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Move RuntimeProvider.Init to after config is loaded
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5e326916a2
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@ -17,7 +17,7 @@ namespace UnityExplorer
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public class ExplorerCore
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public class ExplorerCore
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{
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{
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public const string NAME = "UnityExplorer";
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public const string NAME = "UnityExplorer";
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public const string VERSION = "3.2.7";
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public const string VERSION = "3.2.8";
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public const string AUTHOR = "Sinai";
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public const string AUTHOR = "Sinai";
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public const string GUID = "com.sinai.unityexplorer";
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public const string GUID = "com.sinai.unityexplorer";
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@ -44,13 +44,13 @@ namespace UnityExplorer
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Instance = this;
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Instance = this;
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RuntimeProvider.Init();
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if (!Directory.Exists(EXPLORER_FOLDER))
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if (!Directory.Exists(EXPLORER_FOLDER))
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Directory.CreateDirectory(EXPLORER_FOLDER);
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Directory.CreateDirectory(EXPLORER_FOLDER);
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ExplorerConfig.OnLoad();
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ExplorerConfig.OnLoad();
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RuntimeProvider.Init();
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InputManager.Init();
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InputManager.Init();
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CursorUnlocker.Init();
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CursorUnlocker.Init();
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