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Bump UniverseLib
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using UnityEngine;
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using UnityEngine.UI;
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using UniverseLib;
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using UniverseLib.UI;
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using UniverseLib.UI.Models;
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using UniverseLib.Utility;
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@ -1,6 +1,7 @@
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using System;
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using UnityEngine;
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using UnityEngine.UI;
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using UniverseLib;
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using UniverseLib.UI;
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using UniverseLib.UI.Models;
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using UniverseLib.Utility;
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@ -79,11 +79,11 @@
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<!-- il2cpp nuget -->
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<ItemGroup Condition="'$(Configuration)'=='ML_Cpp_net6' or '$(Configuration)'=='ML_Cpp_net472' or '$(Configuration)'=='STANDALONE_Cpp' or '$(Configuration)'=='BIE_Cpp'">
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<PackageReference Include="Il2CppAssemblyUnhollower.BaseLib" Version="0.4.22" />
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<PackageReference Include="UniverseLib.IL2CPP" Version="1.3.13" />
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<PackageReference Include="UniverseLib.IL2CPP" Version="1.3.14" />
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</ItemGroup>
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<!-- mono nuget -->
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<ItemGroup Condition="'$(Configuration)'=='BIE6_Mono' or '$(Configuration)'=='BIE5_Mono' or '$(Configuration)'=='ML_Mono' or '$(Configuration)'=='STANDALONE_Mono'">
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<PackageReference Include="UniverseLib.Mono" Version="1.3.13" />
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<PackageReference Include="UniverseLib.Mono" Version="1.3.14" />
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</ItemGroup>
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<!-- ~~~~~ ASSEMBLY REFERENCES ~~~~~ -->
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