Seaside/SpyCustom/sdk/imageformat.h
2021-06-16 18:46:33 +03:00

439 lines
10 KiB
C++

#ifndef IMAGEFORMAT_H
#define IMAGEFORMAT_H
#ifdef _WIN32
#pragma once
#endif
#include <stdio.h>
enum NormalDecodeMode_t
{
NORMAL_DECODE_NONE = 0,
NORMAL_DECODE_ATI2N = 1,
NORMAL_DECODE_ATI2N_ALPHA = 2
};
#ifdef _WIN32
typedef enum _D3DFORMAT D3DFORMAT;
#endif
#pragma warning(disable : 4514)
enum ImageFormat
{
IMAGE_FORMAT_UNKNOWN = -1,
IMAGE_FORMAT_RGBA8888 = 0,
IMAGE_FORMAT_ABGR8888,
IMAGE_FORMAT_RGB888,
IMAGE_FORMAT_BGR888,
IMAGE_FORMAT_RGB565,
IMAGE_FORMAT_I8,
IMAGE_FORMAT_IA88,
IMAGE_FORMAT_P8,
IMAGE_FORMAT_A8,
IMAGE_FORMAT_RGB888_BLUESCREEN,
IMAGE_FORMAT_BGR888_BLUESCREEN,
IMAGE_FORMAT_ARGB8888,
IMAGE_FORMAT_BGRA8888,
IMAGE_FORMAT_DXT1,
IMAGE_FORMAT_DXT3,
IMAGE_FORMAT_DXT5,
IMAGE_FORMAT_BGRX8888,
IMAGE_FORMAT_BGR565,
IMAGE_FORMAT_BGRX5551,
IMAGE_FORMAT_BGRA4444,
IMAGE_FORMAT_DXT1_ONEBITALPHA,
IMAGE_FORMAT_BGRA5551,
IMAGE_FORMAT_UV88,
IMAGE_FORMAT_UVWQ8888,
IMAGE_FORMAT_RGBA16161616F,
IMAGE_FORMAT_RGBA16161616,
IMAGE_FORMAT_UVLX8888,
IMAGE_FORMAT_R32F,
IMAGE_FORMAT_RGB323232F,
IMAGE_FORMAT_RGBA32323232F,
IMAGE_FORMAT_NV_DST16,
IMAGE_FORMAT_NV_DST24,
IMAGE_FORMAT_NV_INTZ,
IMAGE_FORMAT_NV_RAWZ,
IMAGE_FORMAT_ATI_DST16,
IMAGE_FORMAT_ATI_DST24,
IMAGE_FORMAT_NV_NULL,
IMAGE_FORMAT_ATI2N,
IMAGE_FORMAT_ATI1N,
#if defined( _X360 )
IMAGE_FORMAT_X360_DST16,
IMAGE_FORMAT_X360_DST24,
IMAGE_FORMAT_X360_DST24F,
IMAGE_FORMAT_LINEAR_BGRX8888,
IMAGE_FORMAT_LINEAR_RGBA8888,
IMAGE_FORMAT_LINEAR_ABGR8888,
IMAGE_FORMAT_LINEAR_ARGB8888,
IMAGE_FORMAT_LINEAR_BGRA8888,
IMAGE_FORMAT_LINEAR_RGB888,
IMAGE_FORMAT_LINEAR_BGR888,
IMAGE_FORMAT_LINEAR_BGRX5551,
IMAGE_FORMAT_LINEAR_I8,
IMAGE_FORMAT_LINEAR_RGBA16161616,
IMAGE_FORMAT_LE_BGRX8888,
IMAGE_FORMAT_LE_BGRA8888,
#endif
NUM_IMAGE_FORMATS
};
#if defined( POSIX ) || defined( DX_TO_GL_ABSTRACTION )
typedef enum _D3DFORMAT
{
D3DFMT_INDEX16,
D3DFMT_D16,
D3DFMT_D24S8,
D3DFMT_A8R8G8B8,
D3DFMT_A4R4G4B4,
D3DFMT_X8R8G8B8,
D3DFMT_R5G6R5,
D3DFMT_X1R5G5B5,
D3DFMT_A1R5G5B5,
D3DFMT_L8,
D3DFMT_A8L8,
D3DFMT_A,
D3DFMT_DXT1,
D3DFMT_DXT3,
D3DFMT_DXT5,
D3DFMT_V8U8,
D3DFMT_Q8W8V8U8,
D3DFMT_X8L8V8U8,
D3DFMT_A16B16G16R16F,
D3DFMT_A16B16G16R16,
D3DFMT_R32F,
D3DFMT_A32B32G32R32F,
D3DFMT_R8G8B8,
D3DFMT_D24X4S4,
D3DFMT_A8,
D3DFMT_R5G6B5,
D3DFMT_D15S1,
D3DFMT_D24X8,
D3DFMT_VERTEXDATA,
D3DFMT_INDEX32,
D3DFMT_NV_INTZ = 0x5a544e49,
D3DFMT_NV_RAWZ = 0x5a574152,
D3DFMT_NV_NULL = 0x4c4c554e,
D3DFMT_ATI_D16 = 0x36314644,
D3DFMT_ATI_D24S8 = 0x34324644,
D3DFMT_ATI_2N = 0x32495441,
D3DFMT_ATI_1N = 0x31495441,
D3DFMT_UNKNOWN
} D3DFORMAT;
#endif
struct BGRA8888_t
{
unsigned char b;
unsigned char g;
unsigned char r;
unsigned char a;
inline BGRA8888_t& operator=(const BGRA8888_t& in)
{
*(unsigned int*)this = *(unsigned int*)&in;
return *this;
}
};
struct RGBA8888_t
{
unsigned char r;
unsigned char g;
unsigned char b;
unsigned char a;
inline RGBA8888_t& operator=(const BGRA8888_t& in)
{
r = in.r;
g = in.g;
b = in.b;
a = in.a;
return *this;
}
};
struct RGB888_t
{
unsigned char r;
unsigned char g;
unsigned char b;
inline RGB888_t& operator=(const BGRA8888_t& in)
{
r = in.r;
g = in.g;
b = in.b;
return *this;
}
inline bool operator==(const RGB888_t& in) const
{
return (r == in.r) && (g == in.g) && (b == in.b);
}
inline bool operator!=(const RGB888_t& in) const
{
return (r != in.r) || (g != in.g) || (b != in.b);
}
};
struct BGR888_t
{
unsigned char b;
unsigned char g;
unsigned char r;
inline BGR888_t& operator=(const BGRA8888_t& in)
{
r = in.r;
g = in.g;
b = in.b;
return *this;
}
};
#if defined( _X360 )
#pragma bitfield_order( push, lsb_to_msb )
#endif
struct BGR565_t
{
unsigned short b : 5;
unsigned short g : 6;
unsigned short r : 5;
inline BGR565_t& operator=(const BGRA8888_t& in)
{
r = in.r >> 3;
g = in.g >> 2;
b = in.b >> 3;
return *this;
}
inline BGR565_t& Set(int red, int green, int blue)
{
r = red >> 3;
g = green >> 2;
b = blue >> 3;
return *this;
}
};
#if defined( _X360 )
#pragma bitfield_order( pop )
#endif
struct BGRA5551_t
{
unsigned short b : 5;
unsigned short g : 5;
unsigned short r : 5;
unsigned short a : 1;
inline BGRA5551_t& operator=(const BGRA8888_t& in)
{
r = in.r >> 3;
g = in.g >> 3;
b = in.b >> 3;
a = in.a >> 7;
return *this;
}
};
struct BGRA4444_t
{
unsigned short b : 4;
unsigned short g : 4;
unsigned short r : 4;
unsigned short a : 4;
inline BGRA4444_t& operator=(const BGRA8888_t& in)
{
r = in.r >> 4;
g = in.g >> 4;
b = in.b >> 4;
a = in.a >> 4;
return *this;
}
};
struct RGBX5551_t
{
unsigned short r : 5;
unsigned short g : 5;
unsigned short b : 5;
unsigned short x : 1;
inline RGBX5551_t& operator=(const BGRA8888_t& in)
{
r = in.r >> 3;
g = in.g >> 3;
b = in.b >> 3;
return *this;
}
};
#define ARTWORK_GAMMA ( 2.2f )
#define IMAGE_MAX_DIM ( 2048 )
struct ImageFormatInfo_t
{
const char* m_pName;
int m_NumBytes;
int m_NumRedBits;
int m_NumGreeBits;
int m_NumBlueBits;
int m_NumAlphaBits;
bool m_IsCompressed;
};
namespace ImageLoader
{
bool GetInfo(const char* fileName, int* width, int* height, enum ImageFormat* imageFormat, float* sourceGamma);
int GetMemRequired(int width, int height, int depth, ImageFormat imageFormat, bool mipmap);
int GetMipMapLevelByteOffset(int width, int height, enum ImageFormat imageFormat, int skipMipLevels);
void GetMipMapLevelDimensions(int* width, int* height, int skipMipLevels);
int GetNumMipMapLevels(int width, int height, int depth = 1);
bool Load(unsigned char* imageData, const char* fileName, int width, int height, enum ImageFormat imageFormat, float targetGamma, bool mipmap);
bool Load(unsigned char* imageData, FILE* fp, int width, int height,
enum ImageFormat imageFormat, float targetGamma, bool mipmap);
bool ConvertImageFormat(const unsigned char* src, enum ImageFormat srcImageFormat,
unsigned char* dst, enum ImageFormat dstImageFormat,
int width, int height, int srcStride = 0, int dstStride = 0);
void PreConvertSwapImageData(unsigned char* pImageData, int nImageSize, ImageFormat imageFormat, int width = 0, int stride = 0);
void PostConvertSwapImageData(unsigned char* pImageData, int nImageSize, ImageFormat imageFormat, int width = 0, int stride = 0);
void ByteSwapImageData(unsigned char* pImageData, int nImageSize, ImageFormat imageFormat, int width = 0, int stride = 0);
bool IsFormatValidForConversion(ImageFormat fmt);
ImageFormat D3DFormatToImageFormat(D3DFORMAT format);
D3DFORMAT ImageFormatToD3DFormat(ImageFormat format);
enum
{
RESAMPLE_NORMALMAP = 0x1,
RESAMPLE_ALPHATEST = 0x2,
RESAMPLE_NICE_FILTER = 0x4,
RESAMPLE_CLAMPS = 0x8,
RESAMPLE_CLAMPT = 0x10,
RESAMPLE_CLAMPU = 0x20,
};
struct ResampleInfo_t
{
ResampleInfo_t() : m_nFlags(0), m_flAlphaThreshhold(0.4f), m_flAlphaHiFreqThreshhold(0.4f), m_nSrcDepth(1), m_nDestDepth(1)
{
m_flColorScale[0] = 1.0f, m_flColorScale[1] = 1.0f, m_flColorScale[2] = 1.0f, m_flColorScale[3] = 1.0f;
m_flColorGoal[0] = 0.0f, m_flColorGoal[1] = 0.0f, m_flColorGoal[2] = 0.0f, m_flColorGoal[3] = 0.0f;
}
unsigned char* m_pSrc;
unsigned char* m_pDest;
int m_nSrcWidth;
int m_nSrcHeight;
int m_nSrcDepth;
int m_nDestWidth;
int m_nDestHeight;
int m_nDestDepth;
float m_flSrcGamma;
float m_flDestGamma;
float m_flColorScale[4];
float m_flColorGoal[4];
float m_flAlphaThreshhold;
float m_flAlphaHiFreqThreshhold;
int m_nFlags;
};
bool ResampleRGBA8888(const ResampleInfo_t& info);
bool ResampleRGBA16161616(const ResampleInfo_t& info);
bool ResampleRGB323232F(const ResampleInfo_t& info);
void ConvertNormalMapRGBA8888ToDUDVMapUVLX8888(const unsigned char* src, int width, int height,
unsigned char* dst_);
void ConvertNormalMapRGBA8888ToDUDVMapUVWQ8888(const unsigned char* src, int width, int height,
unsigned char* dst_);
void ConvertNormalMapRGBA8888ToDUDVMapUV88(const unsigned char* src, int width, int height,
unsigned char* dst_);
void ConvertIA88ImageToNormalMapRGBA8888(const unsigned char* src, int width,
int height, unsigned char* dst,
float bumpScale);
void NormalizeNormalMapRGBA8888(unsigned char* src, int numTexels);
void GammaCorrectRGBA8888(unsigned char* src, unsigned char* dst,
int width, int height, int depth, float srcGamma, float dstGamma);
void ConstructGammaTable(unsigned char* pTable, float srcGamma, float dstGamma);
void GammaCorrectRGBA8888(unsigned char* pSrc, unsigned char* pDst,
int width, int height, int depth, unsigned char* pGammaTable);
void GenerateMipmapLevels(unsigned char* pSrc, unsigned char* pDst, int width,
int height, int depth, ImageFormat imageFormat, float srcGamma, float dstGamma,
int numLevels = 0);
bool RotateImageLeft(const unsigned char* src, unsigned char* dst,
int widthHeight, ImageFormat imageFormat);
bool RotateImage180(const unsigned char* src, unsigned char* dst,
int widthHeight, ImageFormat imageFormat);
bool FlipImageVertically(void* pSrc, void* pDst, int nWidth, int nHeight, ImageFormat imageFormat, int nDstStride = 0);
bool FlipImageHorizontally(void* pSrc, void* pDst, int nWidth, int nHeight, ImageFormat imageFormat, int nDstStride = 0);
bool SwapAxes(unsigned char* src,
int widthHeight, ImageFormat imageFormat);
ImageFormatInfo_t const& ImageFormatInfo(ImageFormat fmt);
inline char const* GetName(ImageFormat fmt)
{
return ImageFormatInfo(fmt).m_pName;
}
inline int SizeInBytes(ImageFormat fmt)
{
return ImageFormatInfo(fmt).m_NumBytes;
}
inline bool IsTransparent(ImageFormat fmt)
{
return ImageFormatInfo(fmt).m_NumAlphaBits > 0;
}
inline bool IsCompressed(ImageFormat fmt)
{
return ImageFormatInfo(fmt).m_IsCompressed;
}
inline bool HasChannelLargerThan8Bits(ImageFormat fmt)
{
ImageFormatInfo_t info = ImageFormatInfo(fmt);
return (info.m_NumRedBits > 8 || info.m_NumGreeBits > 8 || info.m_NumBlueBits > 8 || info.m_NumAlphaBits > 8);
}
}
#endif