Seaside/SpyCustom/basetypes.h
2021-06-16 16:08:23 +03:00

341 lines
7.0 KiB
C++

#ifndef BASETYPES_H
#define BASETYPES_H
#include "commonmacros.h"
#include "wchartypes.h"
#ifdef _WIN32
#pragma once
#endif
#define DLLExtTokenPaste(x) #x
#define DLLExtTokenPaste2(x) DLLExtTokenPaste(x)
#define DLL_EXT_STRING DLLExtTokenPaste2( _DLL_EXT )
#ifdef IN_XBOX_CODELINE
#define XBOX_CODELINE_ONLY()
#else
#define XBOX_CODELINE_ONLY() Error_Compiling_Code_Only_Valid_in_Xbox_Codeline
#endif
#ifndef NULL
#define NULL 0
#endif
#ifdef POSIX
#include <stdint.h>
#endif
#define ExecuteNTimes( nTimes, x ) \
{ \
static int __executeCount=0;\
if ( __executeCount < nTimes )\
{ \
x; \
++__executeCount; \
} \
}
#define ExecuteOnce( x ) ExecuteNTimes( 1, x )
template <typename T>
inline T AlignValue(T val, uintptr_t alignment)
{
return (T)(((uintptr_t)val + alignment - 1) & ~(alignment - 1));
}
#define PAD_NUMBER(number, boundary) \
( ((number) + ((boundary)-1)) / (boundary) ) * (boundary)
#if !defined(M_PI) && !defined(HAVE_M_PI)
#define M_PI 3.14159265358979323846
#endif
#define COMPILETIME_MIN( a, b ) ( ( ( a ) < ( b ) ) ? ( a ) : ( b ) )
#define COMPILETIME_MAX( a, b ) ( ( ( a ) > ( b ) ) ? ( a ) : ( b ) )
#ifndef MIN
#define MIN( a, b ) ( ( ( a ) < ( b ) ) ? ( a ) : ( b ) )
#endif
#ifndef MAX
#define MAX( a, b ) ( ( ( a ) > ( b ) ) ? ( a ) : ( b ) )
#endif
#ifdef __cplusplus
template< class T >
T Clamp(T const& val, T const& minVal, T const& maxVal)
{
if (val < minVal)
return minVal;
else if (val > maxVal)
return maxVal;
else
return val;
}
template< class T >
T Min(T const& val1, T const& val2)
{
return val1 < val2 ? val1 : val2;
}
template< class T >
T Max(T const& val1, T const& val2)
{
return val1 > val2 ? val1 : val2;
}
#endif
#ifndef FALSE
#define FALSE 0
#define TRUE (!FALSE)
#endif
#ifndef DONT_DEFINE_BOOL
typedef int BOOL;
#endif
typedef int qboolean;
typedef unsigned long ULONG;
typedef unsigned char BYTE;
typedef unsigned char byte;
typedef unsigned short word;
#ifdef _WIN32
typedef wchar_t ucs2;
#else
typedef unsigned short ucs2;
#endif
enum ThreeState_t
{
TRS_FALSE,
TRS_TRUE,
TRS_NONE,
};
typedef float vec_t;
#if defined(__GNUC__)
#define fpmin __builtin_fminf
#define fpmax __builtin_fmaxf
#elif !defined(_X360)
#define fpmin min
#define fpmax max
#endif
inline unsigned long& FloatBits(vec_t& f)
{
return *reinterpret_cast<unsigned long*>(&f);
}
inline unsigned long const& FloatBits(vec_t const& f)
{
return *reinterpret_cast<unsigned long const*>(&f);
}
inline vec_t BitsToFloat(unsigned long i)
{
return *reinterpret_cast<vec_t*>(&i);
}
inline bool IsFinite(vec_t f)
{
return ((FloatBits(f) & 0x7F800000) != 0x7F800000);
}
inline unsigned long FloatAbsBits(vec_t f)
{
return FloatBits(f) & 0x7FFFFFFF;
}
#ifdef _MSC_VER
#ifndef _In_
#define _In_
#endif
extern "C" float fabsf(_In_ float);
#else
#include <math.h>
#endif
inline float FloatMakeNegative(vec_t f)
{
return -fabsf(f);
}
inline float FloatMakePositive(vec_t f)
{
return fabsf(f);
}
inline float FloatNegate(vec_t f)
{
return -f;
}
#define FLOAT32_NAN_BITS (unsigned long)0x7FC00000
#define FLOAT32_NAN BitsToFloat( FLOAT32_NAN_BITS )
#define VEC_T_NAN FLOAT32_NAN
struct color24
{
byte r, g, b;
};
typedef struct color32_s
{
bool operator!=(const struct color32_s& other) const;
byte r, g, b, a;
} color32;
inline bool color32::operator!=(const color32& other) const
{
return r != other.r || g != other.g || b != other.b || a != other.a;
}
struct colorVec
{
unsigned r, g, b, a;
};
#ifndef NOTE_UNUSED
#define NOTE_UNUSED(x) (void)(x)
#endif
struct vrect_t
{
int x, y, width, height;
vrect_t* pnext;
};
struct Rect_t
{
int x, y;
int width, height;
};
struct interval_t
{
float start;
float range;
};
template< class HandleType >
class CBaseIntHandle
{
public:
inline bool operator==(const CBaseIntHandle& other) { return m_Handle == other.m_Handle; }
inline bool operator!=(const CBaseIntHandle& other) { return m_Handle != other.m_Handle; }
inline HandleType GetHandleValue() { return m_Handle; }
inline void SetHandleValue(HandleType val) { m_Handle = val; }
typedef HandleType HANDLE_TYPE;
protected:
HandleType m_Handle;
};
template< class DummyType >
class CIntHandle16 : public CBaseIntHandle< unsigned short >
{
public:
inline CIntHandle16() {}
static inline CIntHandle16<DummyType> MakeHandle(HANDLE_TYPE val)
{
return CIntHandle16<DummyType>(val);
}
protected:
inline CIntHandle16(HANDLE_TYPE val)
{
m_Handle = val;
}
};
template< class DummyType >
class CIntHandle32 : public CBaseIntHandle< unsigned long >
{
public:
inline CIntHandle32() {}
static inline CIntHandle32<DummyType> MakeHandle(HANDLE_TYPE val)
{
return CIntHandle32<DummyType>(val);
}
protected:
inline CIntHandle32(HANDLE_TYPE val)
{
m_Handle = val;
}
};
#define DECLARE_HANDLE_16BIT(name) typedef CIntHandle16< struct name##__handle * > name;
#define DECLARE_HANDLE_32BIT(name) typedef CIntHandle32< struct name##__handle * > name;
#define DECLARE_POINTER_HANDLE(name) struct name##__ { int unused; }; typedef struct name##__ *name
#define FORWARD_DECLARE_HANDLE(name) typedef struct name##__ *name
#if !defined(_STATIC_LINKED) && !defined(PUBLISH_DLL_SUBSYSTEM)
#define PUBLISH_DLL_SUBSYSTEM()
#endif
#define UID_PREFIX generated_id_
#define UID_CAT1(a,c) a ## c
#define UID_CAT2(a,c) UID_CAT1(a,c)
#define EXPAND_CONCAT(a,c) UID_CAT1(a,c)
#ifdef _MSC_VER
#define UNIQUE_ID UID_CAT2(UID_PREFIX,__COUNTER__)
#else
#define UNIQUE_ID UID_CAT2(UID_PREFIX,__LINE__)
#endif
#define DEFINE_ENUM_BITWISE_OPERATORS( Type ) \
inline Type operator| ( Type a, Type b ) { return Type( int( a ) | int( b ) ); } \
inline Type operator& ( Type a, Type b ) { return Type( int( a ) & int( b ) ); } \
inline Type operator^ ( Type a, Type b ) { return Type( int( a ) ^ int( b ) ); } \
inline Type operator<< ( Type a, int b ) { return Type( int( a ) << b ); } \
inline Type operator>> ( Type a, int b ) { return Type( int( a ) >> b ); } \
inline Type &operator|= ( Type &a, Type b ) { return a = a | b; } \
inline Type &operator&= ( Type &a, Type b ) { return a = a & b; } \
inline Type &operator^= ( Type &a, Type b ) { return a = a ^ b; } \
inline Type &operator<<=( Type &a, int b ) { return a = a << b; } \
inline Type &operator>>=( Type &a, int b ) { return a = a >> b; } \
inline Type operator~( Type a ) { return Type( ~int( a ) ); }
#define DEFINE_ENUM_INCREMENT_OPERATORS( Type ) \
inline Type &operator++( Type &a ) { return a = Type( int( a ) + 1 ); } \
inline Type &operator--( Type &a ) { return a = Type( int( a ) - 1 ); } \
inline Type operator++( Type &a, int ) { Type t = a; ++a; return t; } \
inline Type operator--( Type &a, int ) { Type t = a; --a; return t; }
#endif