Seaside/SpyCustom/cs_achievementdefs.h
2021-06-16 16:08:23 +03:00

261 lines
5.3 KiB
C

#ifndef CS_ACHIEVEMENTDEFS_H
#define CS_ACHIEVEMENTDEFS_H
#ifdef _WIN32
#pragma once
#endif
#define ALL_WEARING_SAME_UNIFORM_ACHIEVEMENT 0
typedef enum
{
CSInvalidAchievement = -1,
CSBombAchievementsStart = 1000,
CSWinBombPlant,
CSWinBombDefuse,
CSDefuseAndNeededKit,
CSBombDefuseCloseCall,
CSKilledDefuser,
CSPlantBombWithin25Seconds,
CSKillBombPickup,
CSBombMultikill,
CSGooseChase,
CSWinBombPlantAfterRecovery,
CSDefuseDefense,
CSPlantBombsLow,
CSDefuseBombsLow,
CSPlantBombsTRLow,
CSDefuseBombsTRLow,
CSBombAchievementsEnd,
CSHostageAchievementsStart = 2000,
CSRescueAllHostagesInARound,
CSKilledRescuer,
CSFastHostageRescue,
CSRescueHostagesLow,
CSRescueHostagesMid,
CSHostageAchievmentEnd,
CSKillAchievementsStart = 3000,
CSEnemyKillsLow,
CSEnemyKillsMed,
CSEnemyKillsHigh,
CSSurvivedHeadshotDueToHelmet,
CSKillEnemyReloading,
CSKillingSpree,
CSKillsWithMultipleGuns,
CSHeadshots,
CSAvengeFriend,
CSSurviveGrenade,
CSDominationsLow,
CSDominationsHigh,
CSRevengesLow,
CSRevengesHigh,
CSDominationOverkillsLow,
CSDominationOverkillsHigh,
CSDominationOverkillsMatch,
CSExtendedDomination,
CSConcurrentDominations,
CSKillEnemyBlinded,
CSKillEnemiesWhileBlind,
CSKillEnemiesWhileBlindHard,
CSKillsEnemyWeapon,
CSKillWithEveryWeapon,
CSWinKnifeFightsLow,
CSWinKnifeFightsHigh,
CSKilledDefuserWithGrenade,
CSKillSniperWithSniper,
CSKillSniperWithKnife,
CSHipShot,
CSKillSnipers,
CSKillWhenAtLowHealth,
CSPistolRoundKnifeKill,
CSWinDualDuel,
CSGrenadeMultikill,
CSKillWhileInAir,
CSKillEnemyInAir,
CSKillerAndEnemyInAir,
CSKillEnemyWithFormerGun,
CSKillTwoWithOneShot,
CSProgressiveGameKills,
CSSelectGameKills,
CSBombGameKills,
CSGunGameKillKnifer,
CSGunGameKnifeSuicide,
CSGunGameKnifeKillKnifer,
CSGunGameSMGKillKnifer,
CSFirstBulletKills,
CSSpawnCamper,
CSBornReady,
CSKillAchievementEnd,
CSWeaponAchievementsStart = 4000,
CSEnemyKillsDeagle,
CSEnemyKillsUSP,
CSEnemyKillsGlock,
CSEnemyKillsP228,
CSEnemyKillsElite,
CSEnemyKillsFiveSeven,
CSEnemyKillsBizon,
CSEnemyKillsTec9,
CSEnemyKillsTaser,
CSEnemyKillsHKP2000,
CSEnemyKillsP250,
CSEnemyKillsAWP,
CSEnemyKillsAK47,
CSEnemyKillsM4A1,
CSEnemyKillsAUG,
CSEnemyKillsSG552,
CSEnemyKillsSG550,
CSEnemyKillsGALIL,
CSEnemyKillsGALILAR,
CSEnemyKillsFAMAS,
CSEnemyKillsScout,
CSEnemyKillsG3SG1,
CSEnemyKillsSCAR17,
CSEnemyKillsSCAR20,
CSEnemyKillsSG556,
CSEnemyKillsSSG08,
CSEnemyKillsP90,
CSEnemyKillsMP5NAVY,
CSEnemyKillsTMP,
CSEnemyKillsMAC10,
CSEnemyKillsUMP45,
CSEnemyKillsMP7,
CSEnemyKillsMP9,
CSEnemyKillsM3,
CSEnemyKillsXM1014,
CSEnemyKillsMag7,
CSEnemyKillsSawedoff,
CSEnemyKillsNova,
CSEnemyKillsM249,
CSEnemyKillsNegev,
CSEnemyKillsKnife,
CSEnemyKillsHEGrenade,
CSEnemyKillsMolotov,
CSMetaPistol,
CSMetaRifle,
CSMetaSMG,
CSMetaShotgun,
CSMetaWeaponMaster,
CSWeaponAchievementsEnd,
CSGeneralAchievementsStart = 5000,
CSWinRoundsLow,
CSWinRoundsMed,
CSWinRoundsHigh,
CSGGWinRoundsLow,
CSGGWinRoundsMed,
CSGGWinRoundsHigh,
CSGGWinRoundsExtreme,
CSGGWinRoundsUltimate,
CSGGRoundsLow,
CSGGRoundsMed,
CSGGRoundsHigh,
CSMoneyEarnedLow,
CSMoneyEarnedMed,
CSMoneyEarnedHigh,
CSGiveDamageLow,
CSGiveDamageMed,
CSGiveDamageHigh,
CSPosthumousGrenadeKill,
CSKillEnemyTeam,
CSLastPlayerAlive,
CSKillEnemyLastBullet,
CSKillingSpreeEnder,
CSDamageNoKill,
CSKillLowDamage,
CSSurviveManyAttacks,
CSLosslessExtermination,
CSFlawlessVictory,
CSDecalSprays,
CSBreakWindows,
CSBreakProps,
CSUnstoppableForce,
CSImmovableObject,
CSHeadshotsInRound,
CSWinPistolRoundsLow,
CSWinPistolRoundsMed,
CSWinPistolRoundsHigh,
CSFastRoundWin,
CSNightvisionDamage,
CSSilentWin,
CSBloodlessVictory,
CSDonateWeapons,
CSWinRoundsWithoutBuying,
#if(ALL_WEARING_SAME_UNIFORM_ACHIEVEMENT)
CSSameUniform,
#endif
CSFriendsSameUniform,
CSCauseFriendlyFireWithFlashbang,
CSGeneralAchievementsEnd,
CSWinMapAchievementsStart = 6000,
CSWinMapCS_ASSAULT,
CSWinMapCS_COMPOUND,
CSWinMapCS_HAVANA,
CSWinMapCS_ITALY,
CSWinMapCS_MILITIA,
CSWinMapCS_OFFICE,
CSWinMapDE_AZTEC,
CSWinMapDE_CBBLE,
CSWinMapDE_CHATEAU,
CSWinMapDE_DUST,
CSWinMapDE_DUST2,
CSWinMapDE_INFERNO,
CSWinMapDE_NUKE,
CSWinMapDE_PIRANESI,
CSWinMapDE_PORT,
CSWinMapDE_PRODIGY,
CSWinMapDE_TIDES,
CSWinMapDE_TRAIN,
CSWinMatchDE_SHORTTRAIN,
CSWinMatchDE_LAKE,
CSWinMatchDE_SAFEHOUSE,
CSWinMatchDE_SUGARCANE,
CSWinMatchDE_STMARC,
CSWinMatchDE_BANK,
CSWinMatchDE_EMBASSY,
CSWinMatchDE_DEPOT,
CSWinMatchDE_VERTIGO,
CSWinMatchDE_BALKAN,
CSWinMatchAR_MONASTERY,
CSWinMatchAR_SHOOTS,
CSWinMatchAR_BAGGAGE,
CSWinEveryGGMap,
CSPlayEveryGGMap,
CSGunGameProgressiveRampage,
CSGunGameFirstKill,
CSKillEnemyTerrTeamBeforeBombPlant,
CSKillEnemyCTTeamBeforeBombPlant,
CSGunGameConservationist,
CSStillAlive,
CSMedalist,
CSWinMapAchievementsEnd,
CSSeason1_Start = 6200,
CSSeason1_Bronze,
CSSeason1_Silver,
CSSeason1_Gold,
CSSeason1_End
} eCSAchievementType;
#endif