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18 lines
297 B
C++
18 lines
297 B
C++
#ifndef ICLIENTENTITYINTERNAL_H
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#define ICLIENTENTITYINTERNAL_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "icliententity.h"
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#include "clientleafsystem.h"
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class ClientClass;
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typedef CBaseHandle ClientEntityHandle_t;
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typedef unsigned short SpatialPartitionHandle_t;
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#endif |