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Fix a preprocessor directive
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@ -10,8 +10,7 @@ namespace UnityExplorer.Helpers
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{
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public static class Texture2DHelpers
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{
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#if CPP // If Mono
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#else
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#if MONO
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private static bool isNewEncodeMethod = false;
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private static MethodInfo EncodeToPNGMethod => m_encodeToPNGMethod ?? GetEncodeToPNGMethod();
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private static MethodInfo m_encodeToPNGMethod;
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@ -52,7 +51,7 @@ namespace UnityExplorer.Helpers
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}
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}
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public static Texture2D Copy(Texture2D orig, Rect rect) //, bool isDTXnmNormal = false)
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public static Texture2D Copy(Texture2D orig, Rect rect)
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{
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Color[] pixels;
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