mirror of
https://github.com/0TheSpy/Seaside.git
synced 2025-01-09 19:08:48 +08:00
541 lines
14 KiB
C++
541 lines
14 KiB
C++
#ifndef CONVAR_H
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#define CONVAR_H
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#if _WIN32
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#pragma once
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#endif
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#include "dbg.h"
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#include "iconvar.h"
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#include "utlvector.h"
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#include "utlstring.h"
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#include "icvar.h"
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#ifdef _WIN32
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#define FORCEINLINE_CVAR FORCEINLINE
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#elif POSIX
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#define FORCEINLINE_CVAR inline
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#else
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#error "implement me"
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#endif
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typedef unsigned int uint32_t;
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class ConVar;
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class CCommand;
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class ConCommand;
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class ConCommandBase;
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struct characterset_t;
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class IConCommandBaseAccessor
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{
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public:
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virtual bool RegisterConCommandBase(ConCommandBase* pVar) = 0;
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};
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#if defined( _X360 ) && !defined( _RETAIL )
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void ConVar_PublishToVXConsole();
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#endif
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typedef void (*FnCommandCallbackVoid_t)(void);
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typedef void (*FnCommandCallback_t)(const CCommand& command);
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#define COMMAND_COMPLETION_MAXITEMS 64
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#define COMMAND_COMPLETION_ITEM_LENGTH 64
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typedef int (*FnCommandCompletionCallback)(const char* partial, char commands[COMMAND_COMPLETION_MAXITEMS][COMMAND_COMPLETION_ITEM_LENGTH]);
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class ICommandCallback
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{
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public:
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virtual void CommandCallback(const CCommand& command) = 0;
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};
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class ICommandCompletionCallback
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{
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public:
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virtual int CommandCompletionCallback(const char* pPartial, CUtlVector< CUtlString >& commands) = 0;
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};
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class ConCommandBase
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{
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friend class CCvar;
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friend class ConVar;
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friend class ConCommand;
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friend void ConVar_Register(int nCVarFlag, IConCommandBaseAccessor* pAccessor);
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friend class CDefaultCvar;
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public:
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ConCommandBase(void);
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ConCommandBase(const char* pName, const char* pHelpString = 0,
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int flags = 0);
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virtual ~ConCommandBase(void);
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virtual bool IsCommand(void) const;
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virtual bool IsFlagSet(int flag) const;
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virtual void AddFlags(int flags);
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virtual void RemoveFlags(int flags);
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virtual int GetFlags() const;
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virtual const char* GetName(void) const;
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virtual const char* GetHelpText(void) const;
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const ConCommandBase* GetNext(void) const;
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ConCommandBase* GetNext(void);
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virtual bool IsRegistered(void) const;
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virtual CVarDLLIdentifier_t GetDLLIdentifier() const;
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virtual void Create(const char* pName, const char* pHelpString = 0,
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int flags = 0);
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virtual void Init();
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void Shutdown();
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char* CopyString(const char* from);
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ConCommandBase* m_pNext;
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bool m_bRegistered;
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const char* m_pszName;
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const char* m_pszHelpString;
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int m_nFlags;
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protected:
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static ConCommandBase* s_pConCommandBases;
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static IConCommandBaseAccessor* s_pAccessor;
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};
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class CCommand
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{
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public:
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CCommand();
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CCommand(int nArgC, const char** ppArgV);
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bool Tokenize(const char* pCommand, characterset_t* pBreakSet = NULL);
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void Reset();
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int ArgC() const;
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const char** ArgV() const;
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const char* ArgS() const;
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const char* GetCommandString() const;
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const char* operator[](int nIndex) const;
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const char* Arg(int nIndex) const;
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const char* FindArg(const char* pName) const;
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int FindArgInt(const char* pName, int nDefaultVal) const;
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static int MaxCommandLength();
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static characterset_t* DefaultBreakSet();
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private:
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enum
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{
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COMMAND_MAX_ARGC = 64,
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COMMAND_MAX_LENGTH = 512,
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};
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int m_nArgc;
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int m_nArgv0Size;
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char m_pArgSBuffer[COMMAND_MAX_LENGTH];
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char m_pArgvBuffer[COMMAND_MAX_LENGTH];
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const char* m_ppArgv[COMMAND_MAX_ARGC];
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};
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inline int CCommand::MaxCommandLength()
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{
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return COMMAND_MAX_LENGTH - 1;
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}
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inline int CCommand::ArgC() const
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{
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return m_nArgc;
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}
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inline const char** CCommand::ArgV() const
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{
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return m_nArgc ? (const char**)m_ppArgv : NULL;
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}
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inline const char* CCommand::ArgS() const
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{
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return m_nArgv0Size ? &m_pArgSBuffer[m_nArgv0Size] : "";
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}
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inline const char* CCommand::GetCommandString() const
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{
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return m_nArgc ? m_pArgSBuffer : "";
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}
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inline const char* CCommand::Arg(int nIndex) const
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{
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if (nIndex < 0 || nIndex >= m_nArgc)
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return "";
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return m_ppArgv[nIndex];
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}
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inline const char* CCommand::operator[](int nIndex) const
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{
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return Arg(nIndex);
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}
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class ConCommand : public ConCommandBase
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{
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friend class CCvar;
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public:
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typedef ConCommandBase BaseClass;
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ConCommand(const char* pName, FnCommandCallbackVoid_t callback,
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const char* pHelpString = 0, int flags = 0, FnCommandCompletionCallback completionFunc = 0);
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ConCommand(const char* pName, FnCommandCallback_t callback,
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const char* pHelpString = 0, int flags = 0, FnCommandCompletionCallback completionFunc = 0);
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ConCommand(const char* pName, ICommandCallback* pCallback,
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const char* pHelpString = 0, int flags = 0, ICommandCompletionCallback* pCommandCompletionCallback = 0);
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virtual ~ConCommand(void);
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virtual bool IsCommand(void) const;
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virtual int AutoCompleteSuggest(const char* partial, CUtlVector< CUtlString >& commands);
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virtual bool CanAutoComplete(void);
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virtual void Dispatch(const CCommand& command);
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private:
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union
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{
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FnCommandCallbackVoid_t m_fnCommandCallbackV1;
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FnCommandCallback_t m_fnCommandCallback;
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ICommandCallback* m_pCommandCallback;
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};
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union
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{
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FnCommandCompletionCallback m_fnCompletionCallback;
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ICommandCompletionCallback* m_pCommandCompletionCallback;
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};
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bool m_bHasCompletionCallback : 1;
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bool m_bUsingNewCommandCallback : 1;
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bool m_bUsingCommandCallbackInterface : 1;
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};
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class ConVar : public ConCommandBase, public IConVar
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{
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friend class CCvar;
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friend class ConVarRef;
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public:
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typedef ConCommandBase BaseClass;
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ConVar(const char* pName, const char* pDefaultValue, int flags = 0);
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ConVar(const char* pName, const char* pDefaultValue, int flags,
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const char* pHelpString);
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ConVar(const char* pName, const char* pDefaultValue, int flags,
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const char* pHelpString, bool bMin, float fMin, bool bMax, float fMax);
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ConVar(const char* pName, const char* pDefaultValue, int flags,
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const char* pHelpString, FnChangeCallback_t callback);
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ConVar(const char* pName, const char* pDefaultValue, int flags,
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const char* pHelpString, bool bMin, float fMin, bool bMax, float fMax,
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FnChangeCallback_t callback);
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virtual ~ConVar(void);
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virtual bool IsFlagSet(int flag) const;
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virtual const char* GetHelpText(void) const;
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virtual bool IsRegistered(void) const;
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virtual const char* GetName(void) const;
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virtual const char* GetBaseName(void) const;
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virtual int GetSplitScreenPlayerSlot() const;
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virtual void AddFlags(int flags);
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virtual int GetFlags() const;
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virtual bool IsCommand(void) const;
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void InstallChangeCallback(FnChangeCallback_t callback, bool bInvoke = true);
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void RemoveChangeCallback(FnChangeCallback_t callbackToRemove);
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int GetChangeCallbackCount() const { return m_pParent->m_fnChangeCallbacks.Count(); }
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FnChangeCallback_t GetChangeCallback(int slot) const { return m_pParent->m_fnChangeCallbacks[slot]; }
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FORCEINLINE_CVAR float GetFloat(void) const;
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FORCEINLINE_CVAR int GetInt(void) const;
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FORCEINLINE_CVAR Color GetColor(void) const;
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FORCEINLINE_CVAR bool GetBool() const { return !!GetInt(); }
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FORCEINLINE_CVAR char const* GetString(void) const;
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template <typename T> T Get(void) const;
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template <typename T> T Get(T*) const;
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virtual void SetValue(const char* value);
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virtual void SetValue(float value);
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virtual void SetValue(int value);
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virtual void SetValue(Color value);
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void Revert(void);
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bool HasMin() const;
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bool HasMax() const;
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struct CVValue_t
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{
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char* m_pszString;
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int m_StringLength;
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float m_fValue;
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int m_nValue;
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};
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bool GetMin(float& minVal) const;
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bool GetMax(float& maxVal) const;
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float GetMinValue() const;
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float GetMaxValue() const;
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const char* GetDefault(void) const;
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FORCEINLINE_CVAR CVValue_t& GetRawValue()
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{
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return m_Value;
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}
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FORCEINLINE_CVAR const CVValue_t& GetRawValue() const
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{
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return m_Value;
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}
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bool InternalSetColorFromString(const char* value);
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virtual void InternalSetValue(const char* value);
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virtual void InternalSetFloatValue(float fNewValue);
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virtual void InternalSetIntValue(int nValue);
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virtual void InternalSetColorValue(Color value);
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virtual bool ClampValue(float& value);
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virtual void ChangeStringValue(const char* tempVal, float flOldValue);
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virtual void Create(const char* pName, const char* pDefaultValue, int flags = 0,
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const char* pHelpString = 0, bool bMin = false, float fMin = 0.0,
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bool bMax = false, float fMax = false, FnChangeCallback_t callback = 0);
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virtual void Init();
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int GetFlags() { return m_pParent->m_nFlags; }
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public:
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ConVar* m_pParent;
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const char* m_pszDefaultValue;
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CVValue_t m_Value;
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bool m_bHasMin;
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float m_fMinVal;
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bool m_bHasMax;
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float m_fMaxVal;
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CUtlVector<FnChangeCallback_t> m_fnChangeCallbacks;
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};
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FORCEINLINE_CVAR float ConVar::GetFloat(void) const
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{
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uint32_t xored = *(uint32_t*)&m_pParent->m_Value.m_fValue ^ (uint32_t)this;
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return *(float*)&xored;
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}
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FORCEINLINE_CVAR int ConVar::GetInt(void) const
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{
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return (int)(m_pParent->m_Value.m_nValue ^ (int)this);
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}
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FORCEINLINE_CVAR const char* ConVar::GetString(void) const
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{
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if (m_nFlags & FCVAR_NEVER_AS_STRING)
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return "FCVAR_NEVER_AS_STRING";
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char const* str = m_pParent->m_Value.m_pszString;
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return str ? str : "";
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}
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class ConVarRef
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{
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public:
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ConVarRef(const char* pName);
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ConVarRef(const char* pName, bool bIgnoreMissing);
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ConVarRef(IConVar* pConVar);
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void Init(const char* pName, bool bIgnoreMissing);
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bool IsValid() const;
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bool IsFlagSet(int nFlags) const;
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IConVar* GetLinkedConVar();
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float GetFloat(void) const;
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int GetInt(void) const;
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bool GetBool() const { return !!GetInt(); }
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const char* GetString(void) const;
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void SetValue(const char* pValue);
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void SetValue(float flValue);
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void SetValue(int nValue);
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void SetValue(bool bValue);
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const char* GetName() const;
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const char* GetDefault() const;
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private:
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IConVar* m_pConVar;
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ConVar* m_pConVarState;
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};
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FORCEINLINE_CVAR bool ConVarRef::IsFlagSet(int nFlags) const
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{
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return (m_pConVar->IsFlagSet(nFlags) != 0);
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}
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FORCEINLINE_CVAR IConVar* ConVarRef::GetLinkedConVar()
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{
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return m_pConVar;
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}
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FORCEINLINE_CVAR const char* ConVarRef::GetName() const
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{
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return m_pConVar->GetName();
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}
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FORCEINLINE_CVAR void ConVarRef::SetValue(const char* pValue)
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{
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m_pConVar->SetValue(pValue);
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}
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FORCEINLINE_CVAR void ConVarRef::SetValue(float flValue)
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{
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m_pConVar->SetValue(flValue);
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}
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FORCEINLINE_CVAR void ConVarRef::SetValue(int nValue)
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{
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m_pConVar->SetValue(nValue);
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}
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FORCEINLINE_CVAR void ConVarRef::SetValue(bool bValue)
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{
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m_pConVar->SetValue(bValue ? 1 : 0);
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}
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FORCEINLINE_CVAR const char* ConVarRef::GetDefault() const
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{
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return m_pConVarState->m_pszDefaultValue;
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}
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void ConVar_Register(int nCVarFlag = 0, IConCommandBaseAccessor* pAccessor = NULL);
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void ConVar_Unregister();
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void ConVar_PrintFlags(const ConCommandBase* var);
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void ConVar_PrintDescription(const ConCommandBase* pVar);
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#pragma warning (disable : 4355 )
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template< class T >
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class CConCommandMemberAccessor : public ConCommand, public ICommandCallback, public ICommandCompletionCallback
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{
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typedef ConCommand BaseClass;
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typedef void (T::* FnMemberCommandCallback_t)(const CCommand& command);
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typedef int (T::* FnMemberCommandCompletionCallback_t)(const char* pPartial, CUtlVector< CUtlString >& commands);
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public:
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CConCommandMemberAccessor(T* pOwner, const char* pName, FnMemberCommandCallback_t callback, const char* pHelpString = 0,
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int flags = 0, FnMemberCommandCompletionCallback_t completionFunc = 0) :
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BaseClass(pName, this, pHelpString, flags, (completionFunc != 0) ? this : NULL)
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{
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m_pOwner = pOwner;
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m_Func = callback;
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m_CompletionFunc = completionFunc;
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}
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~CConCommandMemberAccessor()
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{
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Shutdown();
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}
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void SetOwner(T* pOwner)
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{
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m_pOwner = pOwner;
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}
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virtual void CommandCallback(const CCommand& command)
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{
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Assert(m_pOwner && m_Func);
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(m_pOwner->*m_Func)(command);
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}
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virtual int CommandCompletionCallback(const char* pPartial, CUtlVector< CUtlString >& commands)
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{
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Assert(m_pOwner && m_CompletionFunc);
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return (m_pOwner->*m_CompletionFunc)(pPartial, commands);
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}
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private:
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T* m_pOwner;
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FnMemberCommandCallback_t m_Func;
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FnMemberCommandCompletionCallback_t m_CompletionFunc;
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};
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#pragma warning ( default : 4355 )
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#define CON_COMMAND( name, description ) \
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static void name( const CCommand &args ); \
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static ConCommand name##_command( #name, name, description ); \
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static void name( const CCommand &args )
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#define CON_COMMAND_F( name, description, flags ) \
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static void name( const CCommand &args ); \
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static ConCommand name##_command( #name, name, description, flags ); \
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static void name( const CCommand &args )
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#define CON_COMMAND_F_COMPLETION( name, description, flags, completion ) \
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static void name( const CCommand &args ); \
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static ConCommand name##_command( #name, name, description, flags, completion ); \
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static void name( const CCommand &args )
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#define CON_COMMAND_EXTERN( name, _funcname, description ) \
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void _funcname( const CCommand &args ); \
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static ConCommand name##_command( #name, _funcname, description ); \
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void _funcname( const CCommand &args )
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#define CON_COMMAND_EXTERN_F( name, _funcname, description, flags ) \
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void _funcname( const CCommand &args ); \
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static ConCommand name##_command( #name, _funcname, description, flags ); \
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void _funcname( const CCommand &args )
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#define CON_COMMAND_MEMBER_F( _thisclass, name, _funcname, description, flags ) \
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void _funcname( const CCommand &args ); \
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friend class CCommandMemberInitializer_##_funcname; \
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class CCommandMemberInitializer_##_funcname \
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{ \
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public: \
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CCommandMemberInitializer_##_funcname() : m_ConCommandAccessor( NULL, name, &_thisclass::_funcname, description, flags ) \
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{ \
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m_ConCommandAccessor.SetOwner( GET_OUTER( _thisclass, m_##_funcname##_register ) ); \
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} \
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private: \
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CConCommandMemberAccessor< _thisclass > m_ConCommandAccessor; \
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}; \
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\
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CCommandMemberInitializer_##_funcname m_##_funcname##_register; \
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#endif |