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sinaioutlander 2020-08-12 03:51:50 +10:00
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[![Version](https://img.shields.io/badge/MelonLoader-0.2.6-green.svg)]()
Simple in-game explorer and debugging tool for IL2CPP Unity games, using MelonLoader.
An in-game explorer and a suite of debugging tools for [IL2CPP](https://docs.unity3d.com/Manual/IL2CPP.html) Unity games, using [MelonLoader](https://github.com/HerpDerpinstine/MelonLoader).
This was designed to be an IL2CPP-compatible equivalent to [Runtime Unity Editor](https://github.com/ManlyMarco/RuntimeUnityEditor).
## Features
* Scene hierarchy explorer
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Written by Sinai.
Credits to ManlyMarco for their [Runtime Unity Editor](https://github.com/ManlyMarco/RuntimeUnityEditor), which I used for the REPL Console and the "Find instances" snippet, and the MCS* version.
<i>* note: I commented out the `SkipVisibilityExt` constructor in `mcs.dll` since it was causing an exception with the Hook it attempted.</i>
Thanks to:
* [ManlyMarco](https://github.com/ManlyMarco) for their [Runtime Unity Editor](https://github.com/ManlyMarco/RuntimeUnityEditor), which I used for the REPL Console and the "Find instances" snippet, and the UI style.
* [denikson](https://github.com/denikson) for [mcs-unity](https://github.com/denikson/mcs-unity). I commented out the `SkipVisibilityExt` constructor in `mcs.dll` since it was causing an exception with the Hook it attempted.