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Update README.md
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@ -110,7 +110,8 @@ The inspector is used to see detailed information on objects of any type and man
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* Automatic updating is not enabled by default, and you must press Apply for any changes you make to take effect.
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* Press the `▼` button to expand certain values such as strings, enums, lists, dictionaries, some structs, etc
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* Use the filters at the top to quickly find the members you are looking for
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* For `Texture2D` objects, there is a `View Texture` button at the top of the inspector which lets you view it and save it as a PNG file. Currently there are no other similar helpers yet, but I may add more at some point for Mesh, Sprite, Material, etc
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* For `Texture2D`, `Image, `Sprite` and `Material` objects, there is a `View Texture` button at the top of the inspector which lets you view the Texture(s) and save them as a PNG file.
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* For `AudioClip` objects there is a `Show Player` button which opens an audio player widget. For clips which are loaded as `DecompressOnLoad`, there is also a button to save them to a `.wav` file.
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### C# Console
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