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Update ExplorerCore.cs
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@ -84,19 +84,24 @@ namespace UnityExplorer
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#region LOGGING
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public static void Log(object message)
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=> Log(message, LogType.Log, false);
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=> Log(message, LogType.Log);
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public static void LogWarning(object message)
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=> Log(message, LogType.Warning, false);
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=> Log(message, LogType.Warning);
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public static void LogError(object message)
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=> Log(message, LogType.Error, false);
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=> Log(message, LogType.Error);
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internal static void Log(object message, LogType logType, bool isFromUnity = false)
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public static void LogUnity(object message, LogType logType)
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{
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if (isFromUnity && !ConfigManager.Log_Unity_Debug.Value)
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if (!ConfigManager.Log_Unity_Debug.Value)
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return;
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Log($"[Unity] {message}", logType);
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}
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private static void Log(object message, LogType logType)
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{
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string log = message?.ToString() ?? "";
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switch (logType)
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