Remove duplicate UIManager.Update call

This commit is contained in:
Sinai 2022-04-12 04:46:04 +10:00
parent 1d1dad5cb1
commit 693f5818be
3 changed files with 2 additions and 6 deletions

View File

@ -62,9 +62,7 @@ The inspector is used to see detailed information on objects of any type and man
### Settings
* You can change the settings via the "Options" tab of the menu, or directly from the config file.
* BepInEx: `BepInEx\config\com.sinai.unityexplorer.cfg`
* MelonLoader: `UserData\MelonPreferences.cfg`
* Standalone `{DLL_location}\UnityExplorer\config.cfg`
* <AssetsFolder>/sinai-dev-UnityExplorer~/config.cfg
# Acknowledgments

View File

@ -15,7 +15,7 @@ namespace UnityExplorer
public static class ExplorerCore
{
public const string NAME = "UnityExplorer";
public const string VERSION = "4.7.0";
public const string VERSION = "4.7.1";
public const string AUTHOR = "Sinai";
public const string GUID = "com.sinai.unityexplorer";
@ -74,8 +74,6 @@ namespace UnityExplorer
// check master toggle
if (InputManager.GetKeyDown(ConfigManager.Master_Toggle.Value))
UIManager.ShowMenu = !UIManager.ShowMenu;
UIManager.Update();
}
// Can be removed eventually. For migration from <4.7.0