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explorer 0381620f7d prediction, autoshove
fix undefined timing correction;
add shove timing condition;
adjust chainsaw shoving logic.
2024-12-14 07:56:48 +03:00
Byte_Manager nothing 2024-11-09 15:31:28 +03:00
Redirection_Manager nothing 2024-11-09 15:31:28 +03:00
Calculate_View.hpp nothing 2024-11-09 15:31:28 +03:00
Copy_Command.hpp prediction, autoshove 2024-12-14 07:56:48 +03:00
Draw_Crosshair.hpp nothing 2024-11-09 15:31:28 +03:00
Draw_Effect.hpp almost finished 2024-10-06 22:45:39 +03:00
Entry_Point.cpp extend interpolation history; events ordering 2024-12-06 03:11:27 +03:00
Estimate_Velocity.hpp bug fixes, logic fixes 2024-10-18 01:46:40 +03:00
Extended_Interface.hpp extend interpolation history; events ordering 2024-12-06 03:11:27 +03:00
Finish_Move.hpp adjust special infected shotgun scaling 2024-11-01 16:43:34 +03:00
Get_Glow_Color.hpp instant heal (prototype), minor logic fixes 2024-10-17 05:02:19 +03:00
Interpolate.hpp extend interpolation history; events ordering 2024-12-06 03:11:27 +03:00
Item_Post_Frame.hpp some progress on prediction redesignment 2024-10-21 06:13:28 +03:00
Move.hpp prediction, autoshove 2024-12-14 07:56:48 +03:00
Paint.hpp autoshove during unholstering, use m_Gender instead of m_survivorCharacter 2024-12-11 06:54:07 +03:00
Perform_Shove_Trace.hpp extend interpolation history; events ordering 2024-12-06 03:11:27 +03:00
Perform_Trace.hpp respect Penetrate_Teammates; guaranteed +use 2024-12-13 13:53:38 +03:00
Play_Footstep_Sound.hpp almost finished 2024-10-06 22:45:39 +03:00
Post_Network_Data_Received.hpp nothing 2024-11-09 15:31:28 +03:00
Process_Movement.hpp adjust special infected shotgun scaling 2024-11-01 16:43:34 +03:00
Read_Packets.hpp game update, cwitch::getglowcolor 2024-10-25 08:12:24 +03:00
README.md Update README.md 2024-11-09 17:50:59 +03:00
Run_Command.hpp prediction redesignment (details in description) 2024-10-24 12:39:44 +03:00
Send_Move.hpp nothing 2024-11-09 15:31:28 +03:00
Set_Move_Type.hpp extend interpolation history; events ordering 2024-12-06 03:11:27 +03:00
Spawn_Grenade.hpp revert to old approach 2024-11-05 18:11:13 +03:00
Storm.vcxproj CTerrorPlayer::IsInvulnerable embryo 2024-10-31 13:33:26 +03:00
Storm.vcxproj.filters CTerrorPlayer::IsInvulnerable embryo 2024-10-31 13:33:26 +03:00
Update_Animations.hpp extend interpolation history; events ordering 2024-12-06 03:11:27 +03:00
Update.hpp almost finished 2024-10-06 22:45:39 +03:00
Write_Texture.hpp Commit 2024-04-03 22:17:09 +03:00

to achieve least interpolation time: cl_updaterate 100;cl_interp_ratio 0;cl_interp 0
to queue extra commands: bind key +zoom

code: https://github.com/qwertyuiop3/Storm

credits:
me (for something)
noop (for being helpful, specifically on debugging and reversing)
d3x (for telling me that i don't have to bruteforce prediction frame)
polak (for strafe deltas)
ucuser0 (for his post regarding backup commands)
kamay (for crossproducts of movement)
deniz (for being friend)

songs:
david bowie - art decade
scratch acid - cannibal

edited by "obviously who"