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# Explorer
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[![Version](https://img.shields.io/badge/MelonLoader-0.2.7.1-green.svg)](https://github.com/HerpDerpinstine/MelonLoader) [![Version](https://img.shields.io/badge/BepInEx-5.3.0-green.svg)](https://github.com/BepInEx/BepInEx)
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<p align="center">
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<img align="center" src="icon.png">
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</p>
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## Current status
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| Mod Loader | Il2Cpp | Mono |
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| ----------- | ------ | ---- |
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| MelonLoader | ✔ | ✔ |
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| BepInEx | <b>?</b> (WIP) | ✔ |
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| Mod Loader | Il2Cpp | Mono | Mono (.NET 3.5) |
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| ----------- | ------ | ---- | ---- |
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| [![Version](https://img.shields.io/badge/MelonLoader-0.2.7.1-green.svg)](https://github.com/HerpDerpinstine/MelonLoader) | ✔️ [link](https://github.com/sinai-dev/Explorer/releases/latest/download/Explorer.MelonLoader.Il2Cpp.zip) | ✔️ [link](https://github.com/sinai-dev/Explorer/releases/latest/download/Explorer.MelonLoader.Mono.zip) | ✔️ [link](https://github.com/sinai-dev/Explorer/releases/latest/download/Explorer.MelonLoader.Mono.NET35.zip) |
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| [![Version](https://img.shields.io/badge/BepInEx-5.3.0-green.svg)](https://github.com/BepInEx/BepInEx) | ❔ [link](https://github.com/sinai-dev/Explorer/releases/latest/download/Explorer.BepInEx.Il2Cpp.zip) | ✔️ [link](https://github.com/sinai-dev/Explorer/releases/latest/download/Explorer.BepInEx.Mono.zip) | ✔️ [link](https://github.com/sinai-dev/Explorer/releases/latest/download/Explorer.BepInEx.Mono.NET35.zip) |
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<b>IL2CPP Issues:</b>
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* .NET 3.5 is not currently supported (Unity 5.6.1 and older), this might change in the future.
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### MelonLoader
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Requires [MelonLoader](https://github.com/HerpDerpinstine/MelonLoader) to be installed for your game.
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1. Download the relevant <b>Explorer_MelonLoader_.zip</b> from [Releases](https://github.com/sinai-dev/Explorer/releases).
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1. Download the relevant <b>Explorer_MelonLoader_.zip</b> from above.
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2. Unzip the file into the `Mods` folder in your game's installation directory, created by MelonLoader.
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3. Make sure it's not in a sub-folder, `Explorer.dll` and `mcs.dll` should be directly in the `Mods\` folder.
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### BepInEx
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Requires [BepInEx](https://github.com/BepInEx/BepInEx) to be installed for your game.
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1. Download the relevant <b>Explorer_BepInEx_.zip</b> from [Releases](https://github.com/sinai-dev/Explorer/releases).
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1. Download the relevant <b>Explorer_BepInEx_.zip</b> from above.
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2. Unzip the file into the `BepInEx\plugins\` folder in your game's installation directory, created by BepInEx.
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3. Make sure it's not in a sub-folder, `Explorer.dll` and `mcs.dll` should be directly in the `plugins\` folder.
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@ -132,7 +130,7 @@ Explorer can force the mouse to be visible and unlocked when the menu is open, i
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For example:
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```csharp
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using Explorer;
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using Harmony;
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using Harmony; // or 'using HarmonyLib;' for BepInEx
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// ...
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[HarmonyPatch(typeof(MyGame.MenuClass), nameof(MyGame.MenuClass.CursorUpdate)]
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public class MenuClass_CursorUpdate
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