mirror of
https://github.com/0TheSpy/Seaside.git
synced 2025-01-11 11:33:01 +08:00
51 lines
1.0 KiB
C
51 lines
1.0 KiB
C
#if !defined ( DLIGHTH )
|
|
#define DLIGHTH
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
#include "vector.h"
|
|
|
|
enum
|
|
{
|
|
DLIGHT_NO_WORLD_ILLUMINATION = 0x1,
|
|
DLIGHT_NO_MODEL_ILLUMINATION = 0x2,
|
|
|
|
DLIGHT_ADD_DISPLACEMENT_ALPHA = 0x4,
|
|
DLIGHT_SUBTRACT_DISPLACEMENT_ALPHA = 0x8,
|
|
DLIGHT_DISPLACEMENT_MASK = (DLIGHT_ADD_DISPLACEMENT_ALPHA | DLIGHT_SUBTRACT_DISPLACEMENT_ALPHA),
|
|
};
|
|
|
|
struct dlight_t
|
|
{
|
|
int flags;
|
|
Vector origin;
|
|
float radius;
|
|
ColorRGBExp32 color;
|
|
float die;
|
|
float decay;
|
|
float minlight;
|
|
int key;
|
|
int style;
|
|
|
|
Vector m_Direction;
|
|
float m_InnerAngle;
|
|
float m_OuterAngle;
|
|
|
|
float GetRadius() const
|
|
{
|
|
return radius;
|
|
}
|
|
|
|
float GetRadiusSquared() const
|
|
{
|
|
return radius * radius;
|
|
}
|
|
|
|
float IsRadiusGreaterThanZero() const
|
|
{
|
|
return radius > 0.0f;
|
|
}
|
|
};
|
|
|
|
#endif |