void* Original_Play_Footstep_Sound_Caller; void __thiscall Redirected_Play_Footstep_Sound(void* Unknown_Parameter_1, void* Unknown_Parameter_2, void* Unknown_Parameter_3, void* Unknown_Parameter_4, void* Unknown_Parameter_5, void* Unknown_Parameter_6) { void* Prediction = (void*)((unsigned __int32)Client_Module + 8072728); if (*(__int8*)((unsigned __int32)Prediction + 8) == 1) { if (*(__int8*)((unsigned __int32)Prediction + 24) == 0) { return; } } (decltype(&Redirected_Play_Footstep_Sound)(Original_Play_Footstep_Sound_Caller))(Unknown_Parameter_1, Unknown_Parameter_2, Unknown_Parameter_3, Unknown_Parameter_4, Unknown_Parameter_5, Unknown_Parameter_6); }