2024-04-04 03:17:09 +08:00
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#include <Windows.h>
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#include <TlHelp32.h>
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#include <cstdio>
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#define Bits_32
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#include "Byte_Manager/Byte_Manager.hpp"
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#include "Redirection_Manager/Redirection_Manager.hpp"
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void* Engine_Module;
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#include "Extended_Interface.hpp"
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void* Client_Module;
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#include "Post_Network_Data_Received.hpp"
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#include "Interpolate.hpp"
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2024-10-07 03:45:39 +08:00
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#include "Update_Animations.hpp"
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2024-04-04 03:17:09 +08:00
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#include <unordered_set>
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2024-10-07 03:45:39 +08:00
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#include <unordered_map>
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2024-04-04 03:17:09 +08:00
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#include "Estimate_Velocity.hpp"
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#include "Spawn_Grenade.hpp"
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2024-10-07 03:45:39 +08:00
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#include "Update.hpp"
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2024-04-04 03:17:09 +08:00
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#include "Run_Command.hpp"
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2024-10-07 03:45:39 +08:00
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#include "Process_Movement.hpp"
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2024-04-04 03:17:09 +08:00
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#include "Play_Footstep_Sound.hpp"
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#include <algorithm>
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#include "Finish_Move.hpp"
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#include "Item_Post_Frame.hpp"
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#include "Perform_Trace.hpp"
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#include "Perform_Shove_Trace.hpp"
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#include "Read_Packets.hpp"
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#include "Move.hpp"
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2024-10-07 03:45:39 +08:00
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#include "Send_Move.hpp"
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2024-04-04 03:17:09 +08:00
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2024-10-07 03:45:39 +08:00
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#include <vector>
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2024-04-04 03:17:09 +08:00
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#include "Copy_Command.hpp"
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#include "Calculate_View.hpp"
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#include "Draw_Effect.hpp"
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#include "Write_Texture.hpp"
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#include "Paint.hpp"
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#include "Get_Glow_Color.hpp"
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#include "Draw_Crosshair.hpp"
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__int32 __stdcall DllMain(HMODULE This_Module, unsigned __int32 Call_Reason, void* Reserved)
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{
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if (Call_Reason == DLL_PROCESS_DETACH)
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{
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__fastfail(EXIT_SUCCESS);
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}
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else
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{
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if (Call_Reason == DLL_PROCESS_ATTACH)
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{
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if (GetModuleHandleW(L"left4dead2.exe") == nullptr)
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{
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void* Snapshot = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0);
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PROCESSENTRY32W Snapshot_Entry;
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Snapshot_Entry.dwSize = sizeof(Snapshot_Entry);
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Traverse_Snapshot_Label:
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{
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if (Process32NextW(Snapshot, &Snapshot_Entry) == 0)
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{
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return 1;
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}
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if (wcscmp(Snapshot_Entry.szExeFile, L"left4dead2.exe") != 0)
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{
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goto Traverse_Snapshot_Label;
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}
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}
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void* Process = OpenProcess(PROCESS_ALL_ACCESS, 0, Snapshot_Entry.th32ProcessID);
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void* Remote_Path = VirtualAllocEx(Process, nullptr, 1, MEM_COMMIT | MEM_RESERVE, PAGE_READWRITE);
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wchar_t Local_Path[MAX_PATH];
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GetModuleFileNameW(This_Module, Local_Path, sizeof(Local_Path));
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WriteProcessMemory(Process, Remote_Path, Local_Path, sizeof(Local_Path), nullptr);
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WaitForSingleObject(CreateRemoteThread(Process, nullptr, 0, (LPTHREAD_START_ROUTINE)LoadLibraryW, Remote_Path, 0, nullptr), INFINITE);
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VirtualFreeEx(Process, Remote_Path, 0, MEM_RELEASE);
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}
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else
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{
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Byte_Manager::Set_Bytes(1, (void*)((unsigned __int32)LoadLibraryW(L"vaudio_speex.dll") + 9440), 1, 195);
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AllocConsole();
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SetConsoleTitleW(L"Storm");
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_wfreopen(L"CONOUT$", L"w", stdout);
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SetConsoleOutputCP(65001);
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HANDLE Standard_Output_Handle = GetStdHandle(STD_OUTPUT_HANDLE);
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CONSOLE_FONT_INFOEX Console_Font_Information;
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Console_Font_Information.cbSize = sizeof(CONSOLE_FONT_INFOEX);
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Console_Font_Information.nFont = 0;
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Console_Font_Information.dwFontSize.X = 0;
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Console_Font_Information.dwFontSize.Y = 12;
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Console_Font_Information.FontFamily = FF_DONTCARE;
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Console_Font_Information.FontWeight = FW_NORMAL;
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wcscpy(Console_Font_Information.FaceName, L"Terminal");
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SetCurrentConsoleFontEx(Standard_Output_Handle, 0, &Console_Font_Information);
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CONSOLE_CURSOR_INFO Console_Cursor_Information;
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Console_Cursor_Information.bVisible = 0;
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Console_Cursor_Information.dwSize = sizeof(Console_Cursor_Information);
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SetConsoleTextAttribute(Standard_Output_Handle, FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED | FOREGROUND_INTENSITY | BACKGROUND_BLUE);
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SetConsoleCursorInfo(Standard_Output_Handle, &Console_Cursor_Information);
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CONSOLE_SCREEN_BUFFER_INFO Console_Screen_Buffer_Information;
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GetConsoleScreenBufferInfo(Standard_Output_Handle, &Console_Screen_Buffer_Information);
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COORD Top_Left =
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{
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0,
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0
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};
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DWORD Characters_Written_Count;
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FillConsoleOutputAttribute(Standard_Output_Handle, FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED | FOREGROUND_INTENSITY | BACKGROUND_BLUE, Console_Screen_Buffer_Information.dwSize.X * Console_Screen_Buffer_Information.dwSize.Y, Top_Left, &Characters_Written_Count);
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Engine_Module = GetModuleHandleW(L"engine.dll");
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_putws(L"[ + ] Extend Interface");
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{
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Implement_Extended_Interface();
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}
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Client_Module = GetModuleHandleW(L"client.dll");
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_putws(L"[ + ] Events");
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{
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2024-10-07 03:45:39 +08:00
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Redirection_Manager::Redirect_Function(Original_Post_Network_Data_Received_Caller, 0, (void*)((unsigned __int32)Client_Module + 1555264), 1, (void*)Redirected_Post_Network_Data_Received);
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2024-04-04 03:17:09 +08:00
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Byte_Manager::Set_Bytes(1, (void*)((unsigned __int32)Client_Module + 316816), 1, 195);
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2024-10-07 03:45:39 +08:00
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Byte_Manager::Set_Bytes(1, (void*)((unsigned __int32)Engine_Module + 521741), 1, 235);
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2024-04-04 03:17:09 +08:00
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}
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_putws(L"[ + ] Interpolation");
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{
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Redirection_Manager::Redirect_Function(Original_Interpolate_Caller, 0, (void*)((unsigned __int32)Client_Module + 214256), 1, (void*)Redirected_Interpolate);
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}
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_putws(L"[ + ] Animations");
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{
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2024-10-07 03:45:39 +08:00
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Redirection_Manager::Redirect_Function(1, (void*)((unsigned __int32)Client_Module + 205296), (void*)Redirected_Update_Animations);
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2024-04-04 03:17:09 +08:00
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Redirection_Manager::Redirect_Function(Original_Estimate_Velocity_Caller, 0, (void*)((unsigned __int32)Client_Module + 311856), 1, (void*)Redirected_Estimate_Velocity);
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unsigned __int8 Maintain_Sequence_Transitions_Bytes[3] = { 194, 24, 0 };
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Byte_Manager::Copy_Bytes(1, (void*)((unsigned __int32)Client_Module + 245232), sizeof(Maintain_Sequence_Transitions_Bytes), Maintain_Sequence_Transitions_Bytes);
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2024-10-07 03:45:39 +08:00
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Byte_Manager::Set_Bytes(1, (void*)((unsigned __int32)Client_Module + 3244278), 1, 15);
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2024-04-04 03:17:09 +08:00
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}
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_putws(L"[ + ] Prediction");
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{
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2024-10-19 08:42:23 +08:00
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auto Add_Prediction_Fields = [](Prediction_Descriptor_Structure* Descriptor, Prediction_Field_Structure* Fields, __int32 Size) -> void
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{
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Prediction_Descriptor_Structure* Original_Descriptor = (Prediction_Descriptor_Structure*)malloc(sizeof(Prediction_Descriptor_Structure));
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Byte_Manager::Copy_Bytes(0, Original_Descriptor, sizeof(Prediction_Descriptor_Structure), Descriptor);
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Descriptor->Fields = Fields;
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2024-04-04 03:17:09 +08:00
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2024-10-19 08:42:23 +08:00
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Descriptor->Size = Size;
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2024-04-04 03:17:09 +08:00
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2024-10-19 08:42:23 +08:00
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Descriptor->Parent = Original_Descriptor;
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};
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2024-04-04 03:17:09 +08:00
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2024-10-19 08:42:23 +08:00
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static Prediction_Field_Structure Player_Fields = { 5, (char*)(*(unsigned __int32*)((unsigned __int32)GetModuleHandleW(L"vphysics.dll") + 1701868) + 2226), 16, 1, { }, sizeof(__int32) };
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2024-04-04 03:17:09 +08:00
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2024-10-19 08:42:23 +08:00
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Add_Prediction_Fields((Prediction_Descriptor_Structure*)((unsigned __int32)Client_Module + 7236480), &Player_Fields, sizeof(Player_Fields) / sizeof(Prediction_Field_Structure));
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2024-04-04 03:17:09 +08:00
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2024-10-19 08:42:23 +08:00
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static Prediction_Field_Structure Weapon_Fields = { 1, (char*)"m_fMaxSpread", 3340, 1, { }, sizeof(float) };
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2024-04-04 03:17:09 +08:00
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2024-10-19 08:42:23 +08:00
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Add_Prediction_Fields((Prediction_Descriptor_Structure*)((unsigned __int32)Client_Module + 7290836), &Weapon_Fields, sizeof(Weapon_Fields) / sizeof(Prediction_Field_Structure));
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2024-04-04 03:17:09 +08:00
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2024-10-07 03:45:39 +08:00
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Redirection_Manager::Redirect_Function(Original_Spawn_Grenade_Caller, 2, (void*)((unsigned __int32)Client_Module + 2227424), 1, (void*)Redirected_Spawn_Grenade);
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2024-04-04 03:17:09 +08:00
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2024-10-07 03:45:39 +08:00
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Redirection_Manager::Redirect_Function(Original_Update_Caller, 0, (void*)((unsigned __int32)Client_Module + 1554304), 1, (void*)Redirected_Update);
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2024-04-04 03:17:09 +08:00
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2024-10-07 03:45:39 +08:00
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Byte_Manager::Set_Bytes(1, (void*)((unsigned __int32)Client_Module + 1554528), 1, 235);
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2024-04-04 03:17:09 +08:00
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2024-10-07 03:45:39 +08:00
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Byte_Manager::Set_Bytes(1, (void*)((unsigned __int32)Client_Module + 1557776), 1, 235);
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2024-04-04 03:17:09 +08:00
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2024-10-07 03:45:39 +08:00
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Redirection_Manager::Redirect_Function(Original_Run_Command_Caller, 0, (void*)((unsigned __int32)Client_Module + 1553504), 1, (void*)Redirected_Run_Command);
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2024-04-04 03:17:09 +08:00
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2024-10-07 03:45:39 +08:00
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Redirection_Manager::Redirect_Function(Original_Process_Movement_Caller, 2, (void*)((unsigned __int32)Client_Module + 2590832), 1, (void*)Redirected_Process_Movement);
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2024-04-04 03:17:09 +08:00
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2024-10-07 03:45:39 +08:00
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Redirection_Manager::Redirect_Function(Original_Play_Footstep_Sound_Caller, 0, (void*)((unsigned __int32)Client_Module + 978464), 1, (void*)Redirected_Play_Footstep_Sound);
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2024-04-04 03:17:09 +08:00
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2024-10-07 03:45:39 +08:00
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Redirection_Manager::Redirect_Function(Original_Finish_Move_Caller, 2, (void*)((unsigned __int32)Client_Module + 1553264), 1, (void*)Redirected_Finish_Move);
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2024-04-04 03:17:09 +08:00
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2024-10-07 03:45:39 +08:00
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Redirection_Manager::Redirect_Function(Original_Item_Post_Frame_Caller, 3, (void*)((unsigned __int32)Client_Module + 2542896), 1, (void*)Redirected_Item_Post_Frame);
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2024-04-04 03:17:09 +08:00
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2024-10-07 03:45:39 +08:00
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*(__int32*)((unsigned __int32)Original_Item_Post_Frame_Caller + 5) = (__int32)((unsigned __int32)Client_Module + 2438551) - (__int32)Original_Item_Post_Frame_Caller;
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2024-04-04 03:17:09 +08:00
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2024-10-07 03:45:39 +08:00
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Redirection_Manager::Redirect_Function(Original_Perform_Trace_Caller, 0, (void*)((unsigned __int32)Client_Module + 3093744), 1, (void*)Redirected_Perform_Trace);
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2024-04-04 03:17:09 +08:00
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2024-10-07 03:45:39 +08:00
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Original_Perform_Shove_Trace_Caller = (void*)((unsigned __int32)Client_Module + 3221111);
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2024-04-04 03:17:09 +08:00
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2024-10-07 03:45:39 +08:00
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Redirection_Manager::Redirect_Function(1, (void*)((unsigned __int32)Client_Module + 3221102), (void*)Redirected_Perform_Shove_Trace);
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2024-04-04 03:17:09 +08:00
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}
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_putws(L"[ + ] Network");
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{
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2024-10-07 03:45:39 +08:00
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Redirection_Manager::Redirect_Function(Original_Read_Packets_Caller, 0, (void*)((unsigned __int32)Engine_Module + 499264), 1, (void*)Redirected_Read_Packets);
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Redirection_Manager::Redirect_Function(Original_Move_Caller, 3, (void*)((unsigned __int32)Engine_Module + 512288), 1, (void*)Redirected_Move);
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2024-04-04 03:17:09 +08:00
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2024-10-07 03:45:39 +08:00
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Redirection_Manager::Redirect_Function(1, (void*)((unsigned __int32)Engine_Module + 511680), (void*)Redirected_Send_Move);
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2024-04-04 03:17:09 +08:00
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}
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_putws(L"[ + ] Input");
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{
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2024-10-07 03:45:39 +08:00
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Byte_Manager::Set_Bytes(1, (void*)((unsigned __int32)Client_Module + 1250629), 3, 144);
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2024-04-04 03:17:09 +08:00
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Byte_Manager::Set_Bytes(1, (void*)((unsigned __int32)Client_Module + 417204), 1, 235);
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2024-10-07 03:45:39 +08:00
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Redirection_Manager::Redirect_Function(Original_Copy_Command_Caller, 0, (void*)((unsigned __int32)Client_Module + 1094624), 1, (void*)Redirected_Copy_Command);
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2024-04-04 03:17:09 +08:00
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}
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_putws(L"[ + ] Effects");
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{
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Redirection_Manager::Redirect_Function(Original_Calculate_View_Caller, 0, (void*)((unsigned __int32)Client_Module + 132944), 1, (void*)Redirected_Calculate_View);
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Byte_Manager::Set_Bytes(1, (void*)((unsigned __int32)Client_Module + 133424), 1, 235);
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2024-10-07 03:45:39 +08:00
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Byte_Manager::Set_Bytes(1, (void*)((unsigned __int32)Client_Module + 2881566), 1, 246);
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2024-04-04 03:17:09 +08:00
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2024-10-07 03:45:39 +08:00
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Redirection_Manager::Redirect_Function(Original_Draw_Effect_Caller, 0, (void*)((unsigned __int32)Client_Module + 1425888), 1, (void*)Redirected_Draw_Effect);
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2024-04-04 03:17:09 +08:00
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2024-10-07 03:45:39 +08:00
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Byte_Manager::Set_Bytes(1, (void*)((unsigned __int32)Client_Module + 1868237), 1, 52);
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2024-04-04 03:17:09 +08:00
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2024-10-07 03:45:39 +08:00
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Byte_Manager::Set_Bytes(1, (void*)((unsigned __int32)Client_Module + 2655546), 1, 216);
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2024-04-04 03:17:09 +08:00
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2024-10-07 03:45:39 +08:00
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*(void**)((unsigned __int32)Client_Module + 8115120) = (void*)((unsigned __int32)Client_Module + 955708);
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2024-10-21 11:13:28 +08:00
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//rem: there is annoying "power bounce" effect (extremely noticeable with broken lerp)
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//actually it's m_duckUntilOnGround
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2024-04-04 03:17:09 +08:00
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}
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_putws(L"[ + ] Paint");
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{
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Redirection_Manager::Redirect_Function(Original_Write_Texture_Caller, 0, (void*)((unsigned __int32)GetModuleHandleW(L"vguimatsurface.dll") + 100560), 1, (void*)Redirected_Write_Texture);
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2024-10-07 03:45:39 +08:00
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Redirection_Manager::Redirect_Function(1, (void*)((unsigned __int32)Client_Module + 2913504), (void*)Redirected_Paint);
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2024-04-04 03:17:09 +08:00
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2024-10-07 03:45:39 +08:00
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Redirection_Manager::Redirect_Function(Original_Get_Glow_Color_Caller, 1, (void*)((unsigned __int32)Client_Module + 2455600), 1, (void*)Redirected_Get_Glow_Color);
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2024-04-04 03:17:09 +08:00
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2024-10-07 03:45:39 +08:00
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Redirection_Manager::Redirect_Function(1, (void*)((unsigned __int32)Client_Module + 2301184), (void*)Redirected_Draw_Crosshair);
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2024-04-04 03:17:09 +08:00
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2024-10-07 03:45:39 +08:00
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Byte_Manager::Set_Bytes(1, (void*)((unsigned __int32)Client_Module + 2930985), 1, 235);
|
2024-04-04 03:17:09 +08:00
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2024-10-07 03:45:39 +08:00
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Redirection_Manager::Redirect_Function(1, (void*)((unsigned __int32)Client_Module + 3118720), (void*)Redirected_Draw_Crosshair);
|
2024-04-04 03:17:09 +08:00
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|
|
}
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}
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|
}
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}
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return 1;
|
|
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|
}
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