Seaside/SpyCustom/sdk/c_pixel_visibility.h
2021-06-16 18:45:17 +03:00

48 lines
1.3 KiB
C

#ifndef C_PIXEL_VISIBILITY_H
#define C_PIXEL_VISIBILITY_H
#ifdef _WIN32
#pragma once
#endif
const float PIXELVIS_DEFAULT_PROXY_SIZE = 2.0f;
const float PIXELVIS_DEFAULT_FADE_TIME = 0.0625f;
typedef int pixelvis_handle_t;
struct pixelvis_queryparams_t
{
pixelvis_queryparams_t()
{
bSetup = false;
}
void Init(const Vector& origin, float proxySizeIn = PIXELVIS_DEFAULT_PROXY_SIZE, float proxyAspectIn = 1.0f, float fadeTimeIn = PIXELVIS_DEFAULT_FADE_TIME)
{
position = origin;
proxySize = proxySizeIn;
proxyAspect = proxyAspectIn;
fadeTime = fadeTimeIn;
bSetup = true;
bSizeInScreenspace = false;
}
Vector position;
float proxySize;
float proxyAspect;
float fadeTime;
bool bSetup;
bool bSizeInScreenspace;
};
float PixelVisibility_FractionVisible(const pixelvis_queryparams_t& params, pixelvis_handle_t* queryHandle);
float StandardGlowBlend(const pixelvis_queryparams_t& params, pixelvis_handle_t* queryHandle, int rendermode, int renderfx, int alpha, float* pscale);
void PixelVisibility_ShiftVisibilityViews(int iSourceViewID, int iDestViewID);
void PixelVisibility_EndCurrentView();
void PixelVisibility_EndScene();
float GlowSightDistance(const Vector& glowOrigin, bool bShouldTrace);
bool PixelVisibility_IsAvailable();
#endif