Storm/Move.hpp
explorer 485ff54642 extend interpolation history; events ordering
intentionally was kept until "something" along with watermark inside of datamap lol

jitters in certain scenarios due to interpolation history not being filled which doesn't bothers anyone (probably) so i've removed "fading"
2024-12-06 03:11:27 +03:00

47 lines
1.1 KiB
C++

__int32 Extra_Commands;
void* Original_Move_Caller;
void Redirected_Move(float Unknown_Parameter, __int8 Final)
{
using Run_Prediction_Type = void(__cdecl*)();
if (*(void**)((unsigned __int32)Client_Module + 7498712) != nullptr)
{
Redirected_Read_Packets(Final);
Run_Prediction_Type((unsigned __int32)Engine_Module + 527776)();
using Update_Animations_Type = void(__cdecl*)();
Update_Animations_Type((unsigned __int32)Client_Module + 205296)();
using Fire_Events_Type = void(__cdecl*)();
Fire_Events_Type((unsigned __int32)Engine_Module + 521648)();
Update_Animation_Time = (*(Global_Variables_Structure**)((unsigned __int32)Client_Module + 7096744))->Current_Time;
Update_Animation_Type = 1;
Update_Animations_Type((unsigned __int32)Client_Module + 205296)();
Update_Animation_Type = 0;
}
Extra_Commands = -1;
Move_Label:
{
(decltype(&Redirected_Move)(Original_Move_Caller))(Unknown_Parameter, Final);
Run_Prediction_Type((unsigned __int32)Engine_Module + 527776)();
if (Extra_Commands > 0)
{
Extra_Commands -= 1;
goto Move_Label;
}
}
}