Storm/Update_Animations.hpp

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2024-10-07 03:45:39 +08:00
float Update_Animation_Time;
__int8 Update_Animation_Type;
void __cdecl Redirected_Update_Animations()
{
Global_Variables_Structure* Global_Variables = *(Global_Variables_Structure**)((unsigned __int32)Client_Module + 7096744);
float Previous_Current_Time = Global_Variables->Current_Time;
Global_Variables->Current_Time = Update_Animation_Time;
float Previous_Frame_Time = Global_Variables->Frame_Time;
Global_Variables->Frame_Time = Global_Variables->Interval_Per_Tick * Update_Animation_Type;
__int32 Entity_Number = 0;
Traverse_Animation_List_Label:
{
if (Entity_Number != *(__int32*)((unsigned __int32)Client_Module + 7479624))
{
void* Animation_List = *(void**)((unsigned __int32)Client_Module + 7479612);
if ((*(__int8*)((unsigned __int32)Animation_List + 8 * Entity_Number + 4) & 1) != 0)
{
void* Entity = *(void**)((unsigned __int32)Animation_List + 8 * Entity_Number);
*(float*)((unsigned __int32)Entity + 328) = Update_Animation_Time - Global_Variables->Frame_Time;
using Update_Animation_Type = void(__thiscall**)(void* Entity);
(*Update_Animation_Type(*(unsigned __int32*)Entity + 808))(Entity);
}
Entity_Number += 1;
goto Traverse_Animation_List_Label;
}
}
Global_Variables->Frame_Time = Previous_Frame_Time;
Global_Variables->Current_Time = Previous_Current_Time;
}