.TextField(m_setParentInput, new GUILayoutOption[] { GUILayout.Width(m_rect.width - 280) });
|
||||
m_setParentInput = GUILayout.TextField(m_setParentInput, null);
|
||||
if (GUILayout.Button("Set Parent", new GUILayoutOption[] { GUILayout.Width(80) }))
|
||||
{
|
||||
if (GameObject.Find(m_setParentInput) is GameObject newparent)
|
||||
@ -331,6 +357,11 @@ namespace Explorer
|
||||
MelonLogger.LogWarning($"Could not find gameobject '{m_setParentInput}'");
|
||||
}
|
||||
}
|
||||
|
||||
if (GUILayout.Button("Detach from parent", new GUILayoutOption[] { GUILayout.Width(160) }))
|
||||
{
|
||||
m_object.transform.parent = null;
|
||||
}
|
||||
GUILayout.EndHorizontal();
|
||||
|
||||
GUILayout.BeginVertical(GUI.skin.box, null);
|
||||
@ -342,7 +373,7 @@ namespace Explorer
|
||||
|
||||
GUILayout.EndVertical();
|
||||
|
||||
if (GUILayout.Button("<color=red><b>Destroy</b></color>", null))
|
||||
if (GUILayout.Button("<color=red><b>Destroy</b></color>", new GUILayoutOption[] { GUILayout.Width(120) }))
|
||||
{
|
||||
GameObject.Destroy(m_object);
|
||||
DestroyWindow();
|
||||
|
@ -12,7 +12,7 @@ namespace Explorer
|
||||
{
|
||||
public class ReflectionWindow : UIWindow
|
||||
{
|
||||
public override string Name { get => "Object Reflection"; set => Name = value; }
|
||||
public override string Name { get => $"Reflection Inspector ({ObjectType.Name})"; }
|
||||
|
||||
public Type ObjectType;
|
||||
|
||||
@ -272,7 +272,7 @@ namespace Explorer
|
||||
|
||||
GUILayout.EndScrollView();
|
||||
|
||||
m_rect = WindowManager.ResizeWindow(m_rect, windowID);
|
||||
m_rect = ResizeDrag.ResizeWindow(m_rect, windowID);
|
||||
|
||||
GUILayout.EndArea();
|
||||
}
|
||||
|
65
src/Windows/ResizeDrag.cs
Normal file
65
src/Windows/ResizeDrag.cs
Normal file
@ -0,0 +1,65 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using UnityEngine;
|
||||
using MelonLoader;
|
||||
|
||||
namespace Explorer
|
||||
{
|
||||
public class ResizeDrag
|
||||
{
|
||||
private static bool RESIZE_FAILED = false;
|
||||
|
||||
private static readonly GUIContent gcDrag = new GUIContent("<-- Drag to resize -->");
|
||||
private static bool isResizing = false;
|
||||
private static Rect m_currentResize;
|
||||
private static int m_currentWindow;
|
||||
|
||||
public static Rect ResizeWindow(Rect _rect, int ID)
|
||||
{
|
||||
if (RESIZE_FAILED) return _rect;
|
||||
|
||||
try
|
||||
{
|
||||
GUILayout.BeginHorizontal(GUI.skin.box, null);
|
||||
|
||||
GUI.skin.label.alignment = TextAnchor.MiddleCenter;
|
||||
GUILayout.Button(gcDrag, GUI.skin.label, new GUILayoutOption[] { GUILayout.Height(15) });
|
||||
|
||||
var r = GUILayoutUtility.GetLastRect();
|
||||
|
||||
Vector2 mouse = GUIUtility.ScreenToGUIPoint(new Vector2(Input.mousePosition.x, Screen.height - Input.mousePosition.y));
|
||||
|
||||
if (r.Contains(mouse) && Input.GetMouseButtonDown(0))
|
||||
{
|
||||
isResizing = true;
|
||||
m_currentWindow = ID;
|
||||
m_currentResize = new Rect(mouse.x, mouse.y, _rect.width, _rect.height);
|
||||
}
|
||||
else if (!Input.GetMouseButton(0))
|
||||
{
|
||||
isResizing = false;
|
||||
}
|
||||
|
||||
if (isResizing && ID == m_currentWindow)
|
||||
{
|
||||
_rect.width = Mathf.Max(100, m_currentResize.width + (mouse.x - m_currentResize.x));
|
||||
_rect.height = Mathf.Max(100, m_currentResize.height + (mouse.y - m_currentResize.y));
|
||||
_rect.xMax = Mathf.Min(Screen.width, _rect.xMax); // modifying xMax affects width, not x
|
||||
_rect.yMax = Mathf.Min(Screen.height, _rect.yMax); // modifying yMax affects height, not y
|
||||
}
|
||||
|
||||
GUILayout.EndHorizontal();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
RESIZE_FAILED = true;
|
||||
MelonLogger.Log("Exception on GuiResize: " + e.GetType() + ", " + e.Message);
|
||||
}
|
||||
|
||||
return _rect;
|
||||
}
|
||||
}
|
||||
}
|
@ -14,7 +14,7 @@ namespace Explorer
|
||||
{
|
||||
public abstract class UIWindow
|
||||
{
|
||||
public abstract string Name { get; set; }
|
||||
public abstract string Name { get; }
|
||||
|
||||
public object Target;
|
||||
|
||||
|
@ -110,8 +110,7 @@ namespace Explorer
|
||||
|
||||
foreach (var window in Windows)
|
||||
{
|
||||
bool equals;
|
||||
equals = ReferenceEquals(obj, window.Target);
|
||||
bool equals = ReferenceEquals(obj, window.Target);
|
||||
|
||||
if (!equals && uObj != null && window.Target is UnityEngine.Object uTarget)
|
||||
{
|
||||
@ -152,55 +151,5 @@ namespace Explorer
|
||||
|
||||
return new_window;
|
||||
}
|
||||
|
||||
// ============= Resize Window Helper ============
|
||||
|
||||
// static readonly GUIContent gcDrag = new GUIContent("<->", "drag to resize");
|
||||
private static readonly GUIContent gcDrag = new GUIContent("<->");
|
||||
private static bool isResizing = false;
|
||||
private static Rect m_currentResize;
|
||||
private static int m_currentWindow;
|
||||
|
||||
public static Rect ResizeWindow(Rect _rect, int ID)
|
||||
{
|
||||
try
|
||||
{
|
||||
GUILayout.BeginHorizontal(null);
|
||||
GUILayout.Space(_rect.width - 35);
|
||||
|
||||
GUILayout.Button(gcDrag, GUI.skin.label, new GUILayoutOption[] { GUILayout.Width(25), GUILayout.Height(25) });
|
||||
|
||||
var r = GUILayoutUtility.GetLastRect();
|
||||
|
||||
Vector2 mouse = GUIUtility.ScreenToGUIPoint(new Vector2(Input.mousePosition.x, Screen.height - Input.mousePosition.y));
|
||||
|
||||
if (r.Contains(mouse) && Input.GetMouseButtonDown(0))
|
||||
{
|
||||
isResizing = true;
|
||||
m_currentWindow = ID;
|
||||
m_currentResize = new Rect(mouse.x, mouse.y, _rect.width, _rect.height);
|
||||
}
|
||||
else if (!Input.GetMouseButton(0))
|
||||
{
|
||||
isResizing = false;
|
||||
}
|
||||
|
||||
if (isResizing && ID == m_currentWindow)
|
||||
{
|
||||
_rect.width = Mathf.Max(100, m_currentResize.width + (mouse.x - m_currentResize.x));
|
||||
_rect.height = Mathf.Max(100, m_currentResize.height + (mouse.y - m_currentResize.y));
|
||||
_rect.xMax = Mathf.Min(Screen.width, _rect.xMax); // modifying xMax affects width, not x
|
||||
_rect.yMax = Mathf.Min(Screen.height, _rect.yMax); // modifying yMax affects height, not y
|
||||
}
|
||||
|
||||
GUILayout.EndHorizontal();
|
||||
}
|
||||
catch //(Exception e)
|
||||
{
|
||||
//MelonLogger.Log("Exception on GuiResize: " + e.GetType() + ", " + e.Message);
|
||||
}
|
||||
|
||||
return _rect;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user