mirror of
https://github.com/sinai-dev/UnityExplorer.git
synced 2024-12-22 09:38:53 +08:00
Add BepInEx Il2CppInterop build
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27
build.ps1
27
build.ps1
@ -12,7 +12,7 @@ Remove-Item $Path/UnhollowerBaseLib.dll
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New-Item -Path "$Path" -Name "Mods" -ItemType "directory" -Force
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Move-Item -Path $Path/UnityExplorer.ML.IL2CPP.net6preview.dll -Destination $Path/Mods -Force
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New-Item -Path "$Path" -Name "UserLibs" -ItemType "directory" -Force
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Move-Item -Path $Path/UniverseLib.IL2CPP.dll -Destination $Path/UserLibs -Force
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Move-Item -Path $Path/UniverseLib.IL2CPP.Unhollower.dll -Destination $Path/UserLibs -Force
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# (create zip archive)
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Remove-Item $Path/../UnityExplorer.MelonLoader.IL2CPP.net6preview.zip -ErrorAction SilentlyContinue
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7z a $Path/../UnityExplorer.MelonLoader.IL2CPP.net6preview.zip .\$Path\*
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@ -30,7 +30,7 @@ Remove-Item $Path/UnhollowerBaseLib.dll
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New-Item -Path "$Path" -Name "Mods" -ItemType "directory" -Force
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Move-Item -Path $Path/UnityExplorer.ML.IL2CPP.dll -Destination $Path/Mods -Force
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New-Item -Path "$Path" -Name "UserLibs" -ItemType "directory" -Force
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Move-Item -Path $Path/UniverseLib.IL2CPP.dll -Destination $Path/UserLibs -Force
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Move-Item -Path $Path/UniverseLib.IL2CPP.Unhollower.dll -Destination $Path/UserLibs -Force
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# (create zip archive)
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Remove-Item $Path/../UnityExplorer.MelonLoader.IL2CPP.zip -ErrorAction SilentlyContinue
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7z a $Path/../UnityExplorer.MelonLoader.IL2CPP.zip .\$Path\*
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@ -64,11 +64,32 @@ Remove-Item $Path/UnhollowerBaseLib.dll
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New-Item -Path "$Path" -Name "plugins" -ItemType "directory" -Force
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New-Item -Path "$Path" -Name "plugins/sinai-dev-UnityExplorer" -ItemType "directory" -Force
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Move-Item -Path $Path/UnityExplorer.BIE.IL2CPP.dll -Destination $Path/plugins/sinai-dev-UnityExplorer -Force
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Move-Item -Path $Path/UniverseLib.IL2CPP.dll -Destination $Path/plugins/sinai-dev-UnityExplorer -Force
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Move-Item -Path $Path/UniverseLib.IL2CPP.Unhollower.dll -Destination $Path/plugins/sinai-dev-UnityExplorer -Force
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# (create zip archive)
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Remove-Item $Path/../UnityExplorer.BepInEx.IL2CPP.zip -ErrorAction SilentlyContinue
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7z a $Path/../UnityExplorer.BepInEx.IL2CPP.zip .\$Path\*
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# ----------- BepInEx IL2CPP CoreCLR -----------
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dotnet build src/UnityExplorer.sln -c Release_BIE_CoreCLR
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$Path = "Release/UnityExplorer.BepInEx.IL2CPP.CoreCLR"
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# ILRepack
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lib/ILRepack.exe /target:library /lib:lib/net472 /lib:lib/net6/ /lib:lib/interop/ /lib:$Path /internalize /out:$Path/UnityExplorer.BIE.IL2CPP.CoreCLR.dll $Path/UnityExplorer.BIE.IL2CPP.CoreCLR.dll $Path/mcs.dll $Path/Tomlet.dll
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# (cleanup and move files)
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Remove-Item $Path/Tomlet.dll
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Remove-Item $Path/mcs.dll
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Remove-Item $Path/Iced.dll
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Remove-Item $Path/Il2CppInterop.Common.dll
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Remove-Item $Path/Il2CppInterop.Runtime.dll
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Remove-Item $Path/Microsoft.Extensions.Logging.Abstractions.dll
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Remove-Item $Path/UnityExplorer.BIE.IL2CPP.CoreCLR.deps.json
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New-Item -Path "$Path" -Name "plugins" -ItemType "directory" -Force
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New-Item -Path "$Path" -Name "plugins/sinai-dev-UnityExplorer" -ItemType "directory" -Force
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Move-Item -Path $Path/UnityExplorer.BIE.IL2CPP.CoreCLR.dll -Destination $Path/plugins/sinai-dev-UnityExplorer -Force
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Move-Item -Path $Path/UniverseLib.IL2CPP.Interop.dll -Destination $Path/plugins/sinai-dev-UnityExplorer -Force
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# (create zip archive)
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Remove-Item $Path/../UnityExplorer.BepInEx.IL2CPP.CoreCLR.zip -ErrorAction SilentlyContinue
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7z a $Path/../UnityExplorer.BepInEx.IL2CPP.CoreCLR.zip .\$Path\*
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# ----------- BepInEx 5 Mono -----------
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dotnet build src/UnityExplorer.sln -c Release_BIE5_Mono
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$Path = "Release/UnityExplorer.BepInEx5.Mono"
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BIN
lib/interop/Il2CppSystem.Core.dll
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lib/interop/Il2CppSystem.Core.dll
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lib/interop/Il2Cppmscorlib.dll
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lib/interop/Il2Cppmscorlib.dll
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lib/interop/UnityEngine.AssetBundleModule.dll
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lib/interop/UnityEngine.AssetBundleModule.dll
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lib/interop/UnityEngine.AudioModule.dll
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lib/interop/UnityEngine.AudioModule.dll
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lib/interop/UnityEngine.CoreModule.dll
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lib/interop/UnityEngine.CoreModule.dll
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lib/interop/UnityEngine.IMGUIModule.dll
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lib/interop/UnityEngine.IMGUIModule.dll
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lib/interop/UnityEngine.PhysicsModule.dll
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lib/interop/UnityEngine.PhysicsModule.dll
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lib/interop/UnityEngine.TextRenderingModule.dll
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lib/interop/UnityEngine.TextRenderingModule.dll
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lib/interop/UnityEngine.UI.dll
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lib/interop/UnityEngine.UI.dll
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lib/interop/UnityEngine.UIModule.dll
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lib/interop/UnityEngine.UIModule.dll
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lib/interop/UnityEngine.dll
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lib/interop/UnityEngine.dll
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@ -1,6 +1,10 @@
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using UnityExplorer.UI;
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#if CPP
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#if UNHOLLOWER
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using UnhollowerRuntimeLib;
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#else
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using Il2CppInterop.Runtime.Injection;
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#endif
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#endif
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namespace UnityExplorer
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@ -19,7 +19,7 @@ namespace UnityExplorer
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public static class ExplorerCore
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{
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public const string NAME = "UnityExplorer";
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public const string VERSION = "4.8.2";
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public const string VERSION = "4.9.0";
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public const string AUTHOR = "Sinai";
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public const string GUID = "com.sinai.unityexplorer";
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@ -77,7 +77,9 @@ namespace UnityExplorer
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{
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// check master toggle
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if (InputManager.GetKeyDown(ConfigManager.Master_Toggle.Value))
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{
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UIManager.ShowMenu = !UIManager.ShowMenu;
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}
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}
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@ -6,7 +6,6 @@ using UnityExplorer.Config;
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using UnityExplorer.Loader.BIE;
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#if CPP
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using BepInEx.IL2CPP;
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using UnhollowerRuntimeLib;
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#endif
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namespace UnityExplorer
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@ -29,8 +28,14 @@ namespace UnityExplorer
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#else
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=> Log;
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#endif
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public string UnhollowedModulesFolder => Path.Combine(Paths.BepInExRootPath, "unhollowed");
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const string IL2CPP_LIBS_FOLDER =
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#if UNHOLLOWER
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"unhollowed"
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#else
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"interop"
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#endif
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;
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public string UnhollowedModulesFolder => Path.Combine(Paths.BepInExRootPath, IL2CPP_LIBS_FOLDER);
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public ConfigHandler ConfigHandler => _configHandler;
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private BepInExConfigHandler _configHandler;
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@ -1,8 +1,13 @@
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using System.Collections;
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#if CPP
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#if INTEROP
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using Il2CppInterop.Runtime.InteropTypes.Arrays;
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using Il2CppInterop.Runtime;
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#else
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using UnhollowerRuntimeLib;
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using UnhollowerBaseLib;
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#endif
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#endif
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namespace UnityExplorer.Tests
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{
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@ -253,7 +258,7 @@ namespace UnityExplorer.Tests
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}
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ExplorerCore.Log($"IL2CPP 9: Il2Cpp struct array of ints");
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IL2CPP_structArray = new UnhollowerBaseLib.Il2CppStructArray<int>(5);
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IL2CPP_structArray = new Il2CppStructArray<int>(5);
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IL2CPP_structArray[0] = 0;
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IL2CPP_structArray[1] = 1;
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IL2CPP_structArray[2] = 2;
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@ -261,7 +266,7 @@ namespace UnityExplorer.Tests
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IL2CPP_structArray[4] = 4;
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ExplorerCore.Log($"IL2CPP 10: Il2Cpp reference array of boxed objects");
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IL2CPP_ReferenceArray = new UnhollowerBaseLib.Il2CppReferenceArray<Il2CppSystem.Object>(3);
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IL2CPP_ReferenceArray = new Il2CppReferenceArray<Il2CppSystem.Object>(3);
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IL2CPP_ReferenceArray[0] = new Il2CppSystem.Int32 { m_value = 5 }.BoxIl2CppObject();
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IL2CPP_ReferenceArray[1] = null;
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IL2CPP_ReferenceArray[2] = (Il2CppSystem.String)"whats up";
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@ -1,6 +1,12 @@
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using UniverseLib.Input;
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using UniverseLib.UI;
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using UniverseLib.UI.Models;
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#if UNHOLLOWER
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using UnhollowerRuntimeLib;
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#endif
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#if INTEROP
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using Il2CppInterop.Runtime.Injection;
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#endif
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namespace UnityExplorer.UI.Panels
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{
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@ -324,7 +330,7 @@ namespace UnityExplorer.UI.Panels
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#if CPP
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static FreeCamBehaviour()
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{
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UnhollowerRuntimeLib.ClassInjector.RegisterTypeInIl2Cpp<FreeCamBehaviour>();
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ClassInjector.RegisterTypeInIl2Cpp<FreeCamBehaviour>();
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}
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public FreeCamBehaviour(IntPtr ptr) : base(ptr) { }
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@ -1,6 +1,12 @@
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using HarmonyLib;
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using UniverseLib.UI;
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using UniverseLib.UI.Models;
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#if UNHOLLOWER
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using IL2CPPUtils = UnhollowerBaseLib.UnhollowerUtils;
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#endif
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#if INTEROP
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using IL2CPPUtils = Il2CppInterop.Common.Il2CppInteropUtils;
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#endif
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namespace UnityExplorer.UI.Widgets
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{
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@ -90,7 +96,7 @@ namespace UnityExplorer.UI.Widgets
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{
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MethodInfo target = typeof(Time).GetProperty("timeScale").GetSetMethod();
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#if CPP
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if (UnhollowerBaseLib.UnhollowerUtils.GetIl2CppMethodInfoPointerFieldForGeneratedMethod(target) == null)
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if (IL2CPPUtils.GetIl2CppMethodInfoPointerFieldForGeneratedMethod(target) == null)
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return;
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#endif
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ExplorerCore.Harmony.Patch(target,
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@ -5,6 +5,15 @@ using UnityExplorer.Inspectors;
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using UniverseLib.UI;
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using UniverseLib.UI.Models;
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using UniverseLib.UI.ObjectPool;
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#if CPP
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#if INTEROP
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using Il2CppInterop.Runtime;
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using Il2CppInterop.Runtime.InteropTypes.Arrays;
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#else
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using UnhollowerRuntimeLib;
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using UnhollowerBaseLib;
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#endif
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#endif
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namespace UnityExplorer.UI.Widgets
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{
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@ -146,7 +155,7 @@ namespace UnityExplorer.UI.Widgets
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AudioPlayerObject.hideFlags = HideFlags.HideAndDontSave;
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AudioPlayerObject.transform.position = new(int.MinValue, int.MinValue); // move it as far away as possible
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#if CPP
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Source = AudioPlayerObject.AddComponent(UnhollowerRuntimeLib.Il2CppType.Of<AudioSource>()).TryCast<AudioSource>();
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Source = AudioPlayerObject.AddComponent(Il2CppType.Of<AudioSource>()).TryCast<AudioSource>();
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#else
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Source = AudioPlayerObject.AddComponent<AudioSource>();
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#endif
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@ -265,7 +274,7 @@ namespace UnityExplorer.UI.Widgets
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}
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}
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#region SavWav
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#region SavWav
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// Copyright (c) 2012 Calvin Rien
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// http://the.darktable.com
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@ -320,7 +329,7 @@ namespace UnityExplorer.UI.Widgets
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static void ConvertAndWrite(FileStream fileStream, AudioClip clip)
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{
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#if CPP
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UnhollowerBaseLib.Il2CppStructArray<float> samples = new float[clip.samples * clip.channels];
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Il2CppStructArray<float> samples = new float[clip.samples * clip.channels];
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AudioClip.GetData(clip, samples, clip.samples, 0);
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#else
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float[] samples = new float[clip.samples * clip.channels];
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@ -396,6 +405,6 @@ namespace UnityExplorer.UI.Widgets
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stream.Seek(0, SeekOrigin.Begin);
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}
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#endregion
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#endregion
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}
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}
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@ -11,21 +11,21 @@
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<DebugType>none</DebugType>
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<RootNamespace>UnityExplorer</RootNamespace>
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<LangVersion>10.0</LangVersion>
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<Configurations>BIE_Cpp;BIE5_Mono;BIE6_Mono;ML_Cpp_net6;ML_Mono;STANDALONE_Mono;STANDALONE_Cpp;ML_Cpp_net472</Configurations>
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<Configurations>BIE_Cpp;BIE_Cpp_CoreCLR;BIE5_Mono;BIE6_Mono;ML_Cpp_net6;ML_Cpp_net472;ML_Mono;STANDALONE_Mono;STANDALONE_Cpp</Configurations>
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</PropertyGroup>
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<!-- ~~~~~ CONFIGURATIONS ~~~~~ -->
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<!-- ML IL2CPP net6 -->
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<PropertyGroup Condition="'$(Configuration)'=='ML_Cpp_net6'">
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<TargetFramework>net6</TargetFramework>
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<OutputPath>..\Release\UnityExplorer.MelonLoader.IL2CPP.net6preview\</OutputPath>
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<DefineConstants>CPP,ML</DefineConstants>
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<DefineConstants>CPP,ML,UNHOLLOWER</DefineConstants>
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<AssemblyName>UnityExplorer.ML.IL2CPP.net6preview</AssemblyName>
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</PropertyGroup>
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<!-- ML IL2CPP net472 (TEMP) -->
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<PropertyGroup Condition="'$(Configuration)'=='ML_Cpp_net472'">
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<TargetFramework>net472</TargetFramework>
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<OutputPath>..\Release\UnityExplorer.MelonLoader.IL2CPP\</OutputPath>
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<DefineConstants>CPP,ML</DefineConstants>
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<DefineConstants>CPP,ML,UNHOLLOWER</DefineConstants>
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<AssemblyName>UnityExplorer.ML.IL2CPP</AssemblyName>
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</PropertyGroup>
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<!-- ML MONO -->
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@ -39,9 +39,16 @@
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<PropertyGroup Condition="'$(Configuration)'=='BIE_Cpp'">
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<TargetFramework>net472</TargetFramework>
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<OutputPath>..\Release\UnityExplorer.BepInEx.IL2CPP\</OutputPath>
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<DefineConstants>CPP,BIE,BIE6</DefineConstants>
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<DefineConstants>CPP,BIE,BIE6,UNHOLLOWER</DefineConstants>
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<AssemblyName>UnityExplorer.BIE.IL2CPP</AssemblyName>
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</PropertyGroup>
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<!-- BEPINEX IL2CPP CoreCLR -->
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<PropertyGroup Condition="'$(Configuration)'=='BIE_Cpp_CoreCLR'">
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<TargetFramework>net6</TargetFramework>
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<OutputPath>..\Release\UnityExplorer.BepInEx.IL2CPP.CoreCLR\</OutputPath>
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<DefineConstants>CPP,BIE,BIE6,INTEROP</DefineConstants>
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<AssemblyName>UnityExplorer.BIE.IL2CPP.CoreCLR</AssemblyName>
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</PropertyGroup>
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<!-- BEPINEX 6 MONO -->
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<PropertyGroup Condition="'$(Configuration)'=='BIE6_Mono'">
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<TargetFramework>net35</TargetFramework>
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@ -56,18 +63,18 @@
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<DefineConstants>MONO,BIE,BIE5</DefineConstants>
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<AssemblyName>UnityExplorer.BIE5.Mono</AssemblyName>
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</PropertyGroup>
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<!-- STANDALONE IL2CPP -->
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<!-- STANDALONE Mono -->
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<PropertyGroup Condition="'$(Configuration)'=='STANDALONE_Mono'">
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<TargetFramework>net35</TargetFramework>
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<OutputPath>..\Release\UnityExplorer.Standalone.Mono\</OutputPath>
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<DefineConstants>MONO,STANDALONE</DefineConstants>
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<AssemblyName>UnityExplorer.STANDALONE.Mono</AssemblyName>
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</PropertyGroup>
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<!-- STANDALONE MONO -->
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<!-- STANDALONE Il2Cpp -->
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<PropertyGroup Condition="'$(Configuration)'=='STANDALONE_Cpp'">
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<TargetFramework>net472</TargetFramework>
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<OutputPath>..\Release\UnityExplorer.Standalone.IL2CPP\</OutputPath>
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<DefineConstants>CPP,STANDALONE</DefineConstants>
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<DefineConstants>CPP,STANDALONE,UNHOLLOWER</DefineConstants>
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<AssemblyName>UnityExplorer.STANDALONE.IL2CPP</AssemblyName>
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</PropertyGroup>
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@ -79,11 +86,16 @@
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<!-- il2cpp nuget -->
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<ItemGroup Condition="'$(Configuration)'=='ML_Cpp_net6' or '$(Configuration)'=='ML_Cpp_net472' or '$(Configuration)'=='STANDALONE_Cpp' or '$(Configuration)'=='BIE_Cpp'">
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<PackageReference Include="Il2CppAssemblyUnhollower.BaseLib" Version="0.4.22" />
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<PackageReference Include="UniverseLib.IL2CPP" Version="1.4.3" />
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<PackageReference Include="UniverseLib.IL2CPP.Unhollower" Version="1.5.1" />
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</ItemGroup>
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<ItemGroup Condition="'$(Configuration)'=='BIE_Cpp_CoreCLR'">
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<PackageReference Include="Il2CppInterop.Common" Version="1.0.0" />
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<PackageReference Include="Il2CppInterop.Runtime" Version="1.0.0" />
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<PackageReference Include="UniverseLib.IL2CPP.Interop" Version="1.5.1" />
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</ItemGroup>
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<!-- mono nuget -->
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<ItemGroup Condition="'$(Configuration)'=='BIE6_Mono' or '$(Configuration)'=='BIE5_Mono' or '$(Configuration)'=='ML_Mono' or '$(Configuration)'=='STANDALONE_Mono'">
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<PackageReference Include="UniverseLib.Mono" Version="1.4.3" />
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<PackageReference Include="UniverseLib.Mono" Version="1.5.1" />
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</ItemGroup>
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<!-- ~~~~~ ASSEMBLY REFERENCES ~~~~~ -->
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@ -134,7 +146,7 @@
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</Reference>
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</ItemGroup>
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<!-- BepInEx Il2Cpp -->
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<ItemGroup Condition="'$(Configuration)'=='BIE_Cpp'">
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<ItemGroup Condition="'$(Configuration)'=='BIE_Cpp' or '$(Configuration)'=='BIE_Cpp_CoreCLR'">
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<Reference Include="BepInEx">
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<HintPath>..\lib\net472\BepInEx.Core.dll</HintPath>
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<Private>False</Private>
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@ -155,7 +167,7 @@
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<Private>False</Private>
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</Reference>
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</ItemGroup>
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<!-- Il2Cpp -->
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<!-- Il2Cpp Unhollower -->
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<ItemGroup Condition="'$(Configuration)'=='ML_Cpp_net6' or '$(Configuration)'=='ML_Cpp_net472' or '$(Configuration)'=='STANDALONE_Cpp' or '$(Configuration)'=='BIE_Cpp'">
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<Reference Include="Il2Cppmscorlib">
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<HintPath>..\lib\unhollowed\Il2Cppmscorlib.dll</HintPath>
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@ -198,4 +210,47 @@
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<Private>False</Private>
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</Reference>
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</ItemGroup>
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<!-- Il2Cpp Interop -->
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<ItemGroup Condition="'$(Configuration)'=='BIE_Cpp_CoreCLR'">
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<Reference Include="Il2Cppmscorlib">
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<HintPath>..\lib\interop\Il2Cppmscorlib.dll</HintPath>
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<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="Il2CppSystem.Core">
|
||||
<HintPath>..\lib\interop\Il2CppSystem.Core.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine">
|
||||
<HintPath>..\lib\interop\UnityEngine.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AudioModule">
|
||||
<HintPath>..\lib\interop\UnityEngine.AudioModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.CoreModule">
|
||||
<HintPath>..\lib\interop\UnityEngine.CoreModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.PhysicsModule">
|
||||
<HintPath>..\lib\interop\UnityEngine.PhysicsModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TextRenderingModule">
|
||||
<HintPath>..\lib\interop\UnityEngine.TextRenderingModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UI">
|
||||
<HintPath>..\lib\interop\UnityEngine.UI.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UIModule">
|
||||
<HintPath>..\lib\interop\UnityEngine.UIModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.IMGUIModule">
|
||||
<HintPath>..\lib\interop\UnityEngine.IMGUIModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
</Project>
|
@ -8,6 +8,7 @@ EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Release_BIE_Cpp|Any CPU = Release_BIE_Cpp|Any CPU
|
||||
Release_BIE_CoreCLR|Any CPU = Release_BIE_CoreCLR|Any CPU
|
||||
Release_BIE5_Mono|Any CPU = Release_BIE5_Mono|Any CPU
|
||||
Release_BIE6_Mono|Any CPU = Release_BIE6_Mono|Any CPU
|
||||
Release_ML_Cpp_net472|Any CPU = Release_ML_Cpp_net472|Any CPU
|
||||
@ -19,6 +20,8 @@ Global
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{B21DBDE3-5D6F-4726-93AB-CC3CC68BAE7D}.Release_BIE_Cpp|Any CPU.ActiveCfg = BIE_Cpp|Any CPU
|
||||
{B21DBDE3-5D6F-4726-93AB-CC3CC68BAE7D}.Release_BIE_Cpp|Any CPU.Build.0 = BIE_Cpp|Any CPU
|
||||
{B21DBDE3-5D6F-4726-93AB-CC3CC68BAE7D}.Release_BIE_CoreCLR|Any CPU.ActiveCfg = BIE_Cpp_CoreCLR|Any CPU
|
||||
{B21DBDE3-5D6F-4726-93AB-CC3CC68BAE7D}.Release_BIE_CoreCLR|Any CPU.Build.0 = BIE_Cpp_CoreCLR|Any CPU
|
||||
{B21DBDE3-5D6F-4726-93AB-CC3CC68BAE7D}.Release_BIE5_Mono|Any CPU.ActiveCfg = BIE5_Mono|Any CPU
|
||||
{B21DBDE3-5D6F-4726-93AB-CC3CC68BAE7D}.Release_BIE5_Mono|Any CPU.Build.0 = BIE5_Mono|Any CPU
|
||||
{B21DBDE3-5D6F-4726-93AB-CC3CC68BAE7D}.Release_BIE6_Mono|Any CPU.ActiveCfg = BIE6_Mono|Any CPU
|
||||
|
Loading…
Reference in New Issue
Block a user