Seaside/SpyCustom/inetchannel.h
2021-06-16 16:10:20 +03:00

85 lines
3.3 KiB
C++

#ifndef INETCHANNEL_H
#define INETCHANNEL_H
#ifdef _WIN32
#pragma once
#endif
#include "platform.h"
#include "inetchannelinfo.h"
#include "bitbuf.h"
class IDemoRecorder;
class INetMessage;
class INetChannelHandler;
class INetChannelInfo;
typedef struct netpacket_s netpacket_t;
typedef struct netadr_s netadr_t;
abstract_class INetChannel : public INetChannelInfo
{
public:
virtual ~INetChannel(void) {};
virtual void SetDataRate(float rate) = 0;
virtual bool RegisterMessage(INetMessage* msg) = 0;
virtual bool UnregisterMessage(INetMessageBinder* msg) = 0;
virtual bool StartStreaming(unsigned int challengeNr) = 0;
virtual void ResetStreaming(void) = 0;
virtual void SetTimeout(float seconds) = 0;
virtual void SetDemoRecorder(IDemoRecorder* recorder) = 0;
virtual void SetChallengeNr(unsigned int chnr) = 0;
virtual void Reset(void) = 0;
virtual void Clear(void) = 0;
virtual void Shutdown(const char* reason) = 0;
virtual void ProcessPlayback(void) = 0;
virtual bool ProcessStream(void) = 0;
virtual void ProcessPacket(struct netpacket_s* packet, bool bHasHeader) = 0;
virtual bool SendNetMsg(INetMessage& msg, bool bForceReliable = false, bool bVoice = false) = 0;
#ifdef POSIX
FORCEINLINE bool SendNetMsg(INetMessage const& msg, bool bForceReliable = false, bool bVoice = false) { return SendNetMsg(*((INetMessage*)&msg), bForceReliable, bVoice); }
#endif
virtual bool SendData(bf_write& msg, bool bReliable = true) = 0;
virtual bool SendFile(const char* filename, unsigned int transferID) = 0;
virtual void DenyFile(const char* filename, unsigned int transferID) = 0;
virtual void RequestFile_OLD(const char* filename, unsigned int transferID) = 0;
virtual void SetChoked(void) = 0;
virtual int SendDatagram(bf_write* data) = 0;
virtual bool Transmit(bool onlyReliable = false) = 0;
virtual const netadr_t& GetRemoteAddress(void) const = 0;
virtual INetChannelHandler* GetMsgHandler(void) const = 0;
virtual int GetDropNumber(void) const = 0;
virtual int GetSocket(void) const = 0;
virtual unsigned int GetChallengeNr(void) const = 0;
virtual void GetSequenceData(int& nOutSequenceNr, int& nInSequenceNr, int& nOutSequenceNrAck) = 0;
virtual void SetSequenceData(int nOutSequenceNr, int nInSequenceNr, int nOutSequenceNrAck) = 0;
virtual void UpdateMessageStats(int msggroup, int bits) = 0;
virtual bool CanPacket(void) const = 0;
virtual bool IsOverflowed(void) const = 0;
virtual bool IsTimedOut(void) const = 0;
virtual bool HasPendingReliableData(void) = 0;
virtual void SetFileTransmissionMode(bool bBackgroundMode) = 0;
virtual void SetCompressionMode(bool bUseCompression) = 0;
virtual unsigned int RequestFile(const char* filename) = 0;
virtual float GetTimeSinceLastReceived(void) const = 0;
virtual void SetMaxBufferSize(bool bReliable, int nBytes, bool bVoice = false) = 0;
virtual bool IsNull() const = 0;
virtual int GetNumBitsWritten(bool bReliable) = 0;
virtual void SetInterpolationAmount(float flInterpolationAmount) = 0;
virtual void SetRemoteFramerate(float flFrameTime, float flFrameTimeStdDeviation) = 0;
virtual void SetMaxRoutablePayloadSize(int nSplitSize) = 0;
virtual int GetMaxRoutablePayloadSize() = 0;
virtual int GetProtocolVersion() = 0;
};
#endif