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Universal Runtime Inspector/Explorer for Unity IL2CPP games.
## Features
* Scene exploration (traverse in the same way as the Unity Editor)
* Inspect GameObjects/Transforms and manipulate them
* Inspect any object with Reflection, set primitive values, etc
* REPL Console for executing on-the-fly code
## Credits
Written by Sinai.
Credits to ManlyMarco for his [Runtime Unity Editor](https://github.com/ManlyMarco/RuntimeUnityEditor), which I used for the REPL Console and the "Find instances" snippet, and used the same MCS that he uses*.
<i>* note: I commented out the `SkipVisibilityExt` constructor since it was causing an exception for some reason.</i>
## How to install
This requires [MelonLoader](https://github.com/HerpDerpinstine/MelonLoader) to be installed for your game.
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[![](https://i.imgur.com/F9ZfMvz.png)]()
REPL console.
[![](https://i.imgur.com/14Dbtf8.png)]()