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32 lines
520 B
C++
32 lines
520 B
C++
#ifndef ISERVERENTITY_H
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#define ISERVERENTITY_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "iserverunknown.h"
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#include "string_t.h"
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struct Ray_t;
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class ServerClass;
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class ICollideable;
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class IServerNetworkable;
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class Vector;
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class QAngle;
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class IServerEntity : public IServerUnknown
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{
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public:
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virtual ~IServerEntity() {}
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virtual int GetModelIndex(void) const = 0;
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virtual string_t GetModelName(void) const = 0;
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virtual void SetModelIndex(int index) = 0;
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};
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#endif |