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28 lines
453 B
C++
28 lines
453 B
C++
#ifndef IGAMECONSOLE_H
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#define IGAMECONSOLE_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "interface.h"
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class IGameConsole : public IBaseInterface
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{
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public:
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virtual void Activate() = 0;
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virtual void Initialize() = 0;
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virtual void Hide() = 0;
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virtual void Clear() = 0;
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virtual bool IsConsoleVisible() = 0;
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virtual void SetParent(int parent) = 0;
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};
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#define GAMECONSOLE_INTERFACE_VERSION "GameConsole004"
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#endif |