This commit is contained in:
sinaioutlander 2020-09-13 17:29:01 +10:00
parent fbf9859e0f
commit 11cbd24a6a
4 changed files with 97 additions and 58 deletions

View File

@ -416,21 +416,17 @@ namespace Explorer
}
GUILayout.BeginHorizontal(null);
if (cm != null)
if (GUILayout.Button(EVALUATE_LABEL, new GUILayoutOption[] { GUILayout.Width(70) }))
{
if (GUILayout.Button(EVALUATE_LABEL, new GUILayoutOption[] { GUILayout.Width(70) }))
if (cm != null)
{
cm.Evaluate();
}
}
else
{
if (GUILayout.Button(EVALUATE_LABEL, new GUILayoutOption[] { GUILayout.Width(70) }))
else
{
UpdateValue();
}
}
if (GUILayout.Button("Cancel", new GUILayoutOption[] { GUILayout.Width(70) }))
{
m_isEvaluating = false;

View File

@ -56,7 +56,6 @@ namespace Explorer
public override void OnUpdate()
{
// Check main toggle key input
if (InputHelper.GetKeyDown(ModConfig.Instance.Main_Menu_Toggle))
{
ShowMenu = !ShowMenu;

View File

@ -12,10 +12,12 @@ namespace Explorer
public class GameObjectWindow : UIWindow
{
public override string Title => WindowManager.TabView
? $"<color=cyan>[G]</color> {m_object.name}"
: $"GameObject Inspector ({m_object.name})";
? $"<color=cyan>[G]</color> {TargetGO.name}"
: $"GameObject Inspector ({TargetGO.name})";
public GameObject m_object;
public GameObject TargetGO;
private bool m_hideControls;
// gui element holders
private string m_name;
@ -23,11 +25,11 @@ namespace Explorer
private Transform[] m_children;
private Vector2 m_transformScroll = Vector2.zero;
private PageHelper ChildPages = new PageHelper();
private readonly PageHelper ChildPages = new PageHelper();
private Component[] m_components;
private Vector2 m_compScroll = Vector2.zero;
private PageHelper CompPages = new PageHelper();
private readonly PageHelper CompPages = new PageHelper();
private readonly Vector3[] m_cachedInput = new Vector3[3];
private float m_translateAmount = 0.3f;
@ -42,7 +44,7 @@ namespace Explorer
private bool m_localContext;
private readonly List<Component> m_cachedDestroyList = new List<Component>();
//private string m_addComponentInput = "";
private string m_addComponentInput = "";
private string m_setParentInput = "Enter a GameObject name or path";
@ -52,12 +54,12 @@ namespace Explorer
if (targetType == typeof(GameObject))
{
m_object = Target as GameObject;
TargetGO = Target as GameObject;
return true;
}
else if (targetType == typeof(Transform))
{
m_object = (Target as Transform).gameObject;
TargetGO = (Target as Transform).gameObject;
return true;
}
@ -73,10 +75,10 @@ namespace Explorer
return;
}
m_name = m_object.name;
m_scene = string.IsNullOrEmpty(m_object.scene.name)
m_name = TargetGO.name;
m_scene = string.IsNullOrEmpty(TargetGO.scene.name)
? "None (Asset/Resource)"
: m_object.scene.name;
: TargetGO.scene.name;
CacheTransformValues();
@ -87,15 +89,15 @@ namespace Explorer
{
if (m_localContext)
{
m_cachedInput[0] = m_object.transform.localPosition;
m_cachedInput[1] = m_object.transform.localEulerAngles;
m_cachedInput[0] = TargetGO.transform.localPosition;
m_cachedInput[1] = TargetGO.transform.localEulerAngles;
}
else
{
m_cachedInput[0] = m_object.transform.position;
m_cachedInput[1] = m_object.transform.eulerAngles;
m_cachedInput[0] = TargetGO.transform.position;
m_cachedInput[1] = TargetGO.transform.eulerAngles;
}
m_cachedInput[2] = m_object.transform.localScale;
m_cachedInput[2] = TargetGO.transform.localScale;
}
public override void Update()
@ -118,7 +120,7 @@ namespace Explorer
}
}
if (!m_object && !GetObjectAsGameObject())
if (!TargetGO && !GetObjectAsGameObject())
{
throw new Exception("Object is null!");
}
@ -127,22 +129,22 @@ namespace Explorer
{
if (m_localContext)
{
m_object.transform.localPosition = m_frozenPosition;
m_object.transform.localRotation = m_frozenRotation;
TargetGO.transform.localPosition = m_frozenPosition;
TargetGO.transform.localRotation = m_frozenRotation;
}
else
{
m_object.transform.position = m_frozenPosition;
m_object.transform.rotation = m_frozenRotation;
TargetGO.transform.position = m_frozenPosition;
TargetGO.transform.rotation = m_frozenRotation;
}
m_object.transform.localScale = m_frozenScale;
TargetGO.transform.localScale = m_frozenScale;
}
// update child objects
var childList = new List<Transform>();
for (int i = 0; i < m_object.transform.childCount; i++)
for (int i = 0; i < TargetGO.transform.childCount; i++)
{
childList.Add(m_object.transform.GetChild(i));
childList.Add(TargetGO.transform.GetChild(i));
}
childList.Sort((a, b) => b.childCount.CompareTo(a.childCount));
m_children = childList.ToArray();
@ -151,7 +153,7 @@ namespace Explorer
// update components
var compList = new Il2CppSystem.Collections.Generic.List<Component>();
m_object.GetComponentsInternal(ReflectionHelpers.ComponentType, true, false, true, false, compList);
TargetGO.GetComponentsInternal(ReflectionHelpers.ComponentType, true, false, true, false, compList);
m_components = compList.ToArray();
@ -221,7 +223,7 @@ namespace Explorer
{
if (GUILayout.Button("<color=#00FF00>Send to Scene View</color>", new GUILayoutOption[] { GUILayout.Width(150) }))
{
ScenePage.Instance.SetTransformTarget(m_object.transform);
ScenePage.Instance.SetTransformTarget(TargetGO.transform);
MainMenu.SetCurrentPage(0);
}
}
@ -233,12 +235,12 @@ namespace Explorer
GUILayout.BeginHorizontal(null);
GUILayout.Label("Path:", new GUILayoutOption[] { GUILayout.Width(50) });
string pathlabel = m_object.transform.GetGameObjectPath();
if (m_object.transform.parent != null)
string pathlabel = TargetGO.transform.GetGameObjectPath();
if (TargetGO.transform.parent != null)
{
if (GUILayout.Button("<-", new GUILayoutOption[] { GUILayout.Width(35) }))
{
InspectGameObject(m_object.transform.parent);
InspectGameObject(TargetGO.transform.parent);
}
}
GUILayout.TextArea(pathlabel, null);
@ -360,6 +362,28 @@ namespace Explorer
}
GUILayout.EndHorizontal();
GUILayout.BeginHorizontal(null);
m_addComponentInput = GUILayout.TextField(m_addComponentInput, new GUILayoutOption[] { GUILayout.Width(130) });
if (GUILayout.Button("Add Comp", null))
{
if (ReflectionHelpers.GetTypeByName(m_addComponentInput) is Type compType)
{
if (typeof(Component).IsAssignableFrom(compType))
{
TargetGO.AddComponent(Il2CppType.From(compType));
}
else
{
MelonLogger.LogWarning($"Type '{compType.Name}' is not assignable from Component!");
}
}
else
{
MelonLogger.LogWarning($"Could not find a type by the name of '{m_addComponentInput}'!");
}
}
GUILayout.EndHorizontal();
GUI.skin.button.alignment = TextAnchor.MiddleLeft;
if (m_cachedDestroyList.Count > 0)
{
@ -439,21 +463,41 @@ namespace Explorer
private void GameObjectControls()
{
if (m_hideControls)
{
GUILayout.BeginHorizontal(null);
GUILayout.Label("<b><size=15>GameObject Controls</size></b>", new GUILayoutOption[] { GUILayout.Width(200) });
if (GUILayout.Button("^ Show ^", new GUILayoutOption[] { GUILayout.Width(75) }))
{
m_hideControls = false;
}
GUILayout.EndHorizontal();
return;
}
GUILayout.BeginVertical(GUI.skin.box, new GUILayoutOption[] { GUILayout.Width(520) });
GUILayout.Label("<b><size=15>GameObject Controls</size></b>", null);
GUILayout.BeginHorizontal(null);
bool m_active = m_object.activeSelf;
GUILayout.Label("<b><size=15>GameObject Controls</size></b>", new GUILayoutOption[] { GUILayout.Width(200) });
if (GUILayout.Button("v Hide v", new GUILayoutOption[] { GUILayout.Width(75) }))
{
m_hideControls = true;
}
GUILayout.EndHorizontal();
GUILayout.BeginHorizontal(null);
bool m_active = TargetGO.activeSelf;
m_active = GUILayout.Toggle(m_active, (m_active ? "<color=lime>Enabled " : "<color=red>Disabled") + "</color>",
new GUILayoutOption[] { GUILayout.Width(80) });
if (m_object.activeSelf != m_active) { m_object.SetActive(m_active); }
if (TargetGO.activeSelf != m_active) { TargetGO.SetActive(m_active); }
UIHelpers.InstantiateButton(m_object, 100);
UIHelpers.InstantiateButton(TargetGO, 100);
if (GUILayout.Button("Set DontDestroyOnLoad", new GUILayoutOption[] { GUILayout.Width(170) }))
{
GameObject.DontDestroyOnLoad(m_object);
m_object.hideFlags |= HideFlags.DontUnloadUnusedAsset;
GameObject.DontDestroyOnLoad(TargetGO);
TargetGO.hideFlags |= HideFlags.DontUnloadUnusedAsset;
}
var lbl = m_freeze ? "<color=lime>Unfreeze</color>" : "<color=orange>Freeze Pos/Rot</color>";
@ -474,7 +518,7 @@ namespace Explorer
{
if (GameObject.Find(m_setParentInput) is GameObject newparent)
{
m_object.transform.parent = newparent.transform;
TargetGO.transform.parent = newparent.transform;
}
else
{
@ -484,7 +528,7 @@ namespace Explorer
if (GUILayout.Button("Detach from parent", new GUILayoutOption[] { GUILayout.Width(160) }))
{
m_object.transform.parent = null;
TargetGO.transform.parent = null;
}
GUILayout.EndHorizontal();
@ -499,15 +543,15 @@ namespace Explorer
{
if (m_localContext)
{
m_object.transform.localPosition = m_cachedInput[0];
m_object.transform.localEulerAngles = m_cachedInput[1];
TargetGO.transform.localPosition = m_cachedInput[0];
TargetGO.transform.localEulerAngles = m_cachedInput[1];
}
else
{
m_object.transform.position = m_cachedInput[0];
m_object.transform.eulerAngles = m_cachedInput[1];
TargetGO.transform.position = m_cachedInput[0];
TargetGO.transform.eulerAngles = m_cachedInput[1];
}
m_object.transform.localScale = m_cachedInput[2];
TargetGO.transform.localScale = m_cachedInput[2];
if (m_freeze)
{
@ -541,7 +585,7 @@ namespace Explorer
if (GUILayout.Button("<color=red><b>Destroy</b></color>", new GUILayoutOption[] { GUILayout.Width(120) }))
{
GameObject.Destroy(m_object);
GameObject.Destroy(TargetGO);
DestroyWindow();
return;
}
@ -553,15 +597,15 @@ namespace Explorer
{
if (m_localContext)
{
m_frozenPosition = m_object.transform.localPosition;
m_frozenRotation = m_object.transform.localRotation;
m_frozenPosition = TargetGO.transform.localPosition;
m_frozenRotation = TargetGO.transform.localRotation;
}
else
{
m_frozenPosition = m_object.transform.position;
m_frozenRotation = m_object.transform.rotation;
m_frozenPosition = TargetGO.transform.position;
m_frozenRotation = TargetGO.transform.rotation;
}
m_frozenScale = m_object.transform.localScale;
m_frozenScale = TargetGO.transform.localScale;
}
private void BoolToggle(ref bool value, string message)
@ -586,7 +630,7 @@ namespace Explorer
GUILayout.Label($"<color=cyan><b>{(m_localContext ? "Local " : "")}{mode}</b></color>:",
new GUILayoutOption[] { GUILayout.Width(m_localContext ? 110 : 65) });
var transform = m_object.transform;
var transform = TargetGO.transform;
switch (mode)
{
case TranslateType.Position:

View File

@ -17,7 +17,7 @@ namespace Explorer
{
public static int s_ScrollControlId;
public static bool ScrollFailed = true;
public static bool ScrollFailed = false;
public static bool ManualUnstripFailed = false;
private static GenericStack ScrollStack => m_scrollStack ?? GetScrollStack();