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https://github.com/qwertyuiop3/Storm.git
synced 2024-12-22 06:40:04 +08:00
CTerrorPlayer::IsInvulnerable embryo
i'll get rid of server's timer eventually also there's bug (i'll take look on later) of "correction accumulation" on tickbase when server is paused which causes memory corruption
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68cc187ac7
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@ -180,7 +180,7 @@ void __thiscall Redirected_Copy_Command(void* Unknown_Parameter, Command_Structu
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void* Network_Channel = *(void**)(*(unsigned __int32*)((unsigned __int32)Engine_Module + 4352236) + 24);
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auto Sequence_Shift = [&](__int32 Reserve)
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auto Sequence_Shift = [&](__int32 Reserve) -> void
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{
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if (Extended_Commands[*(__int32*)((unsigned __int32)Local_Player + 20) % 150].Sequence_Shift == 0)
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{
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@ -18,6 +18,8 @@ void* Client_Module;
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#include "Post_Network_Data_Received.hpp"
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#include "Set_Move_Type.hpp"
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#include "Interpolate.hpp"
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#include "Update_Animations.hpp"
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@ -190,6 +192,8 @@ __int32 __stdcall DllMain(HMODULE This_Module, unsigned __int32 Call_Reason, voi
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Byte_Manager::Set_Bytes(1, (void*)((unsigned __int32)Engine_Module + 350575), 1, 94);
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Byte_Manager::Set_Bytes(1, (void*)((unsigned __int32)Engine_Module + 521741), 1, 235);
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*(void**)((unsigned __int32)Client_Module + 7492840) = (void*)Redirected_Set_Move_Type;
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}
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_putws(L"[ + ] Interpolation");
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@ -102,7 +102,7 @@ void __thiscall Perform_Trace(void* Stack)
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{
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using Get_Difficulty_Type = __int32(__cdecl*)();
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float Multipliers[3] = { 0.8f, 0.7f, 0.6f };
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static float Multipliers[3] = { 0.8f, 0.7f, 0.6f };
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Damage *= Multipliers[Get_Difficulty_Type((unsigned __int32)Client_Module + 2650448)()];
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};
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@ -228,7 +228,14 @@ void __thiscall Perform_Trace(void* Stack)
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}
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else
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{
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if (Identifier != 13)
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if (Identifier == 13)
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{
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if (*(float*)((unsigned __int32)Entity + 336) - *(float*)((unsigned __int32)Entity + 472) < 0.5f)
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{
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Damage = 0;
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}
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}
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else
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{
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if (Identifier + Bullet_Type == 284)
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{
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@ -237,7 +244,7 @@ void __thiscall Perform_Trace(void* Stack)
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if ((Identifier != 276) + (Upgrade_Type != 1) == 2)
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{
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float Multipliers[8] = { 1.f, 4.f, 1.f, 1.25f, 1.f, 1.f, 0.75f, 0.75f };
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static float Multipliers[8] = { 1.f, 4.f, 1.f, 1.25f, 1.f, 1.f, 0.75f, 0.75f };
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Damage *= Multipliers[Group];
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}
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11
Set_Move_Type.hpp
Normal file
11
Set_Move_Type.hpp
Normal file
@ -0,0 +1,11 @@
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void __cdecl Redirected_Set_Move_Type(void* Input, void* Output)
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{
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if (*(__int8*)((unsigned __int32)Output + 324) == 0)
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{
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*(float*)((unsigned __int32)Output + 472) = *(float*)((unsigned __int32)Output + 336);
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}
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*(__int8*)((unsigned __int32)Output + 324) = *(__int8*)((unsigned __int32)Input + 4);
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*(__int8*)((unsigned __int32)Output + 325) = 0;
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}
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@ -84,6 +84,7 @@
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<ItemGroup>
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<ClInclude Include="Calculate_View.hpp" />
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<ClInclude Include="Process_Movement.hpp" />
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<ClInclude Include="Set_Move_Type.hpp" />
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<ClInclude Include="Update.hpp" />
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<ClInclude Include="Send_Move.hpp" />
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<ClInclude Include="Spawn_Grenade.hpp" />
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@ -88,5 +88,8 @@
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<ClInclude Include="Update_Animations.hpp">
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<Filter>Header++</Filter>
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</ClInclude>
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<ClInclude Include="Set_Move_Type.hpp">
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<Filter>Header++</Filter>
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</ClInclude>
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</ItemGroup>
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</Project>
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