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https://github.com/qwertyuiop3/Storm.git
synced 2025-01-08 10:23:38 +08:00
predicted chainsaw state 2/2
unfortunately there's no reliable way due to *::Deploy not being called in certain scenarios but that should serve as good foundation for later improvement. minor precision loss possibly due to addition being replaced with multiplication (ie. cycle + rate * interval -> ticks * rate * interval)
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@ -223,18 +223,17 @@ void __thiscall Redirected_Copy_Command(void* Unknown_Parameter, Command_Structu
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}
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};
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static __int32 Accumulative_Correction; //rem: deviation from clock-corrected tick (not "accumulative correction")
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static __int32 Accumulative_Correction;
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//rem: extra commands queued with no clock correction applied due to m_PacketDrop induced negation (not "absolute speed")
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auto Absolute_Speed = [&]() -> void
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auto Disable_Clock_Correction = [&](__int32 Queue) -> void
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{
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if (Interface_Extra_Commands_Action.Integer > 0)
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if (Queue > 0)
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{
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if (Extended_Command == Initial_Extended_Command)
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{
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Extended_Command->Extra_Commands = 0;
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Extra_Commands = max((__int32)(0.06f / Global_Variables->Interval_Per_Tick + 0.5f), Interface_Extra_Commands_Action.Integer);
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Extra_Commands = max((__int32)(0.06f / Global_Variables->Interval_Per_Tick + 0.5f), Queue);
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}
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else
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{
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@ -274,7 +273,7 @@ void __thiscall Redirected_Copy_Command(void* Unknown_Parameter, Command_Structu
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{
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Command->Buttons |= Is_Jockey_Victim * 2;
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Absolute_Speed();
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Disable_Clock_Correction(Interface_Extra_Commands_Action.Integer);
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}
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}
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else
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@ -306,7 +305,7 @@ void __thiscall Redirected_Copy_Command(void* Unknown_Parameter, Command_Structu
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{
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if (Action + Reviving != 0)
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{
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Absolute_Speed();
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Disable_Clock_Correction(Interface_Extra_Commands_Action.Integer);
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}
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}
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@ -354,14 +353,11 @@ void __thiscall Redirected_Copy_Command(void* Unknown_Parameter, Command_Structu
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if ((Weapon_Identifier == 105) + (Weapon_Identifier == 121) == 0)
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{
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if ((129 * (Weapon_Identifier != 120) - Weapon_Identifier ^ Weapon_Identifier - 106) >= 0)
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{
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using Is_Grenade_Type = __int8(__thiscall**)(void* Weapon);
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static std::unordered_set<__int32> Grenades = { 106, 118, 129 };
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if ((*Is_Grenade_Type(*(unsigned __int32*)Weapon + 1308))(Weapon) == 1)
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{
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Cancelable_Shove = min((*(__int16*)((unsigned __int32)Weapon + 3304) == 0) + (*(float*)((unsigned __int32)Weapon + 3308) == 0.f), Cancelable_Shove);
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}
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if (Grenades.contains(Weapon_Identifier) == 1)
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{
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Cancelable_Shove = min((*(__int16*)((unsigned __int32)Weapon + 3304) == 0) + (*(float*)((unsigned __int32)Weapon + 3308) == 0.f), Cancelable_Shove);
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}
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}
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else
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@ -392,13 +388,7 @@ void __thiscall Redirected_Copy_Command(void* Unknown_Parameter, Command_Structu
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if (Weapon_Identifier == 39)
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{
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void* Animation_Overlay = *(void**)((unsigned __int32)Weapon + 3408);
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if (Animation_Overlay != nullptr) //1 tick behind. required until "weapon prediction" (misnomer) is implemented
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{
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Can_Attack = *(float*)(*(unsigned __int32*)((unsigned __int32)Animation_Overlay + 2392) + 28) > 0.95f;
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}
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Can_Attack = (min(Chainsaw_Cycles * 0.46153846f * Global_Variables->Interval_Per_Tick, 1.f) > 0.95f) * (In_Shove ^ 1);
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}
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else
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{
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@ -9,32 +9,7 @@ __int32 Get_Identifier(void* Entity, __int8 Raw, __int8 Equipment)
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return Identifier;
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}
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static std::unordered_set<__int32> Targets =
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{
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0,
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13,
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99,
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232,
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263,
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264,
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265,
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270,
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272,
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275,
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276,
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277
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};
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static std::unordered_set<__int32> Targets = { 0, 13, 99, 232, 263, 264, 265, 270, 272, 275, 276, 277 };
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if (Targets.contains(Identifier) == 1)
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{
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@ -93,20 +68,7 @@ __int32 Get_Identifier(void* Entity, __int8 Raw, __int8 Equipment)
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{
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if (Equipment == 1)
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{
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static std::unordered_set<__int32> Equipment_List =
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{
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73,
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105,
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109,
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121,
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256,
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260
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};
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static std::unordered_set<__int32> Equipment_List = { 73, 105, 109, 121, 256, 260 };
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if (Equipment_List.contains(Identifier) == 1)
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{
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@ -144,12 +106,7 @@ void* Original_Estimate_Velocity_Caller;
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void __thiscall Redirected_Estimate_Velocity(void* Entity, float* Velocity)
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{
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static std::unordered_set<__int32> Invalids =
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{
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264,
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277
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};
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static std::unordered_set<__int32> Invalids = { 264, 277 };
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if (Invalids.contains(Get_Identifier(Entity, 1, 0)) == 1)
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{
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@ -161,10 +118,6 @@ void __thiscall Redirected_Estimate_Velocity(void* Entity, float* Velocity)
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Calculate_Velocity_Type((unsigned __int32)Client_Module + 290704)(Entity);
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Velocity[0] = *(float*)((unsigned __int32)Entity + 136);
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Velocity[1] = *(float*)((unsigned __int32)Entity + 140);
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Velocity[2] = *(float*)((unsigned __int32)Entity + 144);
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Byte_Manager::Copy_Bytes(1, Velocity, sizeof(float[3]), (float*)((unsigned __int32)Entity + 136));
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}
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}
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17
Move.hpp
17
Move.hpp
@ -1,12 +1,16 @@
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__int32 Extra_Commands;
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__int32 Chainsaw_Cycles;
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void* Original_Move_Caller;
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void Redirected_Move(float Unknown_Parameter, __int8 Final)
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{
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void* Local_Player = *(void**)((unsigned __int32)Client_Module + 7498712);
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using Run_Prediction_Type = void(__cdecl*)();
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if (*(void**)((unsigned __int32)Client_Module + 7498712) != nullptr)
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if (Local_Player != nullptr)
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{
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Redirected_Read_Packets(Final);
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@ -37,6 +41,17 @@ void Redirected_Move(float Unknown_Parameter, __int8 Final)
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Run_Prediction_Type((unsigned __int32)Engine_Module + 527776)();
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if (Local_Player != nullptr)
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{
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Chainsaw_Cycles += 1 + (Chainsaw_Cycles == 0);
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static float Deploy_Time;
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Chainsaw_Cycles *= *(float*)((unsigned __int32)Local_Player + 3872) == Deploy_Time;
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Deploy_Time = *(float*)((unsigned __int32)Local_Player + 3872);
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}
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if (Extra_Commands > 0)
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{
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Extra_Commands -= 1;
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