Seaside/SpyCustom/sdk/ihandleentity.h
2021-06-16 18:46:33 +03:00

20 lines
311 B
C++

#ifndef IHANDLEENTITY_H
#define IHANDLEENTITY_H
#ifdef _WIN32
#pragma once
#endif
class CBaseHandle;
class IHandleEntity
{
public:
virtual ~IHandleEntity() {}
virtual void SetRefEHandle(const CBaseHandle& handle) = 0;
virtual const CBaseHandle& GetRefEHandle() const = 0;
};
#endif