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48 lines
1.3 KiB
C
48 lines
1.3 KiB
C
#ifndef C_PIXEL_VISIBILITY_H
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#define C_PIXEL_VISIBILITY_H
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#ifdef _WIN32
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#pragma once
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#endif
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const float PIXELVIS_DEFAULT_PROXY_SIZE = 2.0f;
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const float PIXELVIS_DEFAULT_FADE_TIME = 0.0625f;
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typedef int pixelvis_handle_t;
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struct pixelvis_queryparams_t
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{
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pixelvis_queryparams_t()
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{
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bSetup = false;
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}
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void Init(const Vector& origin, float proxySizeIn = PIXELVIS_DEFAULT_PROXY_SIZE, float proxyAspectIn = 1.0f, float fadeTimeIn = PIXELVIS_DEFAULT_FADE_TIME)
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{
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position = origin;
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proxySize = proxySizeIn;
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proxyAspect = proxyAspectIn;
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fadeTime = fadeTimeIn;
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bSetup = true;
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bSizeInScreenspace = false;
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}
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Vector position;
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float proxySize;
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float proxyAspect;
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float fadeTime;
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bool bSetup;
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bool bSizeInScreenspace;
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};
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float PixelVisibility_FractionVisible(const pixelvis_queryparams_t& params, pixelvis_handle_t* queryHandle);
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float StandardGlowBlend(const pixelvis_queryparams_t& params, pixelvis_handle_t* queryHandle, int rendermode, int renderfx, int alpha, float* pscale);
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void PixelVisibility_ShiftVisibilityViews(int iSourceViewID, int iDestViewID);
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void PixelVisibility_EndCurrentView();
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void PixelVisibility_EndScene();
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float GlowSightDistance(const Vector& glowOrigin, bool bShouldTrace);
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bool PixelVisibility_IsAvailable();
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#endif |